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NVDLC01Dog.txt

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This is a transcript for dialogue with Dog.

Topics Edit

TOPIC TOPIC TEXT / PROMPT EMOTION RESPONSE TEXT #
FollowersAcknowledgeMyOrder FollowersAcknowledgeMyOrder Neutral 50 {Affirmative growl} Hhh-hhnn. Dog hears you. 1
FollowersFired It's time for us to part ways. Neutral 50 {Sad, questioning} Why you send Dog away? Dog hear you right? 2
FollowersFiredNo On second thought, stick with me for a little longer. Neutral 50 {Pleased he's not fired} Dog stays. 3
FollowersFiredYes Yes, I'm sure. Neutral 50 {Dismissed, whines a bit like a whipped dog} Dog will leave. 4
FollowersHired I think we should travel together. Neutral 50 {Shakes head, player already has a follower} Nnnn-Nnn... too many, Dog waits until you lose one... {beat} maybe let Dog feed? 5
I think we should travel together. Neutral 50 {Affirmative} Dog is ready. Where we go? 6
FollowersLetsGo Let's get going. Neutral 50 {Agreeable, been told to follow} Rhhhr. Dog will follow. 7
FollowersOverburdened FollowersOverburdened Neutral 50 {Negatory, asked to carry too much, then whines a bit, like he's like to help but can't} Hnnh-Nnn. Dog can't carry any more. 8
FollowersStealthing FollowersStealthing Neutral 50 {Quiet, stealthy, low growl} Hnnnn. Dog is following. 9
FollowersStealthing Neutral 50 {Quiet, stealthy, low growl} No have wrist-collar now - Dog still good at not be seen. 10
FollowersStealthing Neutral 50 {Quiet, stealthy, low growl} How Dog hunted back West. For Lou. 11
FollowersTactics Let's talk about your tactics. Neutral 50 Hnnrrh? What do you want Dog to do? 12
FollowersTacticsCombat I want you to change your combat style. Neutral 50 {Puzzled} Hrnnnh? What do you want? 13
FollowersTacticsCombatAggressive I want you to attack enemies the moment you see them. Anger 20 {Low growl} Hrrrrrrrrrrr... Dog will do that. 14
FollowersTacticsCombatEND Let's talk about something else. Neutral 50 {Nods} Hnnnh... Dog is listening. 15
FollowersTacticsCombatGOODBYE That's all. Let's get going. Neutral 50 {Nods, affirmative} Dog hears you, will follow. 16
FollowersTacticsCombatMelee Switch to a melee weapon. Neutral 50 {Surprised, then agrees} Dog good at smashing things that move with bear trap. 17
FollowersTacticsCombatPassive I want you not to attack enemies unless I've already engaged them. Neutral 50 {Confused, then shrugs} Only if save pieces for Dog... 18
FollowersTacticsCombatRanged I want you to use ranged weapons. Neutral 50 {Slow, confused, then gives in} Dog will try... trigger and sight... Dog prefer to hit with bear trap. 19
FollowersTacticsDistance Let's talk about how close you're following me. Neutral 50 {Confused} Hnnh? 20
FollowersTacticsDistanceDefault Stay close to me. Neutral 50 {Pleased} Hrnnnh, Dog will be kin. Like others in night. 21
FollowersTacticsDistanceEND Your distance is good. Let's talk about something else. Neutral 50 {Agrees} Hnnh-hnnn. 22
FollowersTacticsDistanceGOODBYE All right, you're good. Let's get out of here. Neutral 50 {Eager, chomping at the bit} Hnhhr! 23
FollowersTacticsDistanceLong Keep your distance. Try to flank them. Neutral 50 {Slightly disappointed} Hnn. 24
FollowersTacticsEnd Enough about tactics. Neutral 50 {Nods} Hnnh-nnn. Dog not sure he remember anyway. 25
FollowersTrade Let's trade equipment. Neutral 50 {Affirmative} Dog fetches... will share... have food? 26
FollowersWait Wait here. Neutral 50 {Squats down, heels, agreeing tone} Hrnnh. Dog will wait. 27
GREETING GREETING Neutral 50 {DUPE: Dog, Slightly malicious} Dog will obey. Dog will stay here... for now. 28
GREETING Anger 50 {Hears the player} You...? Master... no, not Master. {Beat, gets angry} Dog remembers you. {Slow anger} Left Dog in cage, mean to Dog... now, Dog... {Dog Hates Player<Dog fumes at the player and wants to kill>} 29
GREETING Pained 30 {Badly wounded, at end of fight} You... you hurt Dog, keep hurting him. Dog hungry, not want to hurt any more... not want to... {Make the player feel bad for beating up the reject. Evil players will still enjoy it, though.} 30
GREETING Sad 20 {Dog likes player, hears the player} You...? Master... no, not Master. {Beat, gets sad} Dog remembers you. {Slow realization he may hurt someone he likes, conflicted} Kind to Dog... Dog can't... {Dog Likes Player<Dog wants to kill self>} 31
GREETING Sad 30 {Dog likes player, wounded badly stops combat} Kind to Dog... then hurt Dog... you hate Dog, hate... 32
GREETING Neutral 50 {Confused} Master? Dog not hear you come in... too hungry, now... at cage door? {Beat, nods} Master, Dog is listening now you are close and he can {emph} hear you over hunger. {Confused, then reverent, obedient.} 33
GREETING Fear 10 {Slightly subduded, doesn't like being here} Dog is waiting. 34
GREETING Anger 20 {Dog confused, momentary blackout} Why Dog eyes go black for bit. {Suspicious} You talk to other voice? {Pacing, getting angrier.} 35
GREETING Anger 10 {Dog not free, impatient, make this more threatening than normal} Dog wants {emph} out... Dog is {emph} hungry. {Dog not free, Dog complains about being stuck and hungry.} 36
GREETING Anger 20 {Dog not free, return, impatient} Let Dog {emph} out. Hungry, {emph} hate being in here. {Pacing, getting angrier.} 37
GREETING Anger 10 {Act 2 Gala Event Start, frustrated that he's about to be asked to do something he doesn't want to} Why are we here? Dog not want to be here... place too much like a cage for Dog. 38
Fear 10 {Quiet, this is a little creepy in its hopefulness} If Dog was fed like last time, Dog would listen. If the feeding was quiet. {Dog is referring a "bad" thing he did. Deep down, wants to do it again. He devoured a girl needing his help, couldn't, wouldn't stop himself.} 39
GREETING Neutral 50 {Dog: Act 2 Intro} Where are you taking Dog? {Shakes head} Dog doesn't want to leave, heard Master... saw Master in sky. {Player's trying to get Dog into position, he wants to stay and look at the hologram of Elijah in the center courtyard.} 40
Neutral 50 And when Master not there... woman at fountain... {slight wonder, child-like insistence} she is made of lines and light, want to watch. 41
GREETING Neutral 50 {Slightly hopeful} You are the nice voice... kind to Dog. You keep the other Voice quiet. 42
GREETING Fear 10 {Slightly fearful, then angry} Remember you... you were mean to Dog, make Dog sleep... and other Voice come out. 43
GREETING Neutral 50 Hnh. Dog remember you. 44
NVDLC01DeanToDogTopic01 NVDLC01DeanToDogTopic01 Neutral 50 {Curious, slow} I don't remember you. Who are you. 45
NVDLC01DeanToDogTopic01 Happy 20 You look like food, smell like food. Dog - hungry. 46
NVDLC01DeanToDogTopic02 NVDLC01DeanToDogTopic02 Neutral 50 {Slow, to himself} Reminds me, keeps the voice out of my head. He can't talk when the pain's howling at me. 47
NVDLC01DeanToDogTopic02 Anger 50 Dog is hungry. {Frowns at Dean} Tired of your voice... when do we eat? 48
NVDLC01DeanToDogTopic03 NVDLC01DeanToDogTopic03 Anger 10 {Slow question, starts getting evil} Run from Dog? Dog knows how to hunt. Dog will find you, tear you apart. 49
NVDLC01DeanToDogTopic03 Neutral 50 Dog's been shot before, many times. Won't stop me from catching you. 50
NVDLC01DogDevourTopic01 NVDLC01DogDevourTopic01 Happy 10 {Growling, just fed, slightly full} Hnnhhhh... {bestial} Dog getting full. {Dog's bark after devouring one of the Ghost People, happy to feed.} 51
NVDLC01DogDevourTopic01 Happy 10 OM NOM NOM {Joke line.Dog's bark after devouring one of the Ghost People, happy to feed.} 52
NVDLC01DogDevourTopic01 Anger 10 Rhrrrrrr... {Dog makes feeding, tearing noises as he devours a victim.} 53
NVDLC01DogDevourTopic01 Anger 20 RhhhhaaarrrRRRRRRRR! {Dog's roar before rushing to eat an enemy. His animation at this point resembles a roar (because he does).} 54
NVDLC01DogDialogueKitchenNotListen NVDLC01DogDialogueKitchenNotListen Anger 50 {Snarling} Not listen, {emph} Dog out of cage now. {Ignoring the player's Pip-Boy audio message.} 55
NVDLC01DogDialogueNVDLC01DogTopic003 We need to get you to the Gala Event. Get you to your place. Neutral 50 Dog... Dog has heard that before. Was there pretty lights? {Frowns, gets a little more focused} There... were things to pull? Hard to pull, but Dog did. And... {quiet} a cage. {Dog, slowly remembering he triggered the Gala Event once already, and bad memories associated with it.} 56
Fear 10 ...and Dog was hungry there. Dog... {frowns} was someone else there, with Dog. Then... {pained, doesn't want to remember the girl's screams} then there was noise, then... lights... and streets... screamed. {Recalling what happened with the girl he was trapped with, tearing her apart.} 57
Fear 10 ...Dog doesn't want to go to cage. It's inside Dog now, Dog can see the cage, hear the noises. {Beat} The way to casino... it'll hurt you. Inside. {Whispering, frightened at the memory of tearing apart the girl who helped him.} 58
NVDLC01DogDialogueNVDLC01DogTopic006 Have orders for you - for going, staying, all that. Neutral 50 {Nods} Dog is listening. 59
NVDLC01DogDialogueNVDLC01DogTopic007 Come on, then. I won't make it easy on you. Anger 50 {Snarling, evil, malicious} Dog will crush you, snap your bones, make red everywhere. {<Dog howls with murderous rage>} 60
NVDLC01DogDialogueNVDLC01DogTopic009 Dog! Stay! If you don't, Master will be mad! Surprise 10 [SUCCEEDED] {Stops in mid-attack} Hnnh? Master? {Beat} Don't want Master to be mad... what does Master want Dog to... 61
Dog... listen to me... don't do this. Neutral 50 [FAILED] {Malicious} Dog tired of listening to you - put {emph} you in cage, piece by piece. 62
NVDLC01DogDialogueNVDLC01DogTopic010 No, hold it tightly by the neck - now sink your teeth into it, tear it apart. Happy 10 {Dog, eager, slightly amazed} ...knows now. Voice was always small... {stronger} Dog could have torn it apart, eaten it all this time, tear it... 63
No, hold it tightly by the neck - now sink your teeth into it, tear it apart. Neutral 50 {Dog, Breathing heavy} ...Dog... Dog is... empty. The voice... {Beat, slightly evil} Dog is hungrier than ever... {Devoured his other personality, he's free... and so are his brutal instincts. Not a good thing.} 64
NVDLC01DogDialogueNVDLC01DogTopic011 Dog, hidden on you is the key. Find it, and toss it to me. Neutral 50 Dog... Dog doesn't have a... hnh. Here it is. {Frowns} Dog... Dog didn't know it was there. {Frowns, suspicious} How did it get there? 65
NVDLC01DogDialogueNVDLC01DogTopic012 I need your obedience. First, I'm going to show you a trick. Neutral 50 Does Master want Dog to fetch someone? {Beat, quiet} Dog will hunt down whoever you want, bring them here. 66
NVDLC01DogDialogueNVDLC01DogTopic013 Now that you are awake, Master wants you to listen, Dog. Neutral 50 {Nods, quiet} Master, Dog is here. What does Master want? {Confused, then reverent, obedient.} 67
NVDLC01DogDialogueNVDLC01DogTopic014 Just give me the key - you want out of the cage, don't you? Surprise 10 {Good Node, slightly confused} Yes, Master... Master sounds different, quieter. Master... {Beat} Dog doesn't want to be in the cage any more. Dog will be good this time, Dog promises. {Confused because he's used to Elijah being mean, and the player's being nice.} 68
NVDLC01DogDialogueNVDLC01DogTopic016 Shut up, reject, and give me the key. Now. Neutral 50 {Bad Node: Cringing} Yes, Master. Here, Dog sorry, Dog... just... {Beat} just let Dog out of the cage. Don't want to be here any longer. 69
NVDLC01DogDialogueNVDLC01DogTopic017 Yes, well, it had to be done. Now, I need you to remain here. Neutral 50 {Frowns, building determination, getting empowered} Now {emph} Dog speak. Now Dog not afraid. {Beat} And... {frowns} hungry. {Emph} More hungry. {Dog is free, has child-like empowerment. He'll now eat, kill, smash whatever he wants without any restraint - except player.} 70
Neutral 50 {Dog, Slightly malicious} Dog will obey. Dog will stay here... for now. 71
Neutral 50 {Slightly unsettling here} After... after that, Dog find food... tear apart food, eat. Chase it down, can't run, feed. Finally, until Dog is full. 72
NVDLC01DogDialogueNVDLC01DogTopic019 Fine. Let's go, follow me. Neutral 50 Yes, Master. Dog waited a long time... brought you many people. Dog will follow. 73
Fine. Let's go, follow me. Neutral 50 Already have a Dog with you... Dog will meet you at the Fountain. {Slightly too eager} Maybe find food on the way. 74
NVDLC01DogDialogueNVDLC01DogTopic020 Go to the Fountain and wait for me there. Neutral 50 {Eager, a little quiet} Master, Dog waited a long time... brought you many people. If Dog finds more, will bring them to the Fountain, Dog promises. 75
NVDLC01DogDialogueNVDLC01DogTopic021 Master needs you to pull on the chain on your neck as hard as you can. Neutral 50 {Nods, about to kill himself} Yes, Master. {Quiet} Dog hopes to see you soon. {Strangely calm as he's about to commit suicide, almost matter-of-fact as he slavishly obeys orders.} 76
NVDLC01DogDialogueNVDLC01DogTopic022 What weapons are you good at? Neutral 50 Dog good at punching... hitting people with metal bear jaw until they go quiet. 77
Neutral 50 {Thinking} Dog sometimes pick up club when thing need to hit is big, need to punch in many places. 78
NVDLC01DogDialogueNVDLC01DogTopic028 <Storage Node. Do Not Translate.> Neutral 50 ...hungry. {Evil, greedy} Come here, or Dog will chase you, break you until you no run anymore. 79
<Storage Node. Do Not Translate.> Neutral 50 {quiet} ...Dog can. {Beat} What Master wants, Dog can do. {Quiet} Please don't be mad with Dog... 80
<Storage Node. Do Not Translate.> Pained 30 ...Dog is tired... Dog tired of fighting, being here... {getting rage back} Tired of {emph} you keeping Dog caged here. 81
<Storage Node. Do Not Translate.> Neutral 50 {slightly mesmerized} ...now Dog is listening to voice, your voice only. 82
<Storage Node. Do Not Translate.> Neutral 50 {Generic Affirmation for Safety: Dog} Uh-huh. 83
<Storage Node. Do Not Translate.> Neutral 50 {Generic Negatory for Safety: Dog} Nnn-nnn. 84
NVDLC01DogDialogueNVDLC01DogTopic029 Dog, do you know why you have to go to the position on the map? Neutral 50 {Confused} Hard to pull things...? Dog has to pull very, very hard to... {beat, slow fear/curious} are we going there? 85
Fear 10 Dog not want to stay and pull things... hard to do... {quieter} and cage there. 86
NVDLC01DogDialogueNVDLC01DogTopic030 Do you know how the Ghost People taste? Neutral 50 {Slightly sour-faced, shakes head} Taste like plastic and copper. Gas inside, in pockets, hssss when teeth sinks into them. 87
NVDLC01DogDialogueNVDLC01DogTopic031 So Master vanished around that time. Neutral 50 {Nods} Master went away until you show up with him on your arm. 88
NVDLC01DogDialogueNVDLC01DogTopic033 If the casino already opened, what are we doing here? Neutral 50 {Shrugs} Don't know. {Beat} Dog keep bringing people here. 89
NVDLC01DogDialogueNVDLC01DogTopic034 {Dog}I had questions for you. Neutral 50 {Nods, obedient} Yes, Master. 90
NVDLC01DogDialogueNVDLC01DogTopic037 I watched you devour one of the Ghost People. Neutral 50 {Slight irritation, frustration} Dog doesn't like to eat them always, sometimes so many. Keep stabbing Dog, cutting him. 91
NVDLC01DogDialogueNVDLC01DogTopic038 Doesn't that make the voice mad? Neutral 50 {A little quieter} Voice doesn't get mad when Dog feeds on the people here. Voice not like Ghost People, worried there are too many to eat, too many knives. 92
Doesn't that make the voice mad? Neutral 50 {Slight frustration} Started eating them because wouldn't go quiet when Dog smashed them with bear jaw. Only want one. 93
Neutral 50 {Frustrated} Got Dog angry, others kept cutting him and slicing him with knives when he tried to make one go quiet with teeth. 94
Neutral 50 So Dog started crushing them, then when they stop twitching, then eats them. Then they not get back up with hssss-chkk noise, Dog not like that. {Hssss-chkkk is the noise they make, not important to get the SFX exact.} 95
Neutral 50 Dog can tell when they not yet dead... twitch a bit, make low noise, then noise when they get back up, listen. {Quiet, as if relaying an important secret.} 96
NVDLC01DogDialogueNVDLC01DogTopic039 Why do you eat the Ghost People? Neutral 50 {Slight frustration, treating them like bees that get in the way of his honey} Dog doesn't like to eat them always, sometimes so many. 97
NVDLC01DogDialogueNVDLC01DogTopic042 Did you bring me here? Neutral 50 {Affirmative} Dog fetches. Dragged you here... Dog thinks. You not struggle like others. Trap makes you sleep, make your voice go to cage. 98
Neutral 50 Dog doing what he was told. Tried to catch as many as he can, can eat the others. 99
Neutral 50 No eat you, though. Master talk through you, like voice inside Dog. {Beat} Dog missed hearing Master, not hear Master for long time. 100
NVDLC01DogDialogueNVDLC01DogTopic043 Do you know the way back? Neutral 50 Might find way back if Master lets you go. If he not want you to go, he makes head red spray. {Thinking, to himself} Then Dog has to find another one. 101
Neutral 50 {Confused, never thought about anyone leaving before} To leave...? Go through gate, walk. Hard to find way, Dog can do it, too hard for most to come here. {It's why...} Why so quiet in streets. {The last sentence is an explanation: "It's why it's so quiet here."} 102
NVDLC01DogDialogueNVDLC01DogTopic045 Ready for more? Come on, let's finish this. Neutral 50 {Snarling, then roars as he launches himself at player} Nrrrrrrh... rhhhhharrhhh! 103
NVDLC01DogDialogueNVDLC01DogTopic046 Dog! Stop! Or Master will be mad! Neutral 50 {DUPE} [SUCCEEDED]{Stops in mid-attack} Hnnh? Master? {Beat} Don't want Master to be mad... what does Master want Dog to... 104
Dog... stay back, listen to me. Anger 20 [FAILED] {Getting more and more angry} No... Dog no listen to you, no listen to your voice anymore - will tear you apart, feed on you. 105
NVDLC01DogDialogueNVDLC01DogTopic047 Dog, the Master sent me. He commands you to listen to my voice now. Surprise 10 [SUCCEEDED] {Confused} Master? {Beat, quiet, reverent} Master... Dog... Dog is listening. 106
No, look, I wasn't the one who caged you here, all right? Anger 20 [FAILED] {Getting more and more angry} No... no, you put Dog here, you keep him here! Like other cages you put Dog in! 107
NVDLC01DogDialogueNVDLC01DogTopic049 Dog, listen to the other voice inside now. Go to sleep, let him come out. Fear 10 {Frightened} If... if other voice comes out... Dog... Dog won't wake up. Dog doesn't want to sleep, please don't make him... {Script Notes: Player is coaxing Dog to give up, letting God emerge.} 108
Dog, listen to the other voice inside now. Go to sleep, let him come out. Sad 10 {Dog, a little sad} ...don't make me go to sleep. I... {frowns, slowing speech} Dog is tired. Dog is tired, can't... keep eyes open. Sleep... Dog needs to sleep. 109
NVDLC01DogDialogueNVDLC01DogTopic050 The other voice? See it in your head - not as a voice, but as a ball, the size of your hand. Surprise 10 {Dog, Confused, curious, as if holding a ball in his hand} Dog... Dog never thought of the voice as... small. As something he could hold... {Dog's about to eat his imaginary personality, killing it.} 110
The other voice? See it in your head - not as a voice, but as a ball, the size of your hand. Surprise 10 {Dog, confused} ...do you want Dog to do? {Frown} Voice is small now, Dog... {building, getting slightly evil} Dog could... Dog choke the voice, crush it into red mash. {Confused, then slow child evil. Holding the "God voice" in his hands, turning it left and right, and realizing he could smash it like a bug.} 111
NVDLC01DogDialogueNVDLC01DogTopic051 You're not leaving me any choice, I have to stop you. Sad 10 {Sad} Dog is sorry, so sorry, didn't want to, but... 112
NVDLC01DogDialogueNVDLC01DogTopic052 Take that chain around your neck, grab the ends, and pull slow and hard until you hear a crack. Neutral 50 {Nods, about to kill himself} Yes, Dog can do that. {Quiet} Dog hopes to see you soon. {Strangely calm as he's about to commit suicide, almost matter-of-fact as he slavishly obeys orders.} 113
NVDLC01DogDialogueNVDLC01DogTopic053 <Storage Node for Final Battle, Likes Player Topics. Do Not Translate.> Fear 10 ...you, you need to go, run. {Whispering, as if confiding in player} Dog is going to burn voice... burn voice out, burn it away. 114
<Storage Node for Final Battle, Likes Player Topics. Do Not Translate.> Surprise 10 {Dog finally gets it} ...in the water. {Slow realization, quiet, to himself} Dog understands now. Dog knows what happened. {Confused, then slow child evil. Holding the "God voice" in his hands, turning it left and right, and realizing he could smash it like a bug.} 115
<Storage Node for Final Battle, Likes Player Topics. Do Not Translate.> Sad 10 {Dog, crumbling, sad} And Dog... Dog doesn't want to unremember you, may {emph} forget you. 116
<Storage Node for Final Battle, Likes Player Topics. Do Not Translate.> Neutral 50 ...listen to you. If Master sent you, Dog is listening. 117
<Storage Node for Final Battle, Likes Player Topics. Do Not Translate.> Sad 20 {Despairing} ...why keep hurting self, voice keeps... telling Dog to do things. Dog just wants voice to go away... away. 118
<Storage Node for Final Battle, Likes Player Topics. Do Not Translate.> Neutral 50 ...listen to you. Your voice... Dog will listen to you. 119
NVDLC01DogDialogueNVDLC01DogTopic055 If you try to burn the voice out of you, this casino will be destroyed, and us along with it. Neutral 50 Dog is tired of voice inside, tired of being in another cage, again. Try to... 120
If you try to burn the voice out of you, this casino will be destroyed, and us along with it. Sad 10 {Sad} ...shouts at Dog, the voice shouts, and to stop the voice, Dog needs to burn it out. 121
NVDLC01DogDialogueNVDLC01DogTopic060 This is important - do you remember what happened exactly? Neutral 50 {Clams up, quiet} Dog can't remember. {Beat, quiet} Don't want to go, can't make him stay there. 122
NVDLC01DogDialogueNVDLC01DogTopic062 Dog, think back to the lights, the pretty ones. Neutral 50 [SUCCEEDED] {Slightly wary, warming up} The lights were pretty. In the sky. Pointed at casino. {Beat, like wonder} And the casino opened up. 123
Um... do you want to talk about it? Neutral 50 [FAILED] {Clams up} Uh-uh. Dog... Dog wants to stop talking now. 124
NVDLC01DogDialogueNVDLC01DogTopic064 Could I find my way back? Neutral 50 Maybe. Not sure you could find way back once leave. Dog has to smell and hunt for path back here sometimes... {frowns} Cloud keep moving. {Last part - "finding road back is hard, buddy."} 125
Neutral 50 It okay... no one {emph} ever leave except Dog... and Dog not want to leave. {Beat, drops this more like threat} You here until Master lets you go. {Slow downnote, like the pronouncement of doom - the player has no escape.} 126
NVDLC01DogDialogueNVDLC01DogTopic067 Imagine the voice, not as a voice... but as water. Look at the voice now, what do you see? Neutral 50 [SUCCEEDED] Dog can {emph} see the voice. {Frowns, studying his reflection} Looks just like Dog... 127
Try to picture the voice, inside, and, uh, turn in and look at it. Neutral 50 [FAILED] {Confused} Dog... Dog does not understand. Voice? The other voice? {Beat, slight frustration} What do you want Dog to do. 128
NVDLC01DogDialogueNVDLC01DogTopic068 Then... step into the water, step into yourself. Fear 10 If Dog... if Dog goes into the water... Dog can't help if Master gets mad. {Beat, sad} You were nice to Dog, Dog {emph} wants to help. {Script Notes: Dog is trying to be nice in this node. Doesn't want to be sent away.} 129
NVDLC01DogDialogueNVDLC01DogTopic071 Fine, reject. You want to die? I'll accomodate you. Sad 10 {Sad, despairing} Dog doesn't want to die. But the voice keeps shouting, and... 130
NVDLC01DogDialogueNVDLC01DogTopic072 Dog, that voice doesn't control you, all right? Sad 10 {Sad} Dog tried to shut it out, tried to hurt self enough to make it... 131
NVDLC01DogDialogueNVDLC01DogTopic073 Do you need to eat them to make them stay down? Neutral 50 {Slow} No... if you rip their arms off... or legs, mask people stay down. Easier to rip off legs and arms when they fall on ground, just keep hitting them. {Thinking it over.} 132
Neutral 50 If can't make them fall down and rip off legs, make them ash. Saw one caught in electric sparks so much, he turn into burnt pile. Not get back up. 133
NVDLC01DogDialogueNVDLC01DogTopic075 Forget it. I'm sick of dragging you around anyway. Neutral 50 Dog knows... please... help Dog end the voice, Dog just wants it to go away. Dog... 134
NVDLC01DogDialogueNVDLC01DogTopic076 I don't mean you any harm... you just need to calm down, focus. Neutral 50 Dog tried. Just hard... hard to hear over voice sometimes... so loud... pain... pain... 135
I don't mean you any harm... you just need to calm down, focus. Neutral 50 {Whispering} ...help Dog, please. Please. 136
NVDLC01DogDialogueNVDLC01DogTopic077 When we were sneaking, you mentioned Lou... who's Lou? Sad 50 Lou... ten... ant? Long ago. Smart. {Beat} Gave us all things to do. Like watch. And kill. {Beat} Gone now. {Confused, then sad. He's referring to "Lou" an old Lieutenant from a previous game, it's a nod to history.} 137
Neutral 50 Miss Lou. Miss the Base. Miss the Church. Don't like here. {Frowns} Don't want to talk about it any more, makes head hurt. 138
NVDLC01DogDialogueNVDLC01DogTopic078 So... dismemberment and disintegrations take them down. Neutral 50 [SUCCEEDED] Dism... disin... {gives up} chop legs off while stand up, eat when fall down. If not that, make them electric ash. {Tries to say dismemberment and disintegrations, gives up.} 139
That all seems lethal. Sort of. Neutral 50 [FAILED] All make them stay down. {Thinks to self} Most of time. 140
NVDLC01DogDialogueNVDLC01DogTopic079
Look, listen to my voice, maybe... maybe I can help.
Dog, I stopped because I don't want to hurt you - now listen. I want to help. Neutral 50 {DUPE} [SUCCEEDED]{Nods, slowly} You... were kind to Dog. Dog will listen... Dog is glad you came... 141
NVDLC01DogDialogueNVDLC01DogTopic081 How do you do it? Neutral 50 Dog knows where to hit them, make them stay down... base of neck, lower back, hit it hard enough, life snaps out of them. 142
NVDLC01DogDialogueNVDLC01DogTopic082 Can you show me where? Neutral 50 Dog can... see where back of collar is? Follow down, to lower back - hit neck, middle back, right on spine, crack. Then they not get back up. 143
Neutral 50 Dog hits them, then Dog eats them... easier to make quiet twice that way. 144
NVDLC01DogDialogueNVDLC01DogTopic083 Dog... just calm down... there's no need to keep fighting. Anger 20 {Getting more and more angry} No... Dog no listen to you, no listen to your voice anymore - will tear you apart, feed on you. 145
NVDLC01DogDialogueNVDLC01DogTopic086 Is that why you have a bear trap locked on your arm? Neutral 50 Dog put his hand in it, hurts. Made the voice go away, now can't get it off. Don't want it off, hurt keeps voice sleeping... {angrier, yet pleased} bleeding. 146
Neutral 50 {Confiding in player} It also keeps {emph} others quiet, too. Dog hits them with metal bear teeth until their voices stop, makes Master's voice come back. 147
NVDLC01DogDialogueNVDLC01DogTopic087 Can you tell me how you got to the Sierra Madre? Neutral 50 {Confused} Here? Followed voice in air, then here... here as long as can remember. {Hushes voice a bit} Don't like this place... hard to find things to eat sometimes. 148
Neutral 50 {To himself} Better than the cage. {Frowns, petulant/angry} Dog doesn't {emph} like being locked up. Voice in air didn't say anything about a cage and nothing to eat. 149
NVDLC01DogDialogueNVDLC01DogTopic088 Those scars on your body - where did you get them? Sad 10 {Shrugs, a little sad/sheepish} Hurt self. Hurt makes the voice go away... it doesn't like pain. 150
Anger 20 {Pissed} Dog doesn't like pain, either, but keeps voice quiet, so Dog will hurt self until voice dies. Dog hurt self enough, voice go away, never come back. 151
NVDLC01DogDialogueNVDLC01DogTopic089 I need you to stay here and trigger the switches. Sad 10 {Complaining} Dog doesn't understand... {to himself} too hungry, hard to hear words... {slightly petulant and evil here} Master, when can Dog {emph} feed. {< Dog complains about being hungry and doesn't understand what to do when the player is asking him to trigger the Gala Event. >} 152
Fear 10 {Quiet, this is a little creepy in its hopefulness} If Dog was fed like last time, Dog would listen. If the feeding was quiet. {Dog is referring a "bad" thing he did. Deep down, wants to do it again. He devoured a girl needing his help, couldn't, wouldn't stop himself.} 153
Neutral 50 {Slightly fearful} Maybe voice could make Dog stay, Dog not want to be in cage, Dog want to be free, find Master. 154
NVDLC01DogDialogueNVDLC01DogTopic090 {Dog}That's enough for now. Neutral 50 Hnnh-hnn. 155
{Dog}That's enough for now. Neutral 50 {Nods} Yes, Master. {Responding to player telling him goodbye.} 156
{Dog}That's enough for now. Neutral 50 {Nods} Nnnh-Hnnn. {Responding to player telling him goodbye.} 157
NVDLC01DogDialogueNVDLC01DogTopic091 Your name is carved on your chest. Is that part of it? Neutral 50 Yes... {frowns} no... don't know what the word means, everyone says the same, except the voice. {Hushed, frightened} The voice says it backward. 158
NVDLC01DogDialogueNVDLC01DogTopic093 {Dog}I had other questions for you. Anger 10 Dog is getting tired, Master. {Grumbling, slight threat} When can Dog eat? 159
{Dog}I had other questions for you. Neutral 50 Too much talking makes Dog's head hurt. {Beat} Getting hungry. 160
NVDLC01DogDialogueNVDLC01DogTopic094 Me hear voice, too? Then got here, bad place. Neutral 50 {Nods gravely} Dog trapped here, too. This place not like West. Air like copper wire. Gut heavy, hurts, beeps sometimes. {In this sequence of nodes, Dog and a dumb character are sharing info. It's only available for dumb characters.} 161
Neutral 50 Back West... in bone cities... {Beat, slight wonder} Dog wore a collar on wrist, turned him into color of ground, turned him into color of sky. {Referring to his Stealth Boy, a wrist-mounted device Dog's people used to cloak themselves.} 162
NVDLC01DogDialogueNVDLC01DogTopic096 Voice in the air? Neutral 50 {Frowns, getting complicated} Dog hears many voices... one in air. {Scared, thinking about God} The... other one. {Brightens up a bit} And Master. Master is the nicest. {Frowns} Gets mean, mad sometimes. But lets Dog feed. 163
Neutral 50 Master was quiet for a long time until Dog heard him on your arm... {frowns, confused} did you eat him? {Sympathizes with player for eating a human being} Dog gets hungry, too. {Quiet} Being hungry makes the voice... mad. 164
NVDLC01DogDialogueNVDLC01DogTopic097 What do you eat? Neutral 50 {Eager} Dog eats whatever he can catch. Sometimes they run, but Dog is strong, moves fast. 165
Sad 10 {Sad} Sometimes... makes voice mad when I eat... {brightens up, "but..."} Master doesn't mind. 166
NVDLC01DogDialogueNVDLC01DogTopic098 Nuh-uh! Neutral 50 {Nods} Is true. Dog wore it right on his hand, where bear trap is now... he thinks. {Dumb characters still sharing stories about past.} 167
NVDLC01DogDialogueNVDLC01DogTopic099 Why you want to look like ground? Neutral 50 When put it on, hard to see. Hard to see... Dog was told not to be seen then. Same as now, except different. {Dumb story time, cont. Getting confused here. He's remembering his stealth orders back West, where mutants were spies.} 168
Fear 10 Dog and others... had to hide in Base. And Church. The Master was there. Master was... {frowns} spoke like many people. Smart. Like Lou-Lieutenant. {Lieutenant, occasionally called Lou by the slower troops. Which was most of them.} 169
Sad 50 {Remembering back, slight tender} Dog misses the Church. {Beat} When got dark, no people, Dog could sit on floor and look up at ceiling. {Beat} Could... take off wrist-collar then. 170
NVDLC01DogDialogueNVDLC01DogTopic101 Maybe you go back someday. Neutral 50 All gone. {Beat, a little sadder} All gone. {Beat, slightly stronger} It better now that found {emph} new Master. 171
Neutral 50 {Slightly evil} New Master tells Dog what to do, rewards Dog, like old Master. Dog goes get people, drag them here... like vat. Dog knows how to do that. 172
Neutral 50 {Deliver this gruesomely} If people fight, Dog hit them until they stop. And if more than one, Dog can eat them, so Dog hunts hard for as {emph} many as he can find. {Don't make this line amusing... the horror should start escalating by this point.} 173
NVDLC01DogDialogueNVDLC01DogTopic104 Where does the voice come from? Anger 20 {Slight anger, frustration} Don't know where other voice come from. Wish would go away. Always trying to stop Dog, caging Dog. 174
Neutral 50 {Thinking} Voice started talking not long ago, Dog think... was always there. Start talking when Master showed up? {Irritated} Making Dog sleep, go to cage. 175
Neutral 50 Voice hates Master. It okay... {Curious} voice {emph} always hide when Master around, go quiet, watch Master as he does things. Voice scared of Master, Dog thinks. 176
NVDLC01DogDialogueNVDLC01DogTopic105 Sounds like good trade. Neutral 50 {Pleased, agreeing with player here} Master always feed Dog if not in cage. Master lets Dog do what Dog wants. {Grumbling} Not like other voice in cage. Always mad with Dog, shouting at him. 177
NVDLC01DogDialogueNVDLC01DogTopic106 I want to hear more about the Master. Neutral 50 {Brightening up} He takes care of Dog. He tells Dog what to do. Told Dog to come here, put collars on people. 178
Neutral 50 Sometimes people fight. Dog holds them until they go quiet, don't make any noise. {Beat} If collars don't fit or go too quiet... {shrugs} find others for Master. 179
Happy 10 {Strangely intense} Master makes the other voice go away - the other voice hates Master, Dog can feel it. Master's voice is like pain, protects Dog. {Put a slight trace of evil in this, Dog's gleeful that something else causes God pain.} 180
NVDLC01DogDialogueNVDLC01DogTopic107 Where's your collar? Neutral 50 {Quiet, bad dog} Lost it. Got hungry. {Beat} Made the other voice mad, madder than it ever was, mad enough to lock Dog up. 181
NVDLC01DogDialogueNVDLC01DogTopic108 What's the other voice? Fear 10 {Hushed} Other voice... don't wake him up. When voice wakes up, Dog goes to sleep and voice climbs up in Dog's head. 182
Anger 10 {To himself} The voice puts Dog in places... puts him in cages and locks him in. 183
NVDLC01DogDialogueNVDLC01DogTopic109 Do you know how to wake him up? Neutral 50 Sometimes when Dog gets tired. Or eats too much, gets full. Sometimes... {frowns} when Dog goes to the cage... then voice wakes up. 184
Anger 10 {Getting irritated, pissed} The voice locks Dog in when it comes up, always trying to keep Dog from food. Voice did it at the cage where you found me. {Happy, draw this out} Then Master came. {Slight evil creeping in here, suggestion that maybe God doesn't do all bad things, he's trying to keep Dog on a leash.} 185
NVDLC01DogDialogueNVDLC01GodTopic019 Not having your help doesn't matter if this heals you. Sad 10 {Dog, slightly sad} Dog understands... Dog has done... bad things, knows why voice was... 186
Not having your help doesn't matter if this heals you. Sad 10 {Dog, quiet sad} ...Dog hopes you find a way to save self, like you help Dog, and... 187
NVDLC01DogDialogueNVDLC01GodTopic021 Then I don't want you to merge, I need you here... Dog, listen to my voice. Dog? Sad 10 {Dog, slightly regretful} Dog understands. Need help, need Dog in case. 188
NVDLC01DogDialogueNVDLC01GodTopic022 We came this far, I'll manage. Go on, let go. Neutral 50 {Dog, Quiet} You were there all the time... 189
NVDLC01DogDialogueNVDLC01GodTopic034 Dog, Master is here now, Master wants you to stop this. Surprise 20 [SUCCEEDED] {Surprised} Master? {Grateful} Master, Dog hoped you would come, voice... voice is going... 190
Dog... don't do this, listen to me, my voice. Sad 20 [FAILED] {Pleading} Dog... Dog wants to, Dog does, but... 191
NVDLC01DogDialogueNVDLC01GodTopic084 So the Gala Event was triggered at least once? Fear 10 Uh-huh. Master ordered it. "Take places." Then... {frowns} Master went away. {Starts getting quieter} Left Dog... Dog in cage. 192
Neutral 50 Casino open long time ago, not sure when... voice keeps putting Dog in cage. Haven't seen Master since, only hear voice on your arm and from walls. 193
NVDLC01DogDialogueRandomBark NVDLC01DogDialogueRandomBark Fear 10 {Dog voice, frightened} Get away while you can, before he comes back. {Dog is in a cage, locked in by his other (multiple) personality. He's scared, talking to himself, lines should make player sympathetic to him.} 194
NVDLC01DogDialogueRandomBark Fear 20 {Dog voice, frightened, rocking back and forth} Makes Dog hurt self. {Dog is in a cage, locked in by his other (multiple) personality. He's scared, talking to himself, lines should make player sympathetic to him.} 195
NVDLC01DogDialogueRandomBark Fear 20 {Dog voice, whispering, frightened} Master, help me, Master, help me. Please. {(Father = Elijah.) "Dog" is in a cage, locked in by his other (multiple) personality. He's scared, lines should make player sympathetic to him.} 196
NVDLC01DogDialogueRandomBark Sad 20 {Dog voice, frightened, sad} Don't let him make me hurt myself. Hurt keeps him away. {Dog is in a cage, locked in by his other (multiple) personality. He's scared, talking to himself, lines should make player sympathetic to him.} 197
NVDLC01DogDialogueRandomBark Sad 20 {Dog voice} So hungry. {Dog is in a cage, locked in by his other (multiple) personality. He's scared, talking to himself, lines should make player sympathetic to him.} 198
NVDLC01DogDialogueRandomBark Fear 50 {Dog voice, frightened} I'll be good this time, I promise, Master, just keep him away. {Dog is in a cage, locked in by his other (multiple) personality. He's scared, talking to himself, lines should make player sympathetic to him.} 199
NVDLC01DogDialogueSpecificBark NVDLC01DogDialogueSpecificBark Neutral 50 {Dog voice} Noise makes my stomach hurt. 200
NVDLC01DogDialogueSpecificBark Neutral 50 {Dog voice} Turn the noise off. 201
NVDLC01DogDialogueSpecificBark Neutral 50 {Dog voice} Puts Dog in the cage, hiding downstairs. 202
NVDLC01DogDialogueSpecificBark Neutral 50 {Dog voice} He's watching, waiting for you to try and let me go. 203
NVDLC01DogDialogueSpecificBark Neutral 50 {Dog voice} So hungry. 204
NVDLC01ETDogBoneBark NVDLC01ETDogBoneBark Disgust 10 {Slight complaint} Bones. Dog not like bones, don't taste good... {thinking to himself} unless meat on them. {Dog sees the skeletons in the courtyard and says he doesn't like eating bones.} 205
NVDLC01ETDogEnterBark NVDLC01ETDogEnterBark Neutral 50 Cage over there with things to pull, hard to pull, Dog can do it. {Beat, confused} Done it before? Not remember. {<Dog says he has seen a small area with complicated looking switches in it nearby>} 206
NVDLC01ETDogGalaBark NVDLC01ETDogGalaBark Neutral 50 Place with hard to pull things is over there... {looks at player's compass} "W" on your wrist thing? {Remembers how to say "west"} Weh-st. West. {<Dog says the complicated switch thing is in the area to the west>} 207
NVDLC01EndingDog NVDLC01EndingDog Neutral 50 {Dog Dead: Narration} When Dog fell in the Sierra Madre casino, two died as one. 208
Neutral 50 {Narration} Dog died hungry, alone, frightened. 209
Neutral 50 {God-Voice, Narration} The voice in his head died with him. Screaming. Furious. {Beat, emph} Enraged. 210
Neutral 50 {Narration, sad but happy} But the voice was gone, and Dog was grateful. 211
Neutral 50 {God-Voice, Narration, sad quiet - like losing a handicapped younger brother} At least Dog was dead and the voice needed to watch over him no more. 212
Neutral 50 {Narration} In the moment before their lives ended, the wall between the two personalities fell. The two became silent as they saw the chain between them. 213
Neutral 50 {God-Voice, Narration} Hunger and control are twin greeds, something Dog and his shadow had never realized. {Draws this end credits sequence to a close, slightly rough, as if bitter.} 214
NVDLC01EndingDog Neutral 50 {Dog Alive: Narration} Dog, free of the voice inside his head and no longer waiting on the voice of the Master, wandered back West. 215
Neutral 50 {Narration} His hunger never ended. Often, small communities would suddenly vanish. 216
Neutral 50 {Narration} They were assumed to have been hit by Wasteland creatures and dragged away... dogs, Brahmin, and humans alike. {Slow, draw to a close and end on a downnote, Dog devoured these communities.} 217
NVDLC01GalaEventActivate NVDLC01GalaEventActivate Fear 10 {Frightened, make player squirm} Dog is scared... wants out of cage. Cage you put me in. {Beat, pleading} Will pull levers, be good, just let Dog {emph} out. {AUDIO: From a speaker.} 218
NVDLC01GalaEventActivate Happy 10 {Eager} Dog is ready to be good, pull switches, see the {emph} lights. {AUDIO: From a speaker.} 219
NVDLC01WTDogInsideBark NVDLC01WTDogInsideBark Anger 10 {Grumbling} Tired of being inside. Want outside, get food inside Dog. {Dog is tired of being inside when food is outside.} 220
NVDLC01WTDogRoofBark NVDLC01WTDogRoofBark Neutral 50 {Curious} Why leave a bear trap here, so high up. {Beat, to himself} Someone's arm must have lost it. 221
PLAYERINIRONSITES PLAYER IN IRON SITES Neutral 50 {Curious, player is pointing a gun at him, he doesn't understand what it means} Don't shoot. Bullets hurt. 222
PLAYERLAYMINE PLAYER LAY MINE Neutral 50 {Curious} Want Dog to fetch bomb-thing? Or not touch? 223
PLAYERTHROWGRENADE PLAYER THROW GRENADE Neutral 50 {Responding to a grenade being thrown, makes howl like a bomb dropping.} Arooooooooo! 224

Conversation Edit

TOPIC TOPIC TEXT / PROMPT EMOTION RESPONSE TEXT #
NVDLC01DogDialogueClinicBark NVDLC01DogDialogueClinicBark Neutral 50 {Confused} People missing heads... make mistake coming here. {slightly eager} Make Dog hungry. {Dog sees some headless corpses laid out on clinic tables.} 225
NVDLC01DogDialogueCloudBark NVDLC01DogDialogueCloudBark Neutral 50 {A little quiet, dismissive} Hnnh. City smells bad in some places, so bad it makes people fall down. 226
NVDLC01DogDialogueGenericIdle NVDLV01DogDialogueGenericIdle Neutral 50 {1st Time, Switching Station, Slight concern} Really dark down here. {Beat} Smell like oil and 'tronics. {These are the lines Dog says randomly, either with the player or alone.} 227
NVDLV01DogDialogueGenericIdle Neutral 50 {1st Time, Clinic} Dog not like this place. Air smells like burnt sparks and blood. 228
NVDLV01DogDialogueGenericIdle Neutral 50 {1st Time, Cafe} {In cafe, stumbling over pronunciation} Cafe. Food place. Maybe something in kitchen? {These are the lines Dog says randomly, either with the player or alone.} 229
NVDLV01DogDialogueGenericIdle Neutral 50 {Cafe} Like it here. {These are the lines Dog says randomly, either with the player or alone.} 230
NVDLV01DogDialogueGenericIdle Neutral 50 {Salida/Puesta Only} When Dog catch a Ghost in plastic, Dog tear him apart so they don't get back up. {These are the lines Dog says randomly, either with the player or alone.} 231
NVDLV01DogDialogueGenericIdle Neutral 50 {Salida/Puesta only, Snffs} Smells like... flesh in plastic... lots of food around here. We should catch some. {These are the lines Dog says randomly, either with the player or alone.} 232
NVDLV01DogDialogueGenericIdle Neutral 50 {Salida/Puesta only} {Worried} Lots of marks on walls from other dead people. They not get far. {These are the lines Dog says randomly, either with the player or alone.} 233
NVDLV01DogDialogueGenericIdle Neutral 50 {Hushed, whispering, looks around} Hope the voice doesn't come back. Mean. Bad. {These are the lines Dog says randomly, either with the player or alone.} 234
NVDLV01DogDialogueGenericIdle Neutral 50 {Rocks on legs} Where is Master? Did he go away? {Apologetic} Dog will be good this time. {These are the lines Dog says randomly, either with the player or alone.} 235
NVDLV01DogDialogueGenericIdle Neutral 50 {Slight disgust} Swallowed something bad. Taste like burnt wires. {These are the lines Dog says randomly, either with the player or alone.} 236
NVDLV01DogDialogueGenericIdle Sad 50 {Himself, sad} Always yell at Dog. Yell at Dog because gets hungry, can't stop it... always need more. {These are the lines Dog says randomly, either with the player or alone.} 237
NVDLV01DogDialogueGenericIdle Neutral 50 {Himself, a little scared} Insides growling. {These are the lines Dog says randomly, either with the player or alone.} 238
NVDLV01DogDialogueGenericIdle Neutral 50 {Himself} So hungry. {These are the lines Dog says randomly, either with the player or alone.} 239
NVDLV01DogDialogueGenericIdle Neutral 50 Don't like this place. Want to go back, back to the Base. {Beat, quiet} Or the Church, miss the Church. {These are the lines Dog says randomly, either with the player or alone.} 240
NVDLV01DogDialogueGenericIdle Neutral 50 {Relaxing} Air in here not burn chest. 241
NVDLV01DogDialogueGenericIdle Neutral 50 :: Mournful whining to self :: {These are the lines Dog says randomly, either with the player or alone.} 242
NVDLV01DogDialogueGenericIdle Neutral 50 :: Stomach rumbling.:: {These are the lines Dog says randomly, either with the player or alone.} 243
NVDLC01DogDialoguePostGalaBad NVDLC01DogDialoguePostGalaBad Neutral 50 Nooooooooooo! {Dog is watching a fireworks display in the sky over the Villa, and he's terrified by the lights and the sounds.} 244
NVDLC01DogDialoguePostGalaBad Neutral 50 :: Howling, frightened. :: {Dog is watching a fireworks display in the sky over the Villa, and he's terrified by the lights and the sounds.} 245
NVDLC01DogDialoguePostGalaBad Neutral 50 Let me out, let me out! {Dog is watching a fireworks display in the sky over the Villa, and he's terrified by the lights and the sounds.} 246
NVDLC01DogDialoguePostGalaBad Neutral 50 Noise hurts, noise {emph} hurts! {Dog is watching a fireworks display in the sky over the Villa, and he's terrified by the lights and the sounds.} 247
NVDLC01DogDialoguePostGalaBad Neutral 50 Streets are hurting my ears! {Dog is watching a fireworks display in the sky over the Villa, and he's terrified by the lights and the sounds.} 248
NVDLC01DogDialoguePostGalaBad Neutral 50 Too bright, too bright. {Dog is watching a fireworks display in the sky over the Villa, and he's terrified by the lights and the sounds.} 249
NVDLC01DogDialoguePostGalaGood NVDLC01DogDialoguePostGalaGood Neutral 50 {Hypnotized by light show in sky} Lights and fire. {Dog is watching a fireworks display in the sky over the Villa, and he's pretty happy about it.} 250
NVDLC01DogDialoguePostGalaGood Neutral 50 {Quiet} Pretty. {Dog is watching a fireworks display in the sky over the Villa, and he's pretty happy about it.} 251
NVDLC01DogDialoguePostGalaGood Neutral 50 {Frowns} Lots of noise. {Dog is watching a fireworks display in the sky over the Villa, and he's pretty happy about it.} 252
NVDLC01DogDialoguePostGalaGood Neutral 50 {Curious} Where is Master? Did Master make fires in the sky? {Dog is watching a fireworks display in the sky over the Villa, and he's pretty happy about it.} 253
NVDLC01DogDialoguePostGalaGood Neutral 50 {At festival} :: Delighted clapping :: {Dog is watching a fireworks display in the sky over the Villa, and he's pretty happy about it.} 254
NVDLC01DogDialoguePreGalaBad NVDLC01DogDialoguePreGalaBad Neutral 50 :: Weeping. :: {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} 255
NVDLC01DogDialoguePreGalaBad Neutral 50 :: Whimpering :: {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} 256
NVDLC01DogDialoguePreGalaBad Neutral 50 :: Howling in frustration :: {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} 257
NVDLC01DogDialoguePreGalaBad Neutral 50 Please let me out. {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} 258
NVDLC01DogDialoguePreGalaBad Neutral 50 Dog is sorry, sorry, sorry. {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} 259
NVDLC01DogDialoguePreGalaBad Neutral 50 What did I do? {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} 260
NVDLC01DogDialoguePreGalaGood NVDLC01DogDialoguePreGalaGood Neutral 50 Where are lights. Dog want to see the lights. {Dog is talking to himself, he's been told to wait and watch for a pretty fireworks display in the sky.} 261
NVDLC01DogDialoguePreGalaGood Neutral 50 Can't wait to see the lights. {Dog is talking to himself, he's been told to wait and watch for a pretty fireworks display in the sky.} 262
NVDLC01DogDialoguePreGalaGood Neutral 50 :: Impatient Growl :: {Dog is talking to himself, he's been told to wait and watch for a pretty fireworks display in the sky.} 263
NVDLC01DogDialoguePreGalaGood Neutral 50 {Scared} Hurry up, Dog doesn't like being here. {Dog is talking to himself, he's been told to wait and watch for a pretty fireworks display in the sky.} 264
NVDLC01DogDialoguePreGalaGood Neutral 50 {Crude rhyme} Got to go... Casin-oooo. {Dog is talking to himself, he's been told to wait and watch for a pretty fireworks display in the sky.} 265
NVDLC01DogDialoguePreGalaGood Neutral 50 Didn't... we do this before? Can't remember. {Dog is talking to himself, he's been told to wait and watch for a pretty fireworks display in the sky.} 266
NVDLC01DogDialoguePreGalaGood Neutral 50 Want show and lights and yelling to start. {Dog is talking to himself, he's been told to wait and watch for a pretty fireworks display in the sky.} 267
NVDLC01DogDialogueVendingBark NVDLC01DogDialogueVendingBark Neutral 50 {Blinks at a vending machine} Pretty circle on machine, {emph} all glowing. 268
NVDLC01DogKitchenBarks NVDLC01DogKitchenBarks Neutral 50 {1 - Sad, sing song} ...going to make casino burn, no more being... {<Script Notes: Dog and God's personality are waging war on each other in these lines - they blend the words as they fight back and forth.>} 269
NVDLC01DogKitchenBarks Neutral 50 {3 - "we"} ...can hear you now. {Beat, cold} Not much longer, not... 270
NVDLC01DogKitchenBarks Neutral 50 {5 - "tired"} ...of putting Dog to sleep, he wakes up in cage, hungry, Dog wants... 271
NVDLC01DogKitchenBarks Neutral 50 {7 - "The reason I have to take control is..."} ...Master. Master set me free, Dog needs to... 272
NVDLC01DogKitchenBarks Neutral 50 {9 - "We both"} ...die. Dog wants to die. Don't care anymore, tired of you, tired of place. Master will... 273
NVDLC01DogKitchenEnd NVDLC01DogKitchenEnd Neutral 50 {1D} Hello? Voice? You there? {Waits, deliver this as a snarl} It's Dog...{confused} ...Dog can hear himself. Voice is... is in cage? Locked. {<Script Notes: This is after God's personality has been buried.>} 274
NVDLC01DogKitchenEnd Neutral 50 {2D - Frowns, building determination} Now Dog speak. Now Dog not afraid. {Beat} And... {frowns} hungry. {Emph} More hungry. {<Script Notes: This is after God's personality has been buried. The end should start sounding dangerous, like it may not have been the right thing to} 275
NVDLC01DogKitchenEnd Neutral 50 {3D - Slightly unsettling here} Dog find food... tear apart food, eat. Chase it down, can't run, feed. Finally, until Dog is full. {<Script Notes: This is after God's personality has been buried. This should be an uh-oh moment, as the player realizes this may not have been a good } 276
NVDLC01DogKitchenGas NVDLC01DogKitchenGas Neutral 50 {Sniffs, slightly confused, to himself} Something... wrong in the air. {<Dog sniffs around noticing a gas valve has been turned off.>} 277
NVDLC01DogKitchenIntercom NVDLC01DogKitchenIntercom Neutral 50 {1 - Sad, sing song} ...going to make casino burn, no more being... 278
NVDLC01DogKitchenIntercom Neutral 50 {3 - "we"} ...can hear you now. {Beat, cold} Not much longer, not... 279
NVDLC01DogKitchenIntercom Neutral 50 {5 - "tired"} ...of putting Dog to sleep, he wakes up in cage, hungry, Dog wants... 280
NVDLC01DogKitchenIntercom Neutral 50 {7 - "The reason I have to take control is..."} ...Master. Master set me free, Dog needs to... 281
NVDLC01DogKitchenIntercom Neutral 50 {9 - "We both"} ...die. Dog wants to die. Don't care anymore, tired of you, tired of place. Master will... 282
NVDLC01DogKitchenSuicide NVDLC01DogKitchenSuicide Anger 10 {About to set fire to the kitchen, killing himself} All fire now. Burn away voice, leave Dog in peace. {<Dog begins muttering about ending it once and for all>} 283
NVDLC01DogKitchenValve NVDLC01DogKitchenValve Neutral 50 {Confused} Why pipe not break. {Puts back into} Pipe. Break. {Frowns, relaxes} Hnh. Leave it, not important. {< Dog notices the valve has been reinforced by the player. "Why won't you break?!" >} 284
NVDLC01DogKitchenValveBroken NVDLC01DogKitchenValveBroken Neutral 50 {Slightly insistent.} Pipe {emph} stay broken. {Fixed a pipe, had just twisted it closed, wants it to stay broken so the gas flow is uninterrupted.} 285
NVDLC01DogKitchenValveBroken Anger 10 {Slightly angry} Pipe needs to behave, or Dog will hurt pipe. {Fixed a pipe, had just twisted it closed, wants it to stay broken so the gas flow is uninterrupted.} 286
NVDLC01DogKitchenValveBroken Happy 10 {Like patting a small child} All better. {Slightly lower} Pipe be good now, keep hissing. {Equivalent of "That's better."} 287

Combat Edit

TOPIC TOPIC TEXT / PROMPT EMOTION RESPONSE TEXT #
AcceptYield AcceptYield Neutral 50 {Confused} Hnnnr? {Shrugs, whatever} Hnnn. 288
Assault Assault Anger 20 {Surprised, then low, threatening growl} Hnnhh? Hrnnnnn. 289
Attack Attack Happy 20 {Eager howl} Hrrhrhhhhnnnh! 290
AvoidThreat AvoidThreat Surprise 20 {Warning howl, pained/surprised} Hhh-hhh-hhhhnnn! 291
Crippled Crippled Pained 20 {Pained cry, crippled} Hhrrnnnnnhhh! 292
Death Death Neutral 50 :: Death cry :: 293
FireExplosive FireExplosive Happy 10 {Chuckling to himself, playfully, as he readies explosive} Hnnnh-Hnnnh-Hnnnh. 294
Flee Flee Fear 20 {Panting, worried} Hnnnh-hnnnh-hnnh. 295
Frenzy Frenzy Neutral 50 Rhhhharrrhhh! 296
HealthHalf HealthHalf Neutral 50 {Sad, in pain} Hrrrrrrn. 297
HealthQuarter HealthQuarter Neutral 50 {Whimpering, in pain} Hnnnhrrrrrhn. 298
Hit Hit Neutral 50 Hnh! 299
KOed KOed Neutral 50 Hnnh. 300
KnockedBack KnockedBack Neutral 50 Hnnhr! 301
NoAmmo NoAmmo Surprise 20 {Confused that gun stopped spitting bullets} Hnnnrh? 302
OnFire OnFire Fear 20 {Howling as on fire, low then builds} Hrnnnnooooo! 303
Poisoned Poison Sad 10 Hnnhrr... air smells bad. {<Watching the player enter a poisonous cloud, warning.>} 304
Poison Sad 10 {To himself} Eyes stinging. {<Watching the player enter a poisonous cloud, warning.>} 305
PowerAttack PowerAttack Neutral 50 {Roar as he smashes something through a wall} Hnnnhhhr! 306
Regenerating Regenerating Sad 10 {Disappointed, no pain = bad} Pain's going away. 307
Steal Steal Neutral 50 {Curious, then low, defensive growl} Hnnnh? Rhnhhhrrrr... 308
UsedDoctorBag UsedDoctorBag Neutral 50 {Just got healed, slightly surprised} Hnh. Better. 309
Wake Wake Neutral 50 {Waking up after getting knocked out} Nnnnnn... eyes went black. 310
Wake Neutral 50 {Waking up after getting knocked out, quiet} Good thing Dog wake up and not other voice. 311
WeaponIneffective WeaponIneffective Neutral 50 {Frustrated howl} Hrhhhnnnhh! 312

Detection Edit

TOPIC TOPIC TEXT / PROMPT EMOTION RESPONSE TEXT #
AlertIdle AlertIdle Neutral 50 {Growls} Hnnnrrrrrrrrrrrr. 313
AlertIdle Neutral 50 {Snarling, knows someone's near by} Hnnnnrrrrrr... 314
AlertToCombat AlertToCombat Anger 20 {Howl on the hunt} Arrrrrroooooooooo! 315
AlertToCombat Anger 20 Rhhhhhhrrrrrrr! 316
AlertToNormal AlertToNormal Disgust 20 {Dismissive grunt} Hnh. 317
CombatToLost CombatToLost Surprise 10 {Frowns} Where are they? Not done yet. 318
CombatToLost Sad 10 {Worried he's going to be punished} Lost them. 319
CombatToNormal CombatToNormal Happy 10 {Hopeful} Do good? Eat now? 320
CombatToNormal Neutral 50 {Affirmative growl} Hnnnrrh, all done, all gone. 321
LostIdle LostIdle Sad 10 Where is the food? 322
LostIdle Sad 10 Dog hungry, please come out. 323
LostToCombat LostToCombat Happy 5 {Rumbling, eager} Food's back. 324
LostToCombat Happy 10 {Eager} Hunt's on. 325
LostToNormal LostToNormal Neutral 50 {Dismissive} Hnnf. 326
NormalToAlert NormalToAlert Surprise 10 {Catches a whiff of something} Hnh? Smell something. 327
NormalToAlert Fear 10 {Under his breath} Something's moving, moving. 328
NormalToCombat StartCombat Happy 10 {Eager, pleased, snarl} Food! 329
StartCombat Happy 10 {Slightly evil, cruel} Dog was getting hungry. 330
StartCombatResponse StartCombatResponse Happy 10 {Eager snarl, on the hunt} Arrrooooooooooohnhrhnhr. 331
StartCombatResponse Happy 10 {Eager snarl, on the hunt} So hungry. 332
StartCombatResponse Happy 10 {Eager, pleased, draw this out} Time to feed. 333

Radio Edit

TOPIC TOPIC TEXT / PROMPT EMOTION RESPONSE TEXT #
NVDLC01RadioDeanAct1 NVDLC01RadioDeanAct1 Neutral 50 {Curious, slow} I don't remember you. Who are you. 334
NVDLC01RadioDeanAct1 Neutral 50 You look like food, smell like food. Dog - hungry. 335
NVDLC01RadioDeanAct1 Neutral 50 {Slow, to himself} Reminds me, keeps the voice out of my head. He can't talk when the pain's howling at me. 336
NVDLC01RadioDeanAct1 Neutral 50 Dog is hungry. {Frowns at Dean} Tired of your voice... when do we eat? 337
NVDLC01RadioDeanAct2 NVDLC01RadioDeanAct2 Neutral 50 {Slow question, starts getting evil} Run from Dog? Dog knows how to hunt. Dog will find you, tear you apart. 338
NVDLC01RadioDeanAct2 Neutral 50 Dog's been shot before, many times. Won't stop me from catching you. 339
NVDLC01RadioDogAct1 NVDLC01RadioDogAct1 Neutral 50 :: Impatient Growl :: {Dog is talking to himself, he's been told to wait and watch for a pretty fireworks display in the sky.} 340
NVDLC01RadioDogAct1 Neutral 50 :: Weeping. :: {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} 341
NVDLC01RadioDogAct1 Neutral 50 :: Whimpering :: {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} 342
NVDLC01RadioDogAct1 Neutral 50 :: Howling in frustration :: {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} 343
NVDLC01RadioDogAct1 Neutral 50 Please let me out. {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} 344
NVDLC01RadioDogAct1 Neutral 50 Dog is sorry, sorry, sorry. {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} 345
NVDLC01RadioDogAct1 Neutral 50 What did I do? {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} 346
NVDLC01RadioDogAct1 Neutral 50 Let me out, let me out! {Dog is watching a fireworks display in the sky over the Villa, and he's terrified by the lights and the sounds.} 347
NVDLC01RadioDogAct1 Neutral 50 {Himself} So hungry. {These are the lines Dog says randomly, either with the player or alone.} 348
NVDLC01RadioDogAct1 Neutral 50 Don't like this place. Want to go back, {quieter} back to the base. {Beat, quiet} Or the Church, miss the Church. {These are the lines Dog says randomly, either with the player or alone.} 349
NVDLC01RadioDogAct1 Neutral 50 {Himself, a little scared} Insides growling. {These are the lines Dog says randomly, either with the player or alone.} 350
NVDLC01RadioDogAct1 Neutral 50 :: Mournful whining to self :: {These are the lines Dog says randomly, either with the player or alone.} 351
NVDLC01RadioDogAct1 Neutral 50 {Hushed, whispering, looks around} Hope the voice doesn't come back. Mean. Bad. {These are the lines Dog says randomly, either with the player or alone.} 352
NVDLC01RadioDogAct1 Neutral 50 {Rocks on legs} Where is Master? Did he go away? {Apologetic} Dog will be good this time. {These are the lines Dog says randomly, either with the player or alone.} 353
NVDLC01RadioDogAct1 Neutral 50 {Slight disgust} Swallowed something bad. Taste like burnt wires. {These are the lines Dog says randomly, either with the player or alone.} 354
NVDLC01RadioDogAct1 Neutral 50 :: Stomach rumbling.:: {These are the lines Dog says randomly, either with the player or alone.} 355
NVDLC01RadioDogAct2 NVDLC01RadioDogAct2 Neutral 50 Where are lights. Dog want to see the lights. {Dog is talking to himself, he's been told to wait and watch for a pretty fireworks display in the sky.} 356
NVDLC01RadioDogAct2 Neutral 50 Can't wait to see the lights. {Dog is talking to himself, he's been told to wait and watch for a pretty fireworks display in the sky.} 357
NVDLC01RadioDogAct2 Neutral 50 :: Impatient Growl :: {Dog is talking to himself, he's been told to wait and watch for a pretty fireworks display in the sky.} 358
NVDLC01RadioDogAct2 Neutral 50 {Scared} Hurry up, Dog doesn't like being here. {Dog is talking to himself, he's been told to wait and watch for a pretty fireworks display in the sky.} 359
NVDLC01RadioDogAct2 Neutral 50 {Crude rhyme} Got to go... Casin-oooo. {Dog is talking to himself, he's been told to wait and watch for a pretty fireworks display in the sky.} 360
NVDLC01RadioDogAct2 Neutral 50 Didn't... we do this before? Can't remember. {Dog is talking to himself, he's been told to wait and watch for a pretty fireworks display in the sky.} 361
NVDLC01RadioDogAct2 Neutral 50 Want show and lights and yelling to start. {Dog is talking to himself, he's been told to wait and watch for a pretty fireworks display in the sky.} 362
NVDLC01RadioDogAct2 Neutral 50 :: Weeping. :: {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} 363
NVDLC01RadioDogAct2 Neutral 50 :: Whimpering :: {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} 364
NVDLC01RadioDogAct2 Neutral 50 :: Howling in frustration :: {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} 365
NVDLC01RadioDogAct2 Neutral 50 Please let me out. {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} 366
NVDLC01RadioDogAct2 Neutral 50 Dog is sorry, sorry, sorry. {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} 367
NVDLC01RadioDogAct2 Neutral 50 What did I do? {Dog is talking to himself, he's been caged in a location, and he's scared and frightened.} 368
NVDLC01RadioDogAct2 Neutral 50 {Hypnotized by light show in sky} Lights and fire. {Dog is watching a fireworks display in the sky over the Villa, and he's pretty happy about it.} 369
NVDLC01RadioDogAct2 Neutral 50 {Quiet} Pretty. {Dog is watching a fireworks display in the sky over the Villa, and he's pretty happy about it.} 370
NVDLC01RadioDogAct2 Neutral 50 {Frowns} Lots of noise. {Dog is watching a fireworks display in the sky over the Villa, and he's pretty happy about it.} 371
NVDLC01RadioDogAct2 Neutral 50 {Curious} Where is Master? Did Master make fires in the sky? {Dog is watching a fireworks display in the sky over the Villa, and he's pretty happy about it.} 372
NVDLC01RadioDogAct2 Neutral 50 {At festival} :: Delighted clapping :: {Dog is watching a fireworks display in the sky over the Villa, and he's pretty happy about it.} 373
NVDLC01RadioDogAct2 Neutral 50 Nooooooooooo! {Dog is watching a fireworks display in the sky over the Villa, and he's terrified by the lights and the sounds.} 374
NVDLC01RadioDogAct2 Neutral 50 :: Howling, frightened. :: {Dog is watching a fireworks display in the sky over the Villa, and he's terrified by the lights and the sounds.} 375
NVDLC01RadioDogAct2 Neutral 50 Let me out, let me out! {Dog is watching a fireworks display in the sky over the Villa, and he's terrified by the lights and the sounds.} 376
NVDLC01RadioDogAct2 Neutral 50 Noise hurts, noise {emph} hurts! {Dog is watching a fireworks display in the sky over the Villa, and he's terrified by the lights and the sounds.} 377
NVDLC01RadioDogAct2 Neutral 50 Streets are hurting my ears! {Dog is watching a fireworks display in the sky over the Villa, and he's terrified by the lights and the sounds.} 378
NVDLC01RadioDogAct2 Neutral 50 Too bright, too bright. {Dog is watching a fireworks display in the sky over the Villa, and he's terrified by the lights and the sounds.} 379
NVDLC01RadioDogAct3 NVDLC01RadioDogAct3 Neutral 50 {1D} Hello? Voice? You there? {Waits, deliver this as a snarl} It's Dog...{confused} ...Dog can hear himself. Voice is... is in cage? Locked. {<Script Notes: This is after God's personality has been buried.>} 380
NVDLC01RadioDogAct3 Neutral 50 {2D - Frowns, building determination} Now Dog speak. Now Dog not afraid. {Beat} And... {frowns} hungry. {Emph} More hungry. {<Script Notes: This is after God's personality has been buried. The end should start sounding dangerous, like it may not have been the right thing to} 381
NVDLC01RadioDogAct3 Neutral 50 {3D - Slightly unsettling here} Dog find food... tear apart food, eat. Chase it down, can't run, feed. Finally, until Dog is full. {<Script Notes: This is after God's personality has been buried. This should be an uh-oh moment, as the player realizes this may not have been a good } 382
NVDLC01RadioDogAct3 Neutral 50 {1 - Sad, sing song} ...going to make casino burn, no more being... {<Script Notes: Dog and God's personality are waging war on each other in these lines - they blend the words as they fight back and forth.>} 383
NVDLC01RadioDogAct3 Neutral 50 {3 - "we"} ...can hear you now. {Beat, cold} Not much longer, not... 384
NVDLC01RadioDogAct3 Neutral 50 {5 - "tired"} ...of putting Dog to sleep, he wakes up in cage, hungry, Dog wants... 385
NVDLC01RadioDogAct3 Neutral 50 {7 - "The reason I have to take control is..."} ...Master. Master set me free, Dog needs to... 386
NVDLC01RadioDogAct3 Neutral 50 {9 - "We both"} ...die. Dog wants to die. Don't care anymore, tired of you, tired of place. Master will... 387

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