Fandom

Nukapedia

Night Person (trait)

24,075pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Icon disambig
For the perk, see Night Person (perk).
 
Gametitle-FO1Gametitle-FOTGametitle-VBGametitle-JES
Gametitle-FO1Gametitle-FOTGametitle-VBGametitle-JES

As a night-time person, you are more awake when the sun goes down. Your Intelligence and Perception are improved at night, but dulled during the day.

— In-game description

Night Person is a Fallout and Fallout Tactics trait. It does not appear in Fallout 2.

EffectsEdit

Fallout and Fallout TacticsEdit

You get a -1 modifier to both Intelligence and Perception from the hours of 6:01 AM to 6:00 PM. You get a +1 modifier to these statistics from the hours of 6:00 PM to 6:00 AM.

J.E. Sawyer's Fallout RPGEdit

When performing actions at night (6 p.m. to 6 a.m.), you do things better. During the day, however... It has nothing to do with the level of light, just the time of day. You're not a morning person. +2 to all skill checks at night, -2 to all skill checks in daytime.

NotesEdit

It was replaced with the Sex Appeal trait in Fallout 2 in all but the German version of the game (in which it "fills the gap" left by the censored Sex Appeal trait).

BugsEdit

In Fallout tactics ver 1.27, once the player levels up with this trait, it improves Endurance and Intelligence permanently, instead of just at night. [verified]

Also on Fandom

Random Wiki