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NCR policeman

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NCR policeman
Fo2 NCR policemen
Biography
raceHuman
sexMale
affiliationNCR
roleLaw enforcement
locationNCR Town
Gameplay
appearancesFallout 2
Statistics
base SPECIAL7 ST, 7 PE, 6 EN, 5 CH, 4 IN, 7 AG, 5 LK (male)
6 ST, 7 PE, 6 EN, 5 CH, 5 IN, 7 AG, 5 LK
derived statsHit Points: 94 (74)
Experience Points: 250
Armor Class: 27
Action Points: 10 (8)
Carry Weight: 200 (175)
Melee Damage: 2 (1)
Sequence: 14
Healing rate: 2
tag skillsSmall Guns: 115 (85)
Big Guns: 115 (65)
Energy Weapons: 115 (85)
Unarmed: 85 (90)
Melee Weapons: 90 (85)
Throwing: 70
prototype id00000137 (male)
00000138 (female)
dialogue fileSccop.msg
 
Gametitle-FO2
Gametitle-FO2

NCR policemen are police officers and guardsmen in NCR in 2241.

BackgroundEdit

These men police the NCR and make sure that it remains peaceful. To help them enforce the peace, they carry a Pancor Jackhammer.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
Talking head: noIcon cross
Merchant: noIcon cross
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: noIcon cross

Other interactionsEdit

They will warn the Chosen One to holster his weapons and the weapons of his companions. Ignoring this warning will make them hostile.

InventoryEdit

Apparel Weapon Other items
Police outfit Pancor Jackhammer $
Stimpak
10-20 12 gauge shotgun shells

AppearancesEdit

NCR policemen only appear in Fallout 2.

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