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Obsidian Entertainment, founded in 2003 after the disestablishment of Interplay Entertainment's Black Isle Studios, is a video game developer for PC and console systems. Obsidian continues to operate under management by its founding officers: Feargus Urquhart, Chris Parker, Darren Monahan, Chris Avellone and Chris Jones. In July 2005 they hired Josh Sawyer of Icewind Dale fame. Several of the developers at Obsidian worked on Fallout, Fallout 2 and Van Buren (the canceled Fallout 3 project).

On April 20th, 2009, Bethesda Softworks announced that a new game in the Fallout series, Fallout: New Vegas, was being developed by Obsidian. The game was released in late October of 2010.

Products

  • Star Wars: Knights of the Old Republic II: The Sith Lords (released for Xbox in 2004 and for PC in 2005)
  • Neverwinter Nights 2 (released for PC in 2006)
  • Neverwinter Nights 2: Mask of the Betrayer (released for PC in 2007)
  • Neverwinter Nights 2: Storm of Zehir (released for PC in 2008)
  • Alpha Protocol (May 28, 2010)
  • Fallout: New Vegas (Oct 19, 2010)
  • Dungeon Siege III (In development)
  • Wheel of Time (Future game, co-developers)

See also

CopyrightThe contents of this page were partially or entirely copied from Wikipedia, the free encyclopedia, and are therefore licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License. The original version, its history and authors can be found at the Wikipedia page "Obsidian Entertainment."

[[pl:Obsidian Entertainment



DUDES REALLY

All right you guys seriously seem to be going out of your way to piss off fallout fans ( me being one ). but I'm rescently been reconsidering my position on the topic of being a fan.
I bet you guys are back there having a good laugh about how screwed up thier product and release methods are. Is it too much to ask for an official release date. On top of that when it's released, that the product actually works right. if your companies where just honest with the fans we would have a better experience altogether and would be willing to overlook the many faults that seem to exist within these companies. I as well as other fans I like to anticapate a precise release date so that i have the money and time to buy the next upcoming content ( every download for new vegas yet to come out )
  Obsidian people may be telling themselves " we cant please everyone ".  and to that I would say, "yes you can".

Ya, sure you're going to have bugs and other problems arise here and there. but when it effects the fans gaming experience thats when it's time to open up, and let the public know why. If you cant post an official release date let us know why, if there is a nasty bug in the game let know why and that you're gonig to fix it as soon as possible. not saying you haven't been somewhat transparent about updates, but i feel like its only because you have had so may of them. and its taking a long time for you to do that, with very little news on when too. I'm just saying you suck at it. ignoring fans may seem like a solution. buts its not, and they will remember what they went through when they were thinking of buying the next fallout game, or obsidian or bethesda product. how much hell we had to go through just to enjoy the game. and I do enjoy the game a lot but when my friend says he thought the game sucked for such and such reasons I can't argue with them because they're typically right. I'll end on this note here, true fans can both be very forgiving and very unforgiving. and as a bussiness, i would think you would want the forgiveness of your fans. so there continue to support you even if things get tough. but ignoring us and what we want from you, when we plan to give you our hard earned money, only creates spite and resentment mot more fans.

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