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Gametitle-FO3 PL
Gametitle-FO3 PL
What is this, a date? You start making a move, and it's stabbing time.

Nadine is one of the inhabitants of Point Lookout in the year 2277.

Background

Nadine is a wastelander who bartered passage to Point Lookout with Tobar and hasn't yet returned. Her mother makes a tearful plea for the Lone Wanderer to find her. Nadine is a bit of a tomboy and a restless adventurer who wanted to explore beyond the Capital Wasteland, running away from home to stow away on the Duchess Gambit and see the world. She plans to return to the Capital Wasteland once she's found her fortune to bring back and share with her mother, Catherine, but she's not in a hurry to return quite yet.[1]

She joined the tribals of Point Lookout during that exploring.

Interactions with the player character

Interactions overview

Interactions
Perk nociception regulator color
This character is essential. Essential characters cannot be killed.
Paving the Way
This character is a permanent companion.
25 Strictly Business
This character is a temporary companion.
Icon quest starter
This character starts quests.
FO76 ui icon quest
This character is involved in quests.
FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Bottle cap -
Sells: -
2d20 Jury Rigger
This character can repair items. Max Repair condition: -
12 The American Dream
This character rents beds. Bottle cap -.
Icon severed ear color
This character drops an ear upon death (Contract Killer).
Severed
This character drops a finger upon death (Lawbringer).
Mesmetron icon
This character can be enslaved with the Mesmetron.

Quests

  • Walking with Spirits: She will remove the Lone Wanderer's scar after the aforementioned quest is completed.
  • Hearing Voices: She gives information of where the tribals' leader, Jackson is hiding out.
  • Tailing the Tomboy: She is the 'tomboy' her mother asked the Lone Wanderer to find and return home.

Effects of player's actions

She gives the key to finding Jackson and removes the Lone Wanderer's scar (which restores their hair and lets them wear hats again) after Walking with Spirits is completed. After she leaves the church, she can be seen on the Duchess Gambit, having exacted revenge on Tobar and claimed the ship as her own, and will take the Lone Wanderer back and forth from Point Lookout to the Capital Wasteland for free.

Inventory

Apparel Weapon Other items On death
Tribal garb
Merc charmer outfit*
Sawed-off shotgun 5 stimpaks
37 bottle caps
-

* Upon becoming captain of the Duchess Gambit, she will change clothes.

Notes

  • If the Lone Wanderer wishes to keep the scar from the brain surgery, they will have to pay Tobar for a ticket back and forth between Point Lookout and the Capital Wasteland. This is due to the fact that Nadine only takes control of the ship after removing the scar, due to the "Who cut open my head?" option only being available after inquiring about the scar removal.
  • She is visually distinct due to the vibrant orange color of her hair.

Appearances

Nadine appears only in the Fallout 3 add-on Point Lookout.

Bugs

PCPC While at the Ark & Dove Cathedral Nadine sometimes picks up the Stealth Boy and turns herself invisible and you cannot talk to her until she is visible again.[verified]

References

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