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Followers of the Apocalypse

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Followers of the Apocalypse
FollowersApocalypseLogo
People
founded byNicole
leader(s)Nicole (2161)
Julie Farkas (2281 - Mojave administrator)
notable
members:
Katja
Laura
Talius (2161)
Vidya (formerly - 2208)
Bill Calhoun
Edward Sallow (formerly - 2246)
Arcade Gannon
Thomas Hildern (formerly)
Ignacio Rivas
Emily Ortal
Tom Anderson (formerly)
Usanagi (2281)
Akeisha Moon Van Buren (not confirmed as canon)Gametitle-VB
Locations
headquartersBoneyard Library
Old Mormon Fort (Mojave hub)
Connections
relatedOffice of Science and Industry
Gameplay
appearancesFallout
Fallout: New Vegas
Van Buren
J.E. Sawyer's Fallout RPG
mentionedFallout: Brotherhood of Steel
 
Gametitle-FO1Gametitle-FNVGametitle-FOBOSGametitle-FBGametitle-VBGametitle-JES
Gametitle-FO1Gametitle-FNVGametitle-FOBOSGametitle-FBGametitle-VBGametitle-JES

We don't worship so much as follow a set of principles. We want to bring peace back to this wasteland. The world tends toward destruction, so we try to make a difference.

Nicole

The Followers of the Apocalypse, or simply the Followers, are a faction based in the Core Region, and have established their presence in the Mojave Wasteland. Their goal is to tend to the inhabitants of the wasteland, as well as to ensure that the horrors of the Great War are never to be repeated. To that end, they serve as keepers of knowledge, a position which provides them with the skills they need to carry out their mission.

Forgoing preaching in favour of humanitarianism, the Followers are generally welcomed by the inhabitants of the wasteland. Wherever they go, the Followers seek to provide services to those in need, namely medical care and agricultural instruction. Those in positions of power often regard them as seditious anarchists; though such accusations are not entirely without truth, the organization as a whole has no interest in seizing power.

The Followers of the Apocalypse readily assist those who require aid, and welcome anyone who wishes to join their ranks, including former members of the Enclave. Although pacifists by nature, the Followers will not hesitate to defend themselves against attackers, and will take up arms against those who threaten their ideals.

BackgroundEdit

The origins of the Followers can be traced back to the settlement known as Dayglow, located in the ashes of what was once the city of San Diego.[1] Due to their proximity to the Glow, locals found themselves falling to illness at an alarming rate, either due to their exposure to high levels of radiation or some other, unknown cause. Eventually, they were forced to relocate, and began a mass migration to the north.[2] Among their number was a young girl by the name of Nicole, who would later become founder and leader of the Followers.

The migrants were exposed to countless hardships. Many died from environmental causes or otherwise. After the deaths of her parents at the hands of marauders, Nicole had enough: she founded The Followers of the Apocalypse,[3] dedicated to lessening the suffering of others, as well as to ensure that humanity would not repeat the mistakes that led to the Great War. The newly-christened organization continued traveling to the north and settled in the Boneyard, establishing their headquarters in the former Los Angeles Public Library. The library's books and databases provided them extensive access to a wide array of subjects, such as agriculture and history. Aside from supporting their humanitarian efforts, this access to information would also firmly establish the Followers as keepers of knowledge.

Around 2161, the Followers of the Apocalypse were one of the few groups to suspect that the Children of the Cathedral have ulterior motives. Despite their claims of having peaceful intentions, the emergence of the Children coincided with a sudden surge of unexplained disappearances, especially of those who objected to their cause.[4] Talius, a ghoul-like mutant partially exposed to FEV by the Master's forces, found refuge among the Followers, and helped them understand the true nature of the Children and the "Dark God" they served. Although pacifists by nature, the Followers were determined to stop the Master's plans by any means necessary, even if it meant resorting to armed conflict.[5] They began secretly gathering intelligence on the organization that could prove useful in the upcoming showdown, using one of their members to infiltrate the organization and spy on them. They also provided informational and material support to those who sought the destruction of the Master and the Cathedral, such as the Vault Dweller.

After the death of the Master, the Boneyard became one of the states of the New California Republic, and the Followers became both a major influence in the newly-founded NCR and the controlling organization in the Boneyard. Growing in power, the Followers begin to organize expeditions abroad. One of their most important expeditions was to the Mojave Wasteland where, with the help of the NCR, they traveled into New Vegas, setting up their base of operations in Freeside's Old Mormon Fort, tending to those in desperate need of humanitarian support. Around this time, a number of Followers left the organization to pursue their own agenda. Some, like Vidya, sought to escape politics at home and perpetuate the foundation's humanitarian mission elsewhere. Others discarded their idealistic creed and used their teachings to satisfy their own personal goals.

OrganizationEdit

The Followers' goal is to bring the torch of knowledge to the wastes and facilitate the free flow of information, technology, and supplies among the peoples of the wasteland, though they usually give special attention to those most in need. They often provide education, medicine, and scientific expertise free to all who require it, and their members are frequently found lending their aid to the needy wherever they can.

Ideologically, the Followers' principles bear some resemblance to secular-humanism. Above all else, they support pacifism and cooperation, and oppose those who seek to subvert these principles. Though they loathe violence in all forms, they will defend themselves against those who seek to take their lives or otherwise jeopardize the future of humanity.

The Followers of the Apocalypse do not have a strict hierarchy; they are a decentralized organization, although regional hubs (such as the Old Mormon Fort in Freeside) are established to coordinate efforts of individual members in the field. The Followers don't care about controlling territory, unlike NCR, but rather concern themselves with the welfare of the people. It is said by Ignacio Rivas at the HELIOS One solar plant that they tend to "clean up" after the NCR.

The Followers of the Apocalypse accompanied the NCR into Nevada where they settled in at the Old Mormon Fort. Despite the historic name, the Old Mormon Fort offers few serious fortifications. Just some wooden fences and gates with few armed guards to protect its largely unarmed inhabitants. With the exception of a medical clinic run by Doctor Usanagi, the Followers maintain few permanent outposts outside of the city, although their agents can be found in different locations across NCR-controlled territory.

RelationsEdit

New California RepublicEdit

After the induction of the Boneyard as one of the constituent regions of the New California Republic, the Followers of the Apocalypse became one of the most influential organizations in the Core Region. Taking on the role of the republic's technical advisors, researchers and educators, their headquarters in the Boneyard Library became a university. Although closely associated with the NCR government, the Followers retained their independence and pursued their own separate goals.

However, by 2275, the NCR broke off most of their ties with the Followers, who disagreed with the government's expansionist policies and increasingly jingoistic attitude. The Senate then set up their own research and development government agency: the Office of Science and Industry, poaching some of the Follower's members in the process. Although bereft of any official support, the Followers of the Apocalypse continue to function and their university in the Boneyard still remains one of the foremost centers of education and research in the wasteland. Relations between the two remain cool, although the NCR is reluctant to denounce them due to their helpfulness and popularity among small frontier communities benefiting from their assistance.

Caesar's LegionEdit

Caesar, founder and leader of Caesar's Legion, was once Edward Sallow, a Follower scribe who specialized in anthropology and linguistics. Using the historical knowledge and education he acquired under their tutelage, Caesar created a highly sophisticated society based on Ancient Rome, using it to unite dozens of tribes under his banner. Needless to say, the Followers of the Apocalypse are uneasy about their connection to a man who has created an empire based on militarism and institutionalized slavery, and have denounced the Legion's brutal methods of conquest. Though both sides follow completely different philosophies, Caesar himself holds some measure of respect and appreciation for raising him as a child and providing him with an education, in spite of his derision for their ideals.

FreesideEdit

The Followers of the Apocalypse are highly respected in Freeside, where their main base of operations in the Mojave Wasteland is located. Locals and NCR squatters alike admire them for their charity. They maintain an amicable relationship with the Kings, whom the Followers praise for the security they provide, as well as their chivalrous attitude; in turn, the Kings appreciate the Followers for providing much-needed services to those that live in the area. Cooperation between the two is just about the only thing that keeps Freeside from collapsing into chaos and strife.

QuestsEdit

See Julie Farkas' page for quests pertaining to the player's reputation with the Followers of the Apocalypse.

TechnologyEdit

While the Followers of the Apocalypse's knowledge of science and technology is excellent, they lack the ability to reproduce it in significant quantities or introduce improvements. Following their separation from the NCR government, the Followers are lacking in the resources and manufacturing capabilities needed to provide the supplies they need to carry out their humanitarian mission. Due to their pacifist creed, they are somewhat lacking in terms of military technology, though their knowledge and expertise in other subjects such as agriculture and electrical engineering is considerably broader and often more in-depth than most.

EndingsEdit

This section is transcluded from Fallout: New Vegas endings. To change it, please edit the transcluded page.

Narrated by Julie Farkas

# Slide Voice-over narration In-game condition
1
Followers of the Apocalypse end slide 01
With no clear leader to guide efforts in Freeside, the Followers of the Apocalypse lost control of Old Mormon Fort to local thugs and junkies. Eventually, using the Followers' remaining supplies to manufacture drugs, the Old Mormon Fort quickly devolved into little more than a junkie den. Kill Julie Farkas
2
Followers of the Apocalypse end slide 02
After the NCR's victory at the dam, the Followers of the Apocalypse were pushed out of Old Mormon Fort during its occupation by NCR forces. NCR further "encouraged" them to leave Outer Vegas entirely, and the Followers had no choice but to comply. Complete Eureka! but do not convince the Followers of the Apocalypse to support the NCR.
3
Followers of the Apocalypse end slide 03
After the NCR's victory at the dam, in part thanks to Follower's medical support, NCR allowed the Followers to care for refugees as they see fit. Old Mormon Fort expanded its services and was able to aid more people, becoming a refuge for the less fortunate citizens of New Vegas. Complete Eureka! for the NCR and convince the Followers of the Apocalypse to support the NCR after completing You'll Know It When It Happens.
4
Followers of the Apocalypse end slide 04
After the Legion's victory, the new Caesar learned the Followers had "defamed" the original Caesar's noble origins. The Followers of the Apocalypse were hunted down and exterminated, and Old Mormon Fort was turned into a pile of rubble. Complete Veni, Vidi, Vici with Caesar dead.
5
Followers of the Apocalypse end slide 01
After the Legion's victory, Caesar, out of a strange respect for his old fellows, allowed the Followers safe passage out of the wasteland. Reluctantly, the Followers accepted the offer and abandoned Old Mormon Fort to the Legion. Complete Veni, Vidi, Vici with Caesar alive.
6
Followers of the Apocalypse end slide 01
After the Courier ensured New Vegas remain free, the Followers found that independent Vegas was even more unstable and violent than before. Old Mormon Fort became excessively burdened by the influx of patients, struggling to provide even the most basic of services. Complete either All or Nothing or No Gods, No Masters.

NotesEdit

  • There are two possible endings for the Followers of the Apocalypse in Fallout. One of them is described above. In the other one, the Followers were massacred by the remnants of the super mutant armies of the Master. The "happy" ending for the Followers is unavailable, and the Followers are not mentioned in Fallout 2, therefore many players have assumed that the Followers were destroyed. However, their appearance in Fallout: New Vegas confirms that the unavailable ending is considered canon, as though the Followers didn't travel further north.
  • To have the Followers support the NCR in Fallout: New Vegas you will need to speak to Julie Farkas after completing You'll Know It When It Happens.
  • In Fallout: New Vegas, if the Courier has an Intelligence of less than 3 while talking to Ignacio Rivas, they will refer to the Followers as the "Flowers of Pock-Lips."

AppearancesEdit

The Followers of the Apocalypse appear in Fallout, Fallout: New Vegas, J.E. Sawyer's Fallout Role-Playing Game, and they were to appear in Black Isle's canceled Fallout 3 named Van Buren. They are also mentioned in Fallout: Brotherhood of Steel.

GalleryEdit

ReferencesEdit

  1. Fallout Official Survival Guide
  2. NICOLE.MSG, line 217
  3. NICOLE.MSG, line 196
  4. NICOLE.MSG, line 147
  5. NICOLE.MSG, line 157

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