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The National Guard armory is an unmarked location found in the Commonwealth in 2287. It is located directly behind the barracks and the recruitment office at the National Guard training yard. The armory can be unlocked from a terminal inside the barracks or with master level lockpicking.
The armory consists of 3 small rooms. The first room the player comes to has four laser tripwires, which activate a machine gun turret and a protectron when tripped. To the rear of the first is another room which contains a weapons workbench and an armor workbench as well as a feral ghoul, who is lying on the ground. This room also contains a green trunk which contains random ammo and weapons.
To the right of the first room, and behind the locked security door, is the power armor storage room. The terminal can be accessed with the National Guard officer's password which is located in the barracks. The room contains a leveled feral ghoul, as well as the power armor frame and assorted ammo and junk. The action of unlocking the room with the power armor frame will also open the small building behind the Armory building, activating and releasing the sentry bot inside, which can cause problems for those of lower level or those unprepared for a fight.
- Vault-Tec lunchbox - is found in the room with the power armor, near the western wall, on a cabinet.
- A power armor frame with from one to four pieces of leveled power armor.
- The sentry bot, when activated, is "teleported" to a different location with direct line of sight to the armory door rather than moving normally from its compartment - so e.g. placing a pile of mines right outside its compartment will not produce the desired effect.
- The sentry bot can be killed while still inside its building outside the armory by using console commands. However even if the Sentry bot is killed before you enter the power armor room the Sentry bot will respawn to attack the player
The National Guard armory only appears in Fallout 4.
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