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Oh My Papa

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Oh My Papa
Oh My Papa
Regis, Papa Khan and Karl sitting at the table
locationRed Rock Canyon
given byRegis
reward700 XP and 500 caps
OR 5 Low-Condition 10mm SMG
OR 2 super stimpaks
base id00140c3a
Related quests
For the Republic, Part 2
Wild Card:Side Bets
Aba Daba Honeymoon
 
Gametitle-FNV
Gametitle-FNV

Oh My Papa is a side quest in Fallout: New Vegas. Its outcome will affect what the Great Khans do by the end of the game.

Quick walkthrough

This quest is NOT triggered by speaking with Papa Khan at Red Rock Canyon. Since the choices you make will affect the main quest line, you may wish to start the related main quest before getting too far into this one.

New California Republic

After completing Kings' Gambit, speak with Colonel Moore at Hoover Dam. This initiates the main quest, For the Republic, Part 2. She will ask you to destroy the Great Khans. You may choose to wipe them out, or decide to take a more diplomatic approach by doing this quest.

Independent/Yes Man

As part of Wild Card: Side Bets, you are asked to go to Red Rock Canyon and make contact with the Great Khans. As with the other factions, you can choose to ignore the Khans after meeting with them, or - as above - either destroy them or take the diplomatic approach offered in Oh My Papa.

Steps
  1. Talk to Papa Khan.
  2. Talk to Regis outside the Great Khan longhouse.
  3. (NCR or Yes Man) Obtain the support of his four advisors, Regis, Melissa, Jack, and Diane, to convince him to break the alliance with Caesar and either leave the area or suicide bomb the Dam during the final battle.
  • (Optional) (NCR) - Talk to Colonel Moore about an alliance with the Great Khans.
    • Assassinate Papa Khan (this will lead to an alliance with NCR)
  • (Optional) Find a way to disgrace Karl in front of Papa Khan.

Detailed walkthrough

Note: This is a multiple option quest. You are given several different solutions.

  • Travel to the Great Khans' base in Red Rock Canyon.
  • Enter the Great Khan longhouse, which is up a cliff on the right, and is the only non-tent building (It will be marked on your Pip-Boy map). During the daytime you will see Regis, Papa Khan and Karl sitting and eating behind a long table.
  • Talk to Papa Khan. Exhaust all chat options. You will learn that the Khans have an alliance with Caesar's Legion. The Courier's orders are to destroy the Khans if they are allied with the Legion. You can do this, but there are also several alternatives.
  • Exhaust all chat options with Regis and Karl.
  • Exit the Longhouse. There will be a forced conversation with Regis. He will tell you that you can convince Papa Khan to ally with NCR instead of the Legion by obtaining the support of the 4 advisors (Regis, Jack, Diane and Melissa) and discrediting Karl.
  • Talk to Regis again, and he will tell you that if he were the group’s leader, he would ally them with the NCR.
  • (Optional) (NCR): Return to Colonel Moore. She will order you to assassinate Papa Khan. Accepting this order is the quickest way to end the quest, but you can choose a more diplomatic approach.
    • (Optional) (NCR) Assassinate Papa Khan. Note: If you are doing the main questline Independent/Yes Man faction, you don’t want to pick this option (otherwise the Khans will still fight on Caesar's side in the final battle.) If the player can kill Papa Khan undetected by the other Khans, Regis will become the leader of the Khans. Regis will then agree to ally the Khans with the NCR.
      • You can kill him in his room by pickpocketing his room key, picking the hard lock and waiting for him to enter, or waiting until midnight, when Papa Khan goes to bed. Follow him in and wait till around 2 am while sneaking with a silenced weapon (or melee), reverse pickpocket an explosive, or use the Mister Sandman perk.
      • Another option is to wait until the afternoon, Papa Khan can be found in the outhouse behind the longhouse. You can sneak up on him there and lob an explosive or use a silenced weapon, and the rest of the camp won’t become alarmed.
    • Find Regis either in the longhouse or in his tent and follow the conversation. His tent is located near the big fire with the roasting brahmin. It has some skulls in front and an NCR flag inside.
  • The diplomatic solution (NCR and Yes Man):
    • To obtain Jack and Diane's trust, you only need to convince one of them. They are located due North, through the canyon at the Red Rock Drug Lab. Either pass a Speech check of 60 with Jack, or talk to Diane to start the quest Aba Daba Honeymoon. This quest involves running several errands for her.
    • To obtain Melissa's trust, simply visit her at the Great Khan Encampment and tell her that women aren't allowed to serve in the Legion.
    • To obtain Regis' trust, you need to find him proof that the Legions make slaves of their allies. Stealing Karl's journal from his footlocker and telling Papa Khan about it will disgrace Karl (fulfilling the Optional part of the quest) and gain you Regis' support at the same time. Proof can also be found in Caesar's tent in his fort. It's a slave ledger that you will find on one of the tables.
    • (Optional): Find a way to disgrace Karl in front of Papa Khan. This can be accomplished by telling Papa Khan about Karl's journal, as above. Alternatively, with high enough Speech (you'll need at least 75 to get through all 3 speech checks), you can provoke Karl into revealing his true feelings about the Khans. Do this while inside the Great Khan Longhouse, with Papa Khan also present. Either way, the Great Khans will proceed to kill Karl, and the optional objective will be completed. Note that if you use Speech checks to disgrace Karl instead telling Papa Khan about the journal, you will be unable to use his journal as evidence to gain Regis' support. In that case you have to use the slave ledger to persuade Regis.
    • When you speak to Papa Khan after convincing the other Great Khans, you can pass one of two 75 Speech checks to convince him to break the alliance with Caesar's Legion.

Choosing the first speech check ("claim your own glory") will have the Khans fleeing Red Rock Canyon during the Battle of Hoover Dam (yielding Great Khans fame). The second speech check ("ghosts and martyrs") will prompt them to perform a suicide attack on the Legion at the dam. If you can’t pass the speech check, the third dialog choice regarding past inspiration sends you to the Followers. Julie Farkas at the Old Mormon Fort will point you toward a Follower named Ezekiel, who is located at 188 Trading Post. Ask him about the Khans and he will give you a history book, Pretty Pretty Horsies: A History of the Mongol Empire. If you deliver this book to Papa Khan with the kinder top dialog choice, the Khans will flee the canyon during the battle (and your reputation with them will increase); delivering the book with the meaner dialog choice leads to the Khans' suicide mission.

Notes

  • If you assassinate Papa Khan, and haven't yet completed Why Can't We Be Friends, you will instantly fail it.
  • (NCR) If, at the end of the quest, you ask Papa Khan to ally with NCR and then tell him to stick around, the quest will remain open for you to solve via talking to Regis/Colonel Moore and assassinating Papa Khan.
  • If all the commanders in Forlorn Hope are assassinated for the corresponding Caesar quest, Papa Khan will inform you that upon his death the player will become the new chief. Simply stealth kill Papa when he goes to bed, report to Regis and tell him who the Khans are to ally with (i.e. NCR, Caesar or independent). This will result in Khan fame and Papa Khan's unique armor to loot.
  • Halfway through the quest, you may be randomly attacked several times by two legionnaire recruits who say "Karl sends his regards" if you fast travel to and from the Red Rock Location. They hide behind rocks at the bottom of the hill to the Longhouse.
  • It is still possible, albeit difficult, to get Caesar's slave ledger if the Legion is hostile to you. Legion armor can be used without problem up until you enter the drawbridge to the inner camp. At that point getting caught by a Legion guard or mongrel on your way to the tent, turning the entire camp hostile, is nearly inevitable. One solution is to use turbo, though you will need several to make it all the way in and out. A Stealth Boy or the Stealth Suit are also possible and will even help you creep through the tent, in front of Caesar and Vulpes and the guards, provided you're careful.
  • If the speech option is used to humiliate Karl instead of the journal, you can still use the journal without having to grab Caesar's ledger. This can be done by using "resetquest 00140c3a" in the console and then talking to Regis about how to get rid of Karl. This will allow you to bring the journal straight to Papa Kahn even if Karl is already gone.
  • You can turn in the journal and if you quickly go talk to Karl before the Great Khans kill him; you can still do the speech checks.
  • If you completed Don't Make a Beggar of Me and can't find Melissa, you can still complete the quest by assassinating Papa Khan and having Regis side with the NCR. (You may first need to speak with Col. Moore about the possible allegiance to activate this branch of the quest).
  • If you are frustrated with Karl dying too early, the simplest method to use the console command "player.additem 00144674 1" to receive the Legion Slave Journal without the complications that visiting Caesar's camp brings for the equivalent effect, as opposed to possible quest corruption with attempting to revive Karl and reset the quest.

Journal entries

StageStatusDescription
1 Talk to Colonel Moore about a Great Khans/NCR alliance.
2 Find Regis evidence that Caesar will annihilate the Great Khans.
3 Convince Jack and Diane to speak out against Caesar.
4 Convince Melissa to speak out against Caesar.
5 Return the Legion slave ledger to Regis.
6 finish
7Quest finishedIcon checkTalk to Regis about the NCR.
8 (Optional) Find a way to disgrace Karl in front of Papa Khan.

Behind the scenes

  • The title of the quest is a reference to Eddie Calvert's song of the same name. A well-known cover was made by Jim Nabors as Gomer Pyle.

Bugs

  • xbox360Icon xbox360 ps3Icon ps3 If the player convinces Papa Khan to break the Great Khan's allegiance to the Legion, random non-player character chatter after completing the quest will still talk about how the Great Khans were "destroyed" and "massacred," even though a peaceful solution was found.
  • pcIcon pc If Julie Farkas somehow ends up dead, the quest will be impossible to complete via the book, even if you head to Trading Post 188 and kill Ezekiel for the book. The only way around this is to convince Papa via the speech option.
  • pcIcon pc xbox360Icon xbox360 Stealing Karl's Journal from his footlocker and then killing him will disable you from using it as evidence against the Legion for Regis, making the slave ledger in Caesar's tent the only usable proof you can use.
  • pcIcon pc ps3Icon ps3 xbox360Icon xbox360 If you trigger the dialogue where Papa refuses to break the alliance with the Legion BEFORE this quest is started, the option will NOT come back, as it seems to be a one time dialogue option, and so the quest gets locked and is unable to be completed because you cant trigger Regis coming up to you and making a proposal after you leave the Long House. For player using the console command resetquest 00140c3a will bring back all of the dialogue options needed to trigger Regis although some of them may still be "grayed out" cycling through all of them normally will allow the encounter with Regis outside of the longhouse. For the Xbox 360, you can still get Regis to trigger his dialogue, but Papa Khans question will still never show up again. Amendment: If you go at night and/or when Regis is not sitting at the table and talk to Papa, Regis will not give you the dialogue necessary to start this quest.
  • pcIcon pc xbox360Icon xbox360 If you use Speech checks to get Karl to reveal his true feelings about the Khans, resulting in his death, "For the Republic, Part 2" will update to inform you that you've killed the Khans even though none are dead. This will likewise happen if you convince Papa Khan not to side with the Legion while Karl is still in their good graces, as they will again kill him. To avoid this bug, steal Karl's journal (it's in the footlocker in the furthest room from the table) and show it to Papa Khan. Karl will die, but the quest will proceed as normal.
  • pcIcon pc For the Republic, Part 2 may not advance after completing 'Oh My Papa' via the "ghosts and martyrs" speech option.
  • pcIcon pc ps3Icon ps3 xbox360Icon xbox360 A marker is not placed at Caesar's tent to get evidence for Regis, nor does Karl's journal complete objective. Confirmed. Karl's Journal is not the proper evidence to complete this quest on player, Xbox 360(so far works fine on some 360 consoles) and the ps3 (correct you are looking for the Legion slave ledger, which can be found inside Caesar's tent at the Fort). There is a marker for the journal, however no new dialog appears. No marker is present for Caesar's tent and it appears the quest cannot be finished (this is NOT true. Although the marker is missing, going to Caesar's tent and picking up the Legion slave ledger will update the quest as intended). However, on the 360, Karl's journal is inside the room next door to Papa Khan's, in a footlocker, and can easily be stolen.
  • pcIcon pc ps3Icon ps3 If you don't get the speech option to assassinate Papa Khan from Colonel Moore even if you have the Journal entry: "Talk to Colonel Moore about a Great Khans/NCR alliance", just go into Papa Khan room's while he is sleeping around 1:00am and kill him (sniper rifle or 12.7mm pistol with noise suppressor mod is recommended) then find Regis and he will show you an speech option about the alliance, then go to Colonel Moore an let her know about it, this way you will get the great khans support in the final battle. This may end the quest as failed and will make Regis become hostile. (confirmed in player)
  • pcIcon pc After talking to Regis and obtaining the 'Oh my Papa' quest you may be attacked by some Great Khans who are hostile. Killing them fails the quest. This may be because Boone is your companion at the time as he does remark after killing them "Guess he fought at Bitter Springs". (Confirmation needed, possibly triggered by Oscar Velasco, if the quest Climb Ev'ry Mountain is completed with him leaving to Red Rock Canyon. Confirmed Boone WILL shoot him on sight if spotted in the wasteland.)
  • pcIcon pc xbox360Icon xbox360 Talk to Colonel Moore about a Great Khans NCR alliance. When you head to the Hoover Dam Colonel Moore is in the Offices area the marker will tell you to go to her office but she is not there she doesn't spawn even if you sleep for a few hours or leave and do other quests for a little while
  • pcIcon pc Offering to find proof of female enslavement for Diane will override Regis' quest target, so completing it will also meet his requirement. Convincing Jack through Speech afterward will get all three characters' support, making the trip to Cottonwood Cove unnecessary.
  • xbox360Icon xbox360 You may get the dialog option to show Regis Karl's journal as evidence without actually finding it first.
Main quests
Act 1Ain't That a Kick in the Head · Back in the Saddle · By a Campfire on the Trail · They Went That-a-Way · Ring-a-Ding-Ding!
Act 2Wild Card (Wild Card: Ace in the Hole, Change in Management, You and What Army?, Side Bets, Finishing Touches) · The House Always Wins (I, II, III, IV, V, VI, VII, VIII) · Render Unto Caesar · Et Tumor, Brute? · Things That Go Boom · Kings' Gambit · For the Republic, Part 2 · You'll Know It When It Happens/Arizona Killer
Act 3No Gods, No Masters · All or Nothing · Veni, Vidi, Vici · Eureka!
Side quests
New California RepublicAnywhere I Wander · Back in Your Own Backyard · Bitter Springs Infirmary Blues · Boulder City Showdown · Can You Find it in Your Heart? · Climb Ev'ry Mountain · Don't Tread on the Bear! · Emergency Radio · Eye for an Eye · Flags of Our Foul-Ups · Hard Luck Blues · I Don't Hurt Anymore · I Put a Spell on You · Keep Your Eyes on the Prize · Medical Mystery · No, Not Much · Pressing Matters · Restoring Hope · Return to Sender · That Lucky Old Sun · The White Wash · There Stands the Grass · Three-Card Bounty · We Will All Go Together · You Can Depend on Me
Caesar's LegionBeware the Wrath of Caesar! · Caesar's Favor · Caesar's Foe · Caesar's Hire · Cold, Cold Heart · I Hear You Knocking · The Finger of Suspicion · We Are Legion
The StripBeyond the Beef · Bye Bye Love · Classic Inspiration · How Little We Know · Pheeble Will · Talent Pool · The House Has Gone Bust! · The Moon Comes Over the Tower
Freeside & Outer VegasBirds of a Feather · Bleed Me Dry · Debt Collector · G.I. Blues · High Times · Someone to Watch Over Me · The Coyotes · Wang Dang Atomic Tango
BoomersAnt Misbehavin' · Sunshine Boogie · Volare! · Young Hearts
Great KhansAba Daba Honeymoon · Cry Me a River · Don't Make a Beggar of Me · Oh My Papa
Powder GangBooted · I Fought the Law · Run Goodsprings Run · Why Can't We Be Friends?
Brotherhood of SteelEyesight to the Blind · Still in the Dark · Tend to Your Business
OtherCome Fly With Me · Crazy, Crazy, Crazy · Ghost Town Gunfight · Guess Who I Saw Today · Left My Heart · My Kind of Town · The Legend of the Star and A Valuable Lesson · Unfriendly Persuasion · Wheel of Fortune
Companion questsED-E My Love · For Auld Lang Syne · Heartache by the Number · I Could Make You Care · I Forgot to Remember to Forget · Nothin' But a Hound Dog · One for My Baby
Unmarked questsA Bit of Slap and Tickle · A Final Plan for Esteban · Access Powers · All Fired Up! · An Ear to the Ground · Andy and Charlie · Arizona Scavenger · Barton the Fink · Bear Necessities · Big Winner (Atomic Wrangler, The Gomorrah, The Tops, Ultra-Luxe, Vikki & Vance) · Bounty Killer (I, II) · Brotherhood Bond (I, II) · Caching in at the Cove · Cajoling a Cudgel · Claws Mended · Claws Out · Dealing with Contreras · Defacing the Humble Stone · Democracy Inaction · Don't Poke at the Bear! · Eddie's Emissary · Exhumin' Nature · Fight Night · Flogging a Dead Corpse · Friend of the Followers · Gland for Some Home Cooking · Harder, Better, Faster, Stronger · Hat's Entertainment · Help for Halford · Hidden Valley computer virus · Highway to the Danger Zone (I, II) · Honorary Rocketeer · I Love Bananas · Iron and Stealing · Keith's Caravan Charade · Laurifer Gladiator · Lenk's Bad Debts · Lily and Leo · Long-Term Care · Malleable Mini Boomer Minds · Maud's Muggers · Meeting an Equal · Missing a Few Missiles · Most Wanted · Not Worth a Hill of Corn and Beans · Old School Ghoul · A Pair of Dead Desperados (I, II) · Papers, Please · Pistol Packing · Playing on the Old Joana · Poor Meat Never Makes Good Soup · Powder to the People · Power to the People · Razzle Dazzle! · Reach for the Sky, Mister! · Rest and Resupply · Ringo's Caravan Rules · Rotface's Loose Lips · Saving (or Savaging) Sergeant Teddy · The Screams of Brahmin · Silus Treatment · Short-Term Treatment · Smooth-Talking Criminal · The Star Showdown · Strategic Nuclear Moose · Straus Calls · Strip Search · Suits You, Sarah · Tags of Our Fallen · A Team of Moronic Mercenaries · Thought for the Day · Tourist Traipse · Trudy's Radio Repair · A Trusted Aide · Useless Baubles or Fancy Trinkets? · We Must Stop Beating Like This · We Must Stop Meeting Like This · Wind-Brahmin Wrangler · You Gotta Break Out a Few Eggs · You Make Me Feel Like a Woman
Add-on quests
Dead MoneySierra Madre Grand Opening! · Find Collars (8: "Dog", 12: Christine, 14: Dean Domino) · Fires in the Sky · Strike Up the Band · Mixed Signals · Trigger the Gala Event · Put the Beast Down · Last Luxuries · Curtain Call at the Tampico · Heist of the Centuries · Big Winner, Sierra Madre
Honest HeartsA Family Affair · Arrival at Zion · Bighorners of the Eastern Virgin · Chaos in Zion · Civilized Man's Burden · Crush the White Legs · Deliverer of Sorrows  · Departing Paradise · Flight from Zion · Gathering Storms · Gone Fishin' · Happy Trails Expedition · Prisoners of War · Retake the Bridge · River Monsters · Rite of Passage · Roadside Attraction · Sanctity of the Dead · The Advance Scouts  · The Treacherous Road · The Grand Staircase · Tourist Trap
Old World BluesAll My Friends Have Off Switches · A Brain's Best Friend · Coming Out of Her Shell · Field Research · He Came... And Went · Influencing People · Midnight Science Fiction Feature! · Old World Blues · On The Same Wavelength · Picking Your Brains · Project X-13 · Sonic Emitter Upgrade · Welcome to the Big Empty · What's In A Name? · When Visitors Attack · X-2: Strange Transmissions! · X-8 Data Retrieval Test · X-8: High School Horror! · X-13: Attack of the Infiltrator!
Lonesome RoadThe Reunion · The Silo · The Job · The Launch · The Tunnelers · The Divide · The Courier · The End · The Apocalypse

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