Wikia

Nukapedia

Nuka-Cola Quantum (Fallout 3)

Talk115
17,148pages on
this wiki
Icon disambig
For an overview of Nuka-Cola soda in the Fallout series of games, see Nuka-Cola.
For the Nuka-Cola Quantum that appears in Fallout: New Vegas, see Nuka-Cola Quantum (Fallout: New Vegas).
Nuka-Cola Quantum
FO3 Nuka-Cola Quantum
Icon cola
effects+10 Radiation
+20 Action Points for 4 minutes
1 bottle cap
addictionNuka-Cola Quantum addiction 10% chance
+12 UMON for 48 minutes
compon. ofNuka-grenade
Mississippi Quantum pie
weight1
value
30
questsThe Nuka-Cola Challenge
Mississippi Quantum Pie
baseid000284f9
 
Gametitle-FO3
Gametitle-FO3

This product is the pinnacle of taste sensation. Seventeen fruit flavors and that signature cola taste blend to form the perfect refreshing soft drink. With its new Strontium additive, its got that unique kick to keep you on your toes.

Milo, shipping foreman

Nuka-Cola Quantum is a consumable item in Fallout 3.

BackgroundEdit

Main article: Nuka-Cola
Nuka-Cola was invented in 2044 by John Caleb-Bradberton. Its unique taste gained widespread popularity, quickly becoming the most popular soft drink in the United States with an extremely dedicated following. The widely known dazzling blue bottle color was adopted as standard in 2052, after market research programs indicated that the blue color was the favorite in 86 people out of 100 polled.

The ingredients of Nuka-Cola include: carbonated water, caramel color, aspartame, phosphoric acid, potassium benzoate (to protect taste), natural flavors, citric acid, and caffeine. What gives it a unique flavor is the essence of seventeen different fruits mixed in just the right proportion to give the beverage its trademark taste. Some versions of the drink also include vita-minerals and health tonics. During the Great Passion Fruit Famine of 2044, people actually noticed the taste difference when the recipe was changed.

By 2067, vending machines with ice cold Nuka-Cola could be found on virtually every street in America. In 2077, a new version called Nuka-Cola Quantum was introduced. According to the advertisements, it had twice the calories, twice the carbohydrates, twice the caffeine and twice the taste. To make it stand out more on the shelves and to give it an extra kick, the Quantum included a mild radioactive strontium isotope[1] (and an eighteenth fruit flavor - pomegranate). The effect was a drink that not only boosted your energy, but also glowed with a bright blue light. While no ill effects were recorded by the Food and Drug Administration, the isotope also caused the drinker's urine to glow.

Reports that can be obtained in the Nuka-Cola plant show that product development had not been without failures and casualties. The company found a suitable isotope in strontium-90. The product was made in small experimental groups, which were then sent out around Washington, D.C. for feedback. Unfortunately, while the product was being sent out for response, some of the packages were caught out in the Great War.

CharacteristicsEdit

Drinking a Nuka-Cola Quantum will increase your Action Points by 20 for 4 minutes and your radiation by 10. Mixed in a tin can with Abraxo cleaner and turpentine, it creates a Nuka-grenade, which is much more powerful than normal grenades. Nuka-Cola addict and fanatic Sierra Petrovita has created a recipe in which mixing Nuka-Cola Quantum with flour and vodka makes a delicious pastry.

LocationsEdit

There are 94 bottles found in the base game, and 14 additional bottles included with the add-ons; a total of 108 bottles. See the table below for a full list of locations. Bottles found in vending machines are random and are not included in this list. Bottles sold through a specific random encounter merchant are also not included.

Closest map marker Quantity Description
Alexandria Arms 1 There's one in a locked room on the second floor, near a terminal and a counter with two ammunition boxes and a Pre-War book.
Anchorage Memorial 1 Enter the service entrance at the southeast side of the memorial, take a left and then go to the end of the hall where there is a utility door; the Nuka-Cola Quantum is in that room, the Memorial service entrance utility closet.
Andale 1 In an overturned trailer under a highway north of Andale.
AntAgonizer's lair 1 One next to the AntAgonizer's throne. Don't use the main entrance here, just use the sewer system on top of the hill to get straight to the throne room.
Arefu 1 East of Arefu you will find a small wooden dock. Next to the dock is a wooden pole sticking out of the water. The Nuka-Cola Quantum is sitting on top of the pole.
Arlington Library 1 In the Media Archives: in a room on the top floor with two computer terminals, one of which controls a safe. The bottle is on a small round table in the corner, hidden by a wood crate, and can be quite difficult to see.
Bethesda ruins 1 In the Underworks, on a shelf in a small room near the manhole entrance. There is also a mini nuke in a box next to it.
Charnel House 1 In a scavenger's house north of Charnel House. Located behind the bed in a crate.
Chaste Acres Dairy Farm 6 One is to the south inside the bathtub in the irradiated outhouse. Five are just west of the dairy farm in the back of a crashed Nuka-Cola truck near an unmarked gas station. This is the truck that was delivering the shipment from the Nuka-Cola plant.
Chryslus Building 2 One is inside the building in a small room filled with debris (in the bottom right corner of the local map) in a crate under a desk on the first floor. The other is at the end of a destroyed highway bridge halfway between the Chryslus Building and the Corvega Factory (approach from the South between the City Liner bus and the Corvega billboard).
Cliffside cavern 1 In the second cavern, on a table to your right.
Deathclaw Sanctuary 1 Near the Endurance bobblehead.
Dukov's Place 1 Up the stairs, in the bedroom, behind the bed on a shelf. Must be stolen.
Dunwich Building 1 In a small room down the hall and to the right.
Evergreen Mills 1 In the bazaar. It's behind the first bar on the right, inside a box with empty soda bottles.
Flooded metro 2 One is on a table in the raider camp that is southeast of the metro station. The other is sitting on a gun cabinet inside the metro station, in the same room as The Shocker.
Foggy Bottom Station 1 Walking from the DCTA tunnel 014-B Potomac entrance, take the first left into the small area between the tracks where it can be found, along with a few raiders. It is located behind the gate next to the table and machinery.
Fort Bannister 1 In the Commanding Officer's Quarters, in the same room where you meet Commander Jabsco. At the bottom of the stairs, underneath the second-to-final flight.
Fort Constantine 1 CO Quarters: in the room on the right (the kitchen area).
Fort Independence 1 There's a Quantum sitting on a table in a room with a number of sleeping Outcast soldiers (same room as the Stealth Boy).
Franklin Metro utility 1 Next to the Burnmaster.
Georgetown West 1 In a Pulowski Preservation shelter to the left of the Grocer (which is to the left of the Radiation King).
Germantown Police HQ 1 In a closet attached to the kitchen where Shorty is being held, in the southwest corner of the basement, behind a metal box.
Ghoul outpost 1 In the back room, in front of the cell with the super mutant.
Greener Pastures Disposal Site 1 In the office, same location as the Bobblehead - Agility.
Hamilton's Hideaway 1 In a crate on a desk towards the back of the cave; there will be two raiders near the bottle listening to Galaxy News Radio.
Hubris Comics 1 Near the Foreman's room, next to the terminal controlling the turrets.
Jalbert Brothers Waste Disposal 2 One is on a desk in the eastern office. The other is northwest of the waste disposal, lying on the ground next to a wrecked Nuka-Cola truck and trailer.
Jocko's Pop & Gas stop 1 There is one in the shop, on a shelf behind the cash register.
Jury Street Metro station 1 In the metro station, in Ryan Brigg's room.
L.O.B. Enterprises 1 As soon as you enter the L.O.B. Enterprises building, take a right and then take the hallway left. Keep going West-Northwest, and you will eventually come to a room with a set of stairs going down. Across the stairs (don't actually go down the stairs, just look across), you will see a Nuka-Cola Quantum on a shelf. Closest map marker is Falls Church.
La Maison Beauregard 1 One bottle on the second floor, near the radio.
Lincoln Memorial 1 Go inside the maintenance room, take a right, then look right; and it's on a shelf.
Lucky's 1 There is one in a wrecked display case, it needs to be stolen. The closest marker is Warrington station.
Mama Dolce's 1 On the highest floor, on a desk with an active terminal in a room in the northeast corner containing a first aid box, a broken door and a Nuka-Cola vending machine.
Marigold station 1 Inside the metro station, behind the terminal in the Queen ant's hatchery.
MDPL mass relay station 1 In the safe with a very hard lock. You can also hack the (very hard) terminal on the desk.
MDPL-13 power station 1 On the workbench as soon as you enter the power substation, directly west of the entrance to the main plant. There is also a schematic for the railway rifle.
MDPL-16 power station 1 On the workbench as soon as you enter.
Minefield 2 Southwest of Minefield is a power sub-station surrounded by a fence with a locked gate. One Quantum is on a girder above the sub-station. It has to be shot down from the beam and, the locked gate must be picked to get it. Another Quantum is under a nearby power transmission tower across the road to the south. Also under the tower is a BB gun and some ammunition, which is useful as the low power of the BB gun will not send the bottle flying randomly, where it may be lost.
Mirelurk nesting hole 1 At the hatching site protected by a mirelurk king at the end, in a nook next to the girders and above some concrete slabs.
Murder Pass 1 Between Lamplight caverns and Vault 87: you will find a Nuka-Cola Quantum on a metal shelf.
Museum of History 1 Lower Halls, First Floor: One in a box under a table, next to two Nuka-Cola machines.
Museum of Technology 1 Inside the Planetarium maintenance room.
National Guard depot 1 Bunker: underneath the table with the experimental MIRV.
Nuka-Cola plant 4 One is located in one of the trucks behind the plant. Three more are at the production line. You have to start the machinery by activating it at a computer located in the room next to the production line.
Oasis 1 Near where you find Harold's heart, there is a door to a Damp Cave. Inside the cave you'll find a mirelurk king, a mirelurk hunter, and a mirelurk. The Quantum is down where the mirelurk king is.
Olney sewers 1 In a room with some bedding. The room is located directly southwest of the lower Old Olney exit on the local map. When you enter the sewers, the door leading to this room is to the left. Heading to the right will only lead to a large number of deathclaws.
Paradise Falls 5 In Eulogy Jones' pad. Head towards the stairwell but go into the space next to the stairs and you will see a several crates with Nuka-Cola Quantum. There are 5 bottles in all. Be careful when taking them, because, if witnessed, Clover, Crimson, Eulogy, and slavers may become hostile.
Potomac River 1 In the water due east of the Springvale School map marker. It is below a section of uncollapsed highway in the middle of the river with a blue car teetering out over the edge of it. The Quantum is in the water directly below the car. It will often float to the surface with empty and full bottles of Nuka-cola when approached.
Red Racer factory 1 Very top floor CEO offices, The Surgeon's room. Inside the small room that is lit up in red, and has Stefan locked in it.
Regulator HQ 1 In the back room in an open locker (only available with the Lawbringer perk).
Republic of Dave 1 In Dave's room on top of Dave's personal safe (must be stolen).
Rockbreaker's Last Gas 1 In the fenced area, on top of a Nuka-Cola machine.
Roosevelt Academy 1 In the library, on the eastern-most side of Roosevelt Academy: As soon as you walk in, there's a Nuka-Cola Quantum to the left on a desk. This requires a lock pick skill of 100 in order to gain entry. There is also an underground maintenance route you can use to gain access to the Roosevelt Library. You can access this route in either Roosevelt Academy or the Athletics Hall.
Satcom Array NN-03d 2 1 is on the roof of an unmarked Outcast shack that is southwest of the array. 1 is in the abandoned tent that is south of the array.
Seward Sq. Northwest 1 Go into Capitol Building East Entrance, go left, there is a bottle by the coffee maker in the first room.
Sewer waystation 2 One is sitting in an open fridge right inside the waystation, and the other one is in Gallo's room inside the County Sewer Mainline.
Smith Casey's garage 1 Inside the garage.
Springvale Elementary 1 On top of the giant cage just inside the Main Entrance (from Vault 101, head northeast and the MAIN entrance is along the road facing west). As soon as you enter there is a massive square cage in front of you, the bottle is on the far top edge, you can shoot it down, or walk around till you're upstairs and jump across. You can also go to the side of the cage the bottle is on and grab it while jumping.
Statesman Hotel 1 In the restaurant, on the 3rd floor (the level with the door to the roof) in the large bar area. It is located in a crate under the bar.
Super-Duper Mart 3 In the pharmacy (the room with the protectron) there are some boxes containing Nuka-Cola, the 3 Quantums among them. The lock to the pharmacy can be picked or opened with the key found in the Mart.
Taft Tunnel 1 Sitting on a picnic bench, next to a generator with a board on top of it.
Takoma Industrial 1 Go inside the Factory using the southwestern door. Once inside, head up the stairs to your left. You will notice some wood planks on the other side of the railing. Jump over the railing, onto the wooden planks and then onto the small ledge down below. There is a Nuka-Cola Quantum on the other side of the generator.
Tenleytown/Friendship station 1 There is one sitting on top of a bench upstairs in the big room with the bonfire.
VAPL-58 power station 2 Inside the power station on the workbench. In a makeshift shed by the billboard southeast of the power station.
Vault 87 1 Not to be confused with the bottle found in Murder Pass, another is located in one of the Vault's storage rooms, before you encounter Fawkes.
Vault 92 1 In the living quarters past the male dorm rooms. You can see the bottle behind the window.
Vault 108 1 Entrance floor, in a small storage room adjacent to the malfunctioning generator. Behind several yellow metal crates is a metal ladder, the bottle is on top of the ladder.
Vault-Tec headquarters 1 On the second floor in the Vault-Tec Corporate Offices, on a shelf on the northern section of the map.
Vernon Square East 1 On a shelf at the westernmost point inside the Vernon East/Takoma Park metro station.
Warrington station 1 In Roy Phillips' room, between a couple metal boxes on the floor.
Yao guai tunnels 1 Enter the tunnel and go straight till the 4-way intersection. Turn left at the intersection. It is sitting on a table, easily seen. A radio is tuned to GNR nearby.
Abandoned apartments The Pitt (add-on)Gametitle-FO3 TP 3 The door to the abandoned apartments is across the road from Haven. In one of the rooms, there is a Nuka-Cola Quantum on the counter in plain sight. Under this counter is another. The third is at the only place on the 3rd floor you can get to (NW corner of the building).
Adams Air Force Base Broken SteelGametitle-FO3 BS 2 One is the air control tower after you open the ramp in the top chamber, go left, and then look underneath the second desk to your left. Another can be found in the storage facility on a table next to two mini nukes.
Museum Authority Building Broken SteelGametitle-FO3 BS 1 In a toilet tank in the women's restroom.
Old Olney underground Broken SteelGametitle-FO3 BS 1 In the stone basement, you will come across a locked cell door. Inside is a bottle of Quantum, along with some ammunition boxes.
Presidential metro Broken SteelGametitle-FO3 BS 1 After you clear out the ghouls M.A.R.Go.T. told you about, it is in a room down the right of the tracks. "Equipment room" is written next to the door .
Calvert Mansion Point Lookout (add-on)Gametitle-FO3 PL 1 In the panic room after Hearing Voices on your left side as you enter on a shelf along with 4 other Nuka-Colas. These Colas have been made miniature to fit on the shelf.
Flooded sinkhole Point Lookout (add-on)Gametitle-FO3 PL 2 Floating in the water, among other debris.
Ritual site Point Lookout (add-on)Gametitle-FO3 PL 1 Hidden in an open casket in the northern-most part of the caves.
Trapper's shack Point Lookout (add-on)Gametitle-FO3 PL 1 Basement, in the swamplurk enclosure.
Engineering core Mothership Zeta (add-on)Gametitle-FO3 MZ 3 1 appears in a box with some alien power cells after one of your returns to the engineering core. The other two appear in a box behind a generator after one of your returns to the engineering core.

In addition, there is a random encounter on the map in which a traveling salesman will offer to sell a Quantum for 100 caps (or 50 if a speech check or barter check is passed). This can happen a theoretically unlimited number of times, but he will only sell one Quantum per encounter.

Random spawns can also be found in Nuka-Cola vending machines. When accessing one of the 178 vending machines scattered indoors and outdoors throughout the Wasteland, there is approximately a 10% random chance of finding a Nuka-Cola Quantum. The contents of a Nuka-Cola vending machine load the first time you enter a cell and never reset. Therefore, to maximize this chance you should save before entering a new cell and travel to the vending machine. If it doesn't contain a quantum, load and try again. Remember, outdoor cells frequently encompass several map markers.

With this in mind, it should be possible to get approximately 120 extra Nuka-Cola Quantum bottles with extreme dedication. The reason extreme dedication is a prerequisite is that some locations have two vending machines, meaning a 1 percent chance of getting 2 Nuka-Cola Quantums (and a 18 percent chance of getting one). Furthermore, some vending machines are hard to find or are located deep inside an environment, so getting to them to determine the contents takes a lot of time. And to top it off, some locations like the Chryslus Building have 3 or more vending machines in certain cells. You're welcome to try to get 3 or more Quantums, but given the incredibly low probability (0.1 percent for 3 machines, 0.01 for 4 machines), this seems an exercise in futility. Ultimately, ~120 bottles (from vending machines) is a fair estimate of your net haul if you get approximately two bottles at every location with 2 or more Nuka-Cola vending machines, and 1 bottle at locations with only 1 Nuka-Cola vending machine. This number should be obtainable even if you make a few careless mistakes (such as blundering into an outdoor cell early in your playthrough and then later realize it contained a Nuka-Cola vending machine).

With the Quantum Chemist perk added by the Broken Steel add-on, every 10 normal (not ice cold) Nuka-Colas that you have in your inventory automatically become one bottle of Quantum. Since Nuka-Cola respawns in several shops with this perk the Quantum count is raised from approximately 211 to an infinite amount. This perk is extremely useful if you have already used too many Nuka-Cola Quantums to complete The Nuka-Cola Challenge quest.

NotesEdit

  • After completing The Nuka-Cola Challenge, if you return to Sierra with 1 Nuka-Cola Quantum, 1 flour and 1 vodka, she can make you a Mississippi Quantum pie. It grants you 20 points to your AP, -1 to your IN and +1 to your ST.
  • Ronald Laren describes the taste of Quantum as "Drinking a Nuka-Cola, then downing a fistful of sugar, and punching yourself in the face."
  • You can get addicted to Nuka-Cola Quantum, unlike regular Nuka-Cola. This is hinted at by some of Sierra Petrovita's dialogue. The addiction chance is 10%.
  • The Nuka-Cola Quantum in Desmond's panic room and the Quantum in the trapper's shack are both half-sized.
  • Nuka-Cola Quantum will never get "ice cold" by being stored in your pristine Nuka-Cola machine.
  • Both Ronald Laren and Sierra Petrovita mention that consumption of Nuka-Cola Quantum will cause one's urine to glow, and if you complete The Nuka-Cola Challenge, Three Dog will also comment about these effects on Galaxy News Radio.
  • The Nuka-Cola plant terminal entries tell the story of the final months of the plant, including Quantum's advertising campaign, production, release and distribution. The entries list three locations where Quantum was to be test marketed, and two of these three: Paradise Falls and Chaste Acres Dairy Farm, where the Old Olney shipment truck broke down, are the largest caches of Quantum in the game.
  • In the Point Lookout add-on, Nuka-Cola Quantums appear during the hallucination in the sacred bog. They are found either falling from the sky or rising from the swamp water. When the Lone Wanderer approaches them, they explode and make baby sounds.
  • For PC players running either on lower-end computers or those who have turned down effects due to FO3 crashing, the rendering of the blue glow of Nuka-Cola Quantum is not clear unless HDR is on. There are a few ways around this:
    • By looking at the label on the bottle; the regular Nuka-Cola bottle's label is red, and its emblem is styled to look like that of a Coca-Cola bottle. The Quantum's label, on the other hand, is brown, although it takes close observation to tell the difference (see the comparison picture in the infobox).
    • Simply move the crosshairs over the bottle and see if the "Take" option reads "Take Nuka-Cola Quantum".
    • Nuka-Cola Quantum's bottle cap is red while regular Nuka-Cola's bottle cap is rusty.

Behind the scenesEdit

  • During the 2008 E3 as a promotional item, people were given a real drinkable version of Nuka-Cola. It greatly resembles the 1950s look of the Coca-Cola brand bottles.
  • The name of the Nuka-Cola creator, John Caleb-Bradberton, is an amalgamation of the inventors of Coca-Cola (John Pemberton) and Pepsi-Cola (Caleb Bradham).
  • Its logos, bottle designs, market crash, and even its name are heavily based on Coca-Cola.
  • Nuka-Cola Quantum's proposed slogan "Take the leap... enjoy a Quantum!" is a pun dealing with the scientific term "quantum leap", which refers to the phenomenon where an electron nearly instantaneously (within a few nanoseconds) leaps from one energy level (aka quantum state) to another.
  • Nuka-Cola Quantum may be a reference to the short lived Coca-Cola C2 which was advertised as having "half the carbohydrates, sugars and calories" of regular Coca-Cola, an almost opposite of Quantum's advertisement of "twice the calories, twice the carbohydrates, twice the caffeine and twice the taste" of regular Nuka-Cola.
  • Despite being under the jurisdiction of the PepsiCo company, Quantum's debatable safety concerns can be linked to Pepsi Blue . The dye was a cause for concern regarding allergic reactions in consumers- much like Quantum's sketchy effects on the body.

GalleryEdit

References Edit

  1. "This product is the pinnacle of taste sensation. Seventeen fruit flavors and that signature cola taste blend to form the perfect refreshing soft drink. With its new Strontium additive, its got that unique kick to keep you on your toes." – Milo, shipping foreman

Other Wikia wikis

Random Wiki