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Nathan Purkeypile

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Developer
Nathan Purkeypile
Nate Purkeypile
Biographical data
other namesNate Purkeypile
date of birth?
Involvement in Fallout series
gamesFallout 3
Point Lookout
External links
homepagePersonal website
MobyGamesNathan Purkeypile
 
Gametitle-FO3Gametitle-FO3 PL
Gametitle-FO3Gametitle-FO3 PL

Nathan "Nate" Purkeypile is a developer who worked on Fallout 3 as a world artist. His responsibilities on Fallout 3 were major locations, lighting and creating kits for the level design department to construct areas with[1].

Games credited

  • BloodRayne 2 (2004)
  • Aeon Flux (2005)
  • Metroid Prime 3: Corruption (2007)
  • Fallout 3 (2008) (world artist)

Employment history

FromToCompanyRole
2007PresentBethesda Softworks

Credits

Fallout series

YearTitleCredited as/for
2008Fallout 3World Artist
2009Point LookoutWorld Artist

Other work

YearTitleCredited as/for
??

External links

References

  1. Developer diary at official Fallout 3 website

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