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[[Category:Fallout: New Vegas non-player characters]] |
[[Category:Fallout: New Vegas non-player characters]] |
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[[Category:Super mutant characters]] |
[[Category:Super mutant characters]] |
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− | [[ru:Нил]] |
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+ | [[ru:Нил (Fallout: New Vegas)]] |
Revision as of 08:21, 17 April 2011
Neil (Fallout: New Vegas) is a first generation super mutant living in the Mojave Wasteland in 2281.
Background
Neil was sent to Black Mountain by Marcus to spy on Tabitha, who had previously overthrown him and taken control of the area. And, instead now warns other mutants to go to Jacobstown instead. He hints at another reason as to why he's not at Jacobstown. He is distinguishable from other super mutants due to the 3 scars located above his right eye.
Interactions | ||
---|---|---|
This character is essential. Essential characters cannot be killed. | ||
This character is a permanent companion. They grant the - perk. | ||
This character is a temporary companion. | ||
This character starts quests. | ||
This character is involved in quests. |
- | |
This character is a doctor. |
| |
This character is a merchant. | Sells: - | -|
This character can repair items. | Max Repair condition: - | |
This character can modify weapons. |
- | |
This character rents beds. | -. |
Quests
Neil gives the player the Crazy, Crazy, Crazy quest to take down Tabitha. He can be persuaded to help the Courier in attacking Black Mountain (50 Speech). If so he'll tell the player to meet him at the top of the mountain and will then help the player there later on. However this may be counter productive since he has a habit of running into your gunfire causing him to turn hostile. You have been warned
Inventory
Apparel | Weapon | Other items | On death |
---|---|---|---|
- | Rebar club | Hunting rifle |
Notes
After you finish the quest, Neil will stay there to tell any mutant that comes to go to Jacobstown.
Appearances
Neil (Fallout: New Vegas) appears in Fallout: New Vegas.
Bugs
- [1] When waiting to help you at the top of Black Mountain, Neil will give the response "whatever you do be quick about it" no matter what you tell him. This is caused by having a lot of extra, unnecessary conditions for the "Let's go" response. Fix here:
Same happened on PC
- If you accept Neil's help but enter Black Mountain from the locked gate on the SW side (by Tabitha's room) instead of going through the checkpoints, Neil will run around randomly when you approach him and cannot be spoken to. Waiting causes his map marker to move near the domes, but he is nowhere to be found.
- If the first time you visit Black Mountain and don't accept Neil's help he will wander off, When you return later he can sometimes be found stuck under a rock or killed further down the road.
- Often when he is talking his mouth movements are out of sync or aren't moving at all.
- After meeting with Neil near the Crater of Black Mountain and speaking with him to assist,(Had sucessfully passed the speech check) he then became glitched behind/on a nearby rock and couldn't move or assist. Was later found in same place but moving again.
- After meeting with Neil near the Crater of Black Mountain and speaking with him to assist,(Had sucessfully passed the speech check) he then ran off never to be seen again.
- If you go to neil shack at night there will be super mutant brutes although neil is there he will neither help you fight them or turn on you when attacking them.