Norton
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Our business is with the muties, not you.
”Norton is a mercenary found outside Jacobstown in 2281. He appears once Nothin' But a Hound Dog is completed and the Courier speaks with Marcus.
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Background
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Norton is the leader of a mercenary group hired by "special interests" in the NCR as part of an effort to deal with the attacks on brahmin cattle caravans by super mutants from Black Mountain. Norton's group was given the mission to harass the mutants living in Jacobstown in order to get the mutants to either leave, or attack them to justify retaliatory action by the NCR military. If pressed, Norton acknowledges that Marcus's group is likely unrelated to the super mutants actually attacking the caravans, but states that he only cares about doing the job he was hired to do and getting paid.
Interactions with the player character
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Interactions overview
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| General | Services | Quests | ||||||||||||||||||||
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Quests
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Unfriendly Persuasion: Norton and his gang of mercenaries are harassing Jacobstown and Marcus asks you to deal with it non-violently... if at all possible.
Inventory
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| Apparel | Weapon | Other items | On death |
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| Combat armor | Assault carbine Plasma grenade |
$20 NCR Sunset Sarsaparilla star bottle cap Mercenary note |
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Notes
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- Norton's men consist of four mercenaries equipped with plasma rifles or sniper rifles, and wearing full suits of metal armor.
- If convinced to leave peacefully, Norton and his men will travel to a campsite on the highway west of Brooks Tumbleweed Ranch, where they will remain for the rest of the game. Unlike most non-player characters, Norton and his men do not fast-travel, and thus will not move unless the player is in the same active map cell as them.
- Cazadores in the area may kill Norton and his mercenary group.
Appearances
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Norton appears only in Fallout: New Vegas.
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