Fandom

Nukapedia

NiOWriSf.msg

24,185pages on
this wiki
Add New Page
Talk0 Share
 
Gametitle-FO2
Gametitle-FO2
Icon info
This is the transcript of a dialogue or message file, a file which contains the dialogue of a non-player character in a given game or ingame messages related to scripts and items.

Dialogue file for Orville Wrights safe:

Transcript

# 0. LOOK, CLOSED (WTG)
{100}{}{You see a combination safe set securely into the wall. It is closed.}
# 1. LOOK, OPEN (WTG)
{101}{}{You see a combination safe set securely into the wall. It is open.}
# LOCKPICKING
# trapped
{120}{}{Just as you are about to begin lockpicking the safe, you notice a fuse running into the wall just beneath the safe. Looks like this sucker's trapped.}
{121}{}{The safe is still trapped.}
# successfull unlock
{150}{}{There is a KER-KLANK as the safe unlocks.}
# lucky unlock
{160}{}{You are spinning the dial randomly, when suddenly the dial catches on a number... there is a KER-KLANK, and the safe unlocks.}
# failed unlocks
{170}{}{You turn the dial slowly for several minutes, but you can't make out anything.}
{171}{}{You spin the dial for several minutes, and nothing happens.}
# TRAPS
# disarm
{180}{}{You find a trap on the safe and successfully disarm it.}
{181}{}{You successfully disarm the trap on the safe.}
# find trap
{190}{}{You find a trap on the safe, but fail to disarm it.}
# fail
{200}{}{Doesn't look like there's a trap on the safe.}
{201}{}{You fail to disarm the trap on the safe.}
# fail critical
# CHANGING COMBO ON SAFE
# trap needs re-arming
{220}{}{It probably would be best to re-arm the safe with plastic explosives or dynamite first.}
# changed combination
{230}{}{The combination on the safe has successfully been changed... heh heh heh...}
{231}{}{The combination on the safe has successfully been changed... again.}
# no skills
{240}{}{You don't have the skills to change the combination.}
{241}{}{ doesn't have the skills to change the combination.}
# it's open
{250}{}{The safe needs to be closed.}
# REARMING TRAP
{260}{}{There appears to be a trap already on the safe.}
{270}{}{You fail to trap the safe.}
{271}{}{ fails to trap the safe.}
{280}{}{The trap on the safe has successfully been re-armed.}
# trap_boom
{300}{}{You hear a muffled boom upstairs.}
{400}{}{You pry up a small panel on the bottom of the safe. You don't think you would have found it if Mrs. Bishop hadn't told you about it. Inside is an odd-looking pip boy attachment.}
# critical fail
{290}{}{While searching the safe for a trap, you set off an explosion.}
{291}{}{You pulled the wrong wire while disarming the trap.}

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Also on Fandom

Random Wiki