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Neil

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For owner of the Skum Pitt in Fallout, see Neal.
Neil
Neil.jpg
Biography
raceMariposa super mutant
genderMale
affiliationMaster's Army (formerly)
Jacobstown
roleSpy
Temporary Follower
locationBlack Mountain
Gameplay
appearancesFallout: New Vegas
questsCrazy, Crazy, Crazy
Statistics
karmaGood
SPECIAL9 ST, 3 PE, 8 EN, 5 CH, 3 IN, 5 AG, 5 LK
derived statsHit Points: 300 → 900
tag skillsCombat Skill: 50
level10 → 30
Technical
actorJohn Eric Bentley
base id000e60f0
ref id000e61a3
 
Gametitle-FNV.png
Gametitle-FNV.png
The future is not written, human, and it is foolish to squint at what cannot be seen.
—Neil

Neil is a first generation super mutant living in the Mojave Wasteland in 2281.

Contents

BackgroundEdit

Neil went to Black Mountain on Marcus's order to spy on Tabitha, an intelligent nightkin who had ousted Marcus as leader of the Black Mountain super mutant refuge. Neil's role is to divert other super mutants to Jacobstown, where they will be treated fairly. He has three distinctive scars located above his right eye.

Interactions with the player characterEdit

Interaction overviewEdit

General Services Quests
Essential: nono
Companion: yesyes
  • Temporary
Plays Caravan: nono
Merchant: nono
Repairman: nono
Doctor: nono
Rents bed/room: nono
Starts quests: yesyes
Crazy, Crazy, Crazy
Involved in quests: nono

QuestsEdit

  • Crazy, Crazy, Crazy: Neil tasks the Courier with overthrowing Tabitha from her rule. He can be persuaded (with 50 Speech) to aid the Courier by leading away the nightkin guarding Tabitha's broadcast station.

InventoryEdit

Apparel Weapon Other item On death
- Rebar club - Hunting rifle

NotesEdit

  • Once Tabitha is gone from the mountain, Neil will stay at his shack in order to redirect other super mutants that may have heard Tabitha's broadcast.
  • In the demo, Neil's appearance was that of a Vault 87 super mutant's.

AppearancesEdit

Neil appears in Fallout: New Vegas.

BugsEdit

  • pcpc ps3ps3 xbox360xbox360 When waiting to help you at the top of Black Mountain, Neil will give the response "whatever you do, be quick about it" no matter what you tell him. This is caused by having a lot of extra, unnecessary conditions for the "Let's go" response. For the PC, there is a fix: [1]
  • ps3ps3 If you accept Neil's help but enter Black Mountain from the locked gate on the southwest side (by Tabitha's room) instead of going through the checkpoints, Neil will run around randomly when you approach him and cannot be spoken to. Waiting causes his map marker to move near the domes, but he is nowhere to be found.
  • pcpc xbox360xbox360 If you visit Black Mountain for the first time, Neil will wander off and can be sometimes found dead or under a rock when you visit later.
  • pcpc xbox360xbox360 Often, when he is talking, his mouth movements are out of sync or aren't moving at all.
  • xbox360xbox360 After meeting Neil near the crater of Black Mountain (had you passed the Speech check), he will either vanish, be glitched and get stuck, or get hung up on a rock behind him as he tries to run ahead.

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