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Gametitle-FO2
Gametitle-FO2

My offer of shade has come too late for you. The sun must have boiled away words from your brain. I must be kind to those less fortunate than I. Stay as long you like in my camp, dimwitted one.

— a chieftain to a Chosen One with low intelligence

Nomads is a random encounter in 2241.

BackgroundEdit

Nomads are traveling bands of human settlers. They never tarry for long in any one location, but follows the seasons of the wasteland and move to where food, shelter and water can be found.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
Talking head: noIcon cross
Merchant: noIcon cross
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: noIcon cross

NotesEdit

The Arroyo encounter has a 5% frequency, and will consist of 3-5 nomads. The different nomads are as follows: Male nomad with antidote, meat jerky, and spear (50%), female nomad with healing powder and knife (50%), male orphan (10%), and female orphan (5%).

AppearancesEdit

Nomads appear only in Fallout.