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{{Infobox perk
 
{{Infobox perk
|name =Nerd Rage!
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|image =Fo4 Nerd Rage!.png
|image =Nerd Rage!.png
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|games1 =FO3
 
|requires1 =[[Level]] 10<br />[[Intelligence]] 5<br />[[Science]] 50
|px =190px
 
|games1 =FO3
+
|ranks1 =1
 
|effects1 =+50% [[Damage Resistance]] and [[Strength]] is raised to 10 if [[Hit Points|HP]] drops below 20%
|require1 =[[Level]] 10<br>[[Intelligence]] 5<br>[[Science]] 50
 
|ranks1 =1
+
|baseid1 ={{ID|044ca7}}
  +
|games2 =FNV
|benefit1 =+50 [[Damage Resistance]] and [[Strength]] is raised up 10 if [[Hit Point|HP]] drops below 20%
 
 
|requires2 =[[Level]] 10<br />[[Intelligence]] 5<br />[[Science]] 50
|baseid1 =44CA7
 
|games2 =FNV
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|ranks2 =1
 
|effects2 =+15 [[Damage Threshold]] and [[Strength]] is raised up 10 if [[Hit Point|HP]] drops below 20%
|require2 =[[Level]] 10<br>[[Intelligence]] 5<br>[[Science]] 50
 
|ranks2 =1
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|baseid2 ={{ID|044ca7}}
  +
|games3 =FO4
|benefit2 =+15 [[Damage Threshold]] and [[Strength]] is raised up 10 if [[Hit Point|HP]] drops below 20%
 
  +
|requires3 =[[Intelligence]] 10<br />[[Level]] 1/31/50
|baseid2 =
 
  +
|ranks3 =3
}}{{Games|FO3|FNV}}
 
  +
|effects3 =Increasing [[Damage Resistance]] and damage done.
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|baseid3 =see article
 
|footer =[[File:Nerd Rage!.png]]<br />''Fallout 3'' and ''Fallout: New Vegas'' perk image
 
}}{{Games|FO3|FNV|FO4}}
   
  +
{{Quotation|You've been pushed around long enough! With the Nerd Rage! perk, your Strength is raised to 10 and you gain 50% to damage resistance whenever your Health drops to 20% or below.|''Fallout 3'' in-game description}}
'''Nerd Rage!''' is a ''[[Fallout 3]]'' and a ''[[Fallout: New Vegas]]'' [[perk]].
 
  +
  +
'''Nerd Rage!''' is a ''[[Fallout 3]]'', ''[[Fallout: New Vegas]]'' and ''[[Fallout 4]]'' perk.
   
 
==Effects==
 
==Effects==
 
===''Fallout 3''===
 
===''Fallout 3''===
Whenever your [[Hit Point]]s drops to 20% or below, your [[Strength]] is raised to 10 and you gain 50 to [[damage resistance]]. This stacks with other perks, and applies regardless of clothing, which makes it still useful even if you wear heavy armor, as it can help maintain your DR even if said armor is damaged or broken.
+
Whenever your [[Hit Points]] drop to 20% or below, your [[Strength]] is raised to 10 and you gain 50% to [[damage resistance]]. This stacks with other perks, and applies regardless of clothing, which makes it still useful even if you wear heavy armor, as it can help maintain your DR even if said armor is damaged or broken.
   
 
===''Fallout: New Vegas''===
 
===''Fallout: New Vegas''===
Whenever your health drops to 20% or below, your Strength is raised to 10 and your [[damage threshold]] is boosted by 15. As in ''Fallout 3'', this effect stacks with similar bonuses, and applies even if you're naked or your armor is broken; you merely need to meet the health threshold.
+
Whenever your health drops to 20% or below, your Strength is raised to 10 and your [[Damage Threshold]] is boosted by 15. As in ''Fallout 3'', this effect stacks with similar bonuses, and applies even if you're naked or your armor is broken; you merely need to meet the health threshold.
   
Notably, the Courier's base health determines the trigger for this perk. Bonus HP from other sources such as [[Buffout (Fallout: New Vegas)|Buffout]] or [[Thought You Died|Thought You Died (perk)]] will not raise the threshold.
+
Notably, the Courier's base health determines the trigger for this perk. Bonus HP from other sources such as [[Buffout (Fallout: New Vegas)|Buffout]] or the [[Thought You Died]] perk will not raise the threshold.
   
  +
===''Fallout 4''===
==Behind the scenes==
 
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{{Quotation|Genius. Is. ANGRY! When your Health drops below 20%, time slows and you gain +20 Damage resistance and do 20% more damage while the effect lasts.|Rank 1 description}}
* The perk is based on [[Adrenaline Rush]], a perk which had first appeared in ''[[Fallout 2]]''. The art is also borrowed from Adrenaline Rush, save for a few thematic changes.
 
  +
* The Vault Boy image is a reference to the [http://marvel.wikia.com/Hulk Incredible Hulk], whose clothes become shredded during his transformation.
 
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{| class="va-table va-table-shaded sortable"
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! Rank
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! Requirements
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! Description
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! [[Form ID|Base ID]]
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  +
|-
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| 1
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| [[Intelligence|INT]] 10
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| Genius. Is. ANGRY! When your Health drops below 20%, time slows and you gain +20 Damage resistance and do 20% more damage while the effect lasts.
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| {{ID|4d886}}
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  +
|-
  +
| 2
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| [[Intelligence|INT]] 10, [[Level|LVL]] 31
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| You now gain 30 more Damage Resistance and do 30% more damage while Nerd Rage is in effect.
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| {{ID|65e37}}
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  +
|-
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| 3
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| [[Intelligence|INT]] 10, [[Level|LVL]] 50
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| You now gain 40 more Damage Resistance and do 40% more damage while Nerd Rage is in effect. Kills you make while enraged restore some lost Health.
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| {{ID|65e38}}
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  +
|}
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  +
  +
Note that unlike previous versions of Nerd Rage, due to the diminishing returns of [[Damage Resistance]] in Fallout 4, one should no longer consider the primary benefit of Nerd Rage to be the additional damage reduction, although it does help in a pinch. Instead, the slow-time effect is the primary defensive (and offensive) mechanism, lasting about as long as a normal (unmodified by [[Chemist]]) dose of [[Jet]].
  +
  +
* The effect does not last as long as you are below 20%, in a break with previous versions of the perk.
  +
* It is possible to repeatedly re-trigger the effect by healing yourself above 20% and then taking enough damage to drop back down below 20% health.
  +
* If time is already slowed from a Jet-based drug, then you won't get much extra benefit from the slowed time, though you still gain the damage and damage resistance bonuses.
  +
* There can be buggy interactions with if this perk triggers during VATS (giving you the bonus damage and resistance but not the slow-time effect), though re-entering and leaving VATS tends to help.
   
 
==Notes==
 
==Notes==
* Because [[Fallout 3]] has a DR cap of 85, most or all of the 50 DR bonus may be ignored under certain situations.
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* Because ''Fallout 3'' has a DR cap of 85, most or all of the 50 DR bonus may be ignored under certain situations.
* Similarly, while [[Fallout: New Vegas]] does not feature a similar cap on DT, 20% of pre-DT damage is guaranteed to go through, regardless of how high a player's DT is. As such, in certain situations an increase in DT may yield little to no benefit.
+
* Similarly, while ''Fallout: New Vegas'' does not feature a similar cap on DT, 20% of pre-DT damage is guaranteed to go through, regardless of how high a player's DT is. As such, in certain situations an increase in DT may yield little to no benefit.
* If having difficulty eyeballing how much 20% of your health is, this is the same amount of health you need before you being to hear your heart beating.
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* If you're having difficulty eyeballing how much 20% of your health is, this is the same amount of health you need before you begin to hear your heart beating.
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  +
==Bugs==
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* {{Platforms|pc}} In ''Fallout 4'' Nerd Rage may stop activating when health drops below 20%. This issue can be temporarily remedied by bringing up the Pip-boy then closing it while your health is under 20%. It is not currently known what causes the issue.
  +
 
==Behind the scenes==
 
* The perk is based on [[Adrenaline Rush]], a perk which had first appeared in ''[[Fallout 2]]''. The art is also borrowed from Adrenaline Rush, save for a few thematic changes.
 
* The Vault Boy image is a reference to the [[w:c:marvel:Hulk|Incredible Hulk]], whose clothes become shredded during his transformation.
   
 
{{Navbox perks FO3}}
 
{{Navbox perks FO3}}
 
{{Navbox perks FNV}}
 
{{Navbox perks FNV}}
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{{Navbox perks FO4}}
   
[[Category:Perks]]
 
 
[[Category:Fallout 3 perks]]
 
[[Category:Fallout 3 perks]]
 
[[Category:Fallout: New Vegas perks]]
 
[[Category:Fallout: New Vegas perks]]
 
[[Category:Fallout 4 perks]]
   
 
[[pl:Szał kujona]]
 
[[pl:Szał kujona]]
 
[[ru:Бешенство ботаника]]
 
[[ru:Бешенство ботаника]]
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[[de:Nerdwut!]]

Revision as of 05:11, 23 November 2015

 
Gametitle-FO3Gametitle-FNVGametitle-FO4
Gametitle-FO3Gametitle-FNVGametitle-FO4
You've been pushed around long enough! With the Nerd Rage! perk, your Strength is raised to 10 and you gain 50% to damage resistance whenever your Health drops to 20% or below.Fallout 3 in-game description

Nerd Rage! is a Fallout 3, Fallout: New Vegas and Fallout 4 perk.

Effects

Fallout 3

Whenever your Hit Points drop to 20% or below, your Strength is raised to 10 and you gain 50% to damage resistance. This stacks with other perks, and applies regardless of clothing, which makes it still useful even if you wear heavy armor, as it can help maintain your DR even if said armor is damaged or broken.

Fallout: New Vegas

Whenever your health drops to 20% or below, your Strength is raised to 10 and your Damage Threshold is boosted by 15. As in Fallout 3, this effect stacks with similar bonuses, and applies even if you're naked or your armor is broken; you merely need to meet the health threshold.

Notably, the Courier's base health determines the trigger for this perk. Bonus HP from other sources such as Buffout or the Thought You Died perk will not raise the threshold.

Fallout 4

Genius. Is. ANGRY! When your Health drops below 20%, time slows and you gain +20 Damage resistance and do 20% more damage while the effect lasts.— Rank 1 description
Rank Requirements Description Base ID
1 INT 10 Genius. Is. ANGRY! When your Health drops below 20%, time slows and you gain +20 Damage resistance and do 20% more damage while the effect lasts. 0004D886
2 INT 10, LVL 31 You now gain 30 more Damage Resistance and do 30% more damage while Nerd Rage is in effect. 00065E37
3 INT 10, LVL 50 You now gain 40 more Damage Resistance and do 40% more damage while Nerd Rage is in effect. Kills you make while enraged restore some lost Health. 00065E38


Note that unlike previous versions of Nerd Rage, due to the diminishing returns of Damage Resistance in Fallout 4, one should no longer consider the primary benefit of Nerd Rage to be the additional damage reduction, although it does help in a pinch. Instead, the slow-time effect is the primary defensive (and offensive) mechanism, lasting about as long as a normal (unmodified by Chemist) dose of Jet.

  • The effect does not last as long as you are below 20%, in a break with previous versions of the perk.
  • It is possible to repeatedly re-trigger the effect by healing yourself above 20% and then taking enough damage to drop back down below 20% health.
  • If time is already slowed from a Jet-based drug, then you won't get much extra benefit from the slowed time, though you still gain the damage and damage resistance bonuses.
  • There can be buggy interactions with if this perk triggers during VATS (giving you the bonus damage and resistance but not the slow-time effect), though re-entering and leaving VATS tends to help.

Notes

  • Because Fallout 3 has a DR cap of 85, most or all of the 50 DR bonus may be ignored under certain situations.
  • Similarly, while Fallout: New Vegas does not feature a similar cap on DT, 20% of pre-DT damage is guaranteed to go through, regardless of how high a player's DT is. As such, in certain situations an increase in DT may yield little to no benefit.
  • If you're having difficulty eyeballing how much 20% of your health is, this is the same amount of health you need before you begin to hear your heart beating.

Bugs

  • PCPC In Fallout 4 Nerd Rage may stop activating when health drops below 20%. This issue can be temporarily remedied by bringing up the Pip-boy then closing it while your health is under 20%. It is not currently known what causes the issue.

Behind the scenes

  • The perk is based on Adrenaline Rush, a perk which had first appeared in Fallout 2. The art is also borrowed from Adrenaline Rush, save for a few thematic changes.
  • The Vault Boy image is a reference to the Incredible Hulk, whose clothes become shredded during his transformation.