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{{for|similar named characters|NCR trooper MP}} |
{{for|similar named characters|NCR trooper MP}} |
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− | {{Bug Verification Project}} |
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{{Infobox character |
{{Infobox character |
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|games =FNV |
|games =FNV |
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|image =NCRMilitaryPolice.png |
|image =NCRMilitaryPolice.png |
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|race =[[Human]] |
|race =[[Human]] |
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− | | |
+ | |sex =Male<br />Female |
− | |affiliation =[[New California Republic|NCR]] |
+ | |affiliation =[[New California Republic Army|NCR Army]] |
|role =Military police |
|role =Military police |
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|location =[[NCR Military Police HQ]]<br />[[Camp Forlorn Hope]] |
|location =[[NCR Military Police HQ]]<br />[[Camp Forlorn Hope]] |
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+ | |actor =[[Jesse Burch]], [[Emerson Brooks]] (male) |
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− | |quests = |
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+ | |dialogue =[[VStreetNCREmbassyGuard01.txt]] |
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− | |alignment = |
+ | |alignment =Neutral |
|special ='''Default''':<br />{{SPECIAL|5,5,5,5,5,5,5}}<br />'''Embassy Guard''':<br />{{SPECIAL|7,6,7,3,4,5,3}}<br />'''Hoover Dam''':<br />{{SPECIAL|5,5,5,5,5,5,5}} |
|special ='''Default''':<br />{{SPECIAL|5,5,5,5,5,5,5}}<br />'''Embassy Guard''':<br />{{SPECIAL|7,6,7,3,4,5,3}}<br />'''Hoover Dam''':<br />{{SPECIAL|5,5,5,5,5,5,5}} |
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|tag skills ='''Default''':<br />[[Explosives]]: 46<br />[[Melee Weapons]]: 46<br />[[Guns]]: 46<br />'''Embassy Guard''':<br />[[Explosives]]: 59<br />[[Melee Weapons]]: 56<br />[[Guns]]: 57<br />[[Unarmed]]: 66<br />'''Hoover Dam''':<br />[[Explosives]]: 66<br />[[Melee Weapons]]: 66<br />[[Guns]]: 66<br /> |
|tag skills ='''Default''':<br />[[Explosives]]: 46<br />[[Melee Weapons]]: 46<br />[[Guns]]: 46<br />'''Embassy Guard''':<br />[[Explosives]]: 59<br />[[Melee Weapons]]: 56<br />[[Guns]]: 57<br />[[Unarmed]]: 66<br />'''Hoover Dam''':<br />[[Explosives]]: 66<br />[[Melee Weapons]]: 66<br />[[Guns]]: 66<br /> |
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|level ='''Default''':<br />5<br />'''Embassy Guard''':<br />8<br />'''Hoover Dam''':<br />10 |
|level ='''Default''':<br />5<br />'''Embassy Guard''':<br />8<br />'''Hoover Dam''':<br />10 |
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|derived ='''Default''':<br />[[Hit Point]]s: 50<br />[[Damage Threshold|DT]]: 12<br />'''Embassy Guard''':<br />[[Hit Point]]s: 85<br />[[Damage Threshold|DT]]: 12<br />'''Hoover Dam''':<br />[[Hit Point]]s: 75<br />[[Damage Threshold|DT]]: 12 |
|derived ='''Default''':<br />[[Hit Point]]s: 50<br />[[Damage Threshold|DT]]: 12<br />'''Embassy Guard''':<br />[[Hit Point]]s: 85<br />[[Damage Threshold|DT]]: 12<br />'''Hoover Dam''':<br />[[Hit Point]]s: 75<br />[[Damage Threshold|DT]]: 12 |
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− | |baseid = |
+ | |baseid ={{ID|}} |
|refid = |
|refid = |
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}}{{Games|FNV}} |
}}{{Games|FNV}} |
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+ | {{Rotating content |
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⚫ | '''NCR military police''' are [[NCR trooper]]s serving as military police, patrolling around the [[New Vegas Strip]] and guarding the [[NCR Embassy]]. Units named '''NCR MP''' can be found maintaining order at [[Camp Forlorn Hope]], as well as at [[Hoover Dam]] during [[President Kimball]]'s speech. |
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+ | |content1={{Quotation|...The usual. Troopers getting drunk and causing problems. Like that's a surprise to anyone. Hell, I plan on getting drunk once I'm done with my shift. Maybe even head over to Gomorrah for a good time.}}[[File:FNV_NCRtrooperMP TheUsual.ogg|noicon|135px|center]] |
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+ | |content2={{Quotation|This is the NCR Embassy. Our little slice of heaven on the Strip.}}[[File:FNV_NCRTrooperMP_SliceOfHeaven.ogg|noicon|135px|center]] |
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+ | |content3={{Quotation|You hear about the girls dancing in the fountain? What I wouldn't give to see that show.}}[[File:FNV_NCRTrooperMP HearAboutGirls.ogg|noicon|135px|center]] |
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+ | }} |
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+ | |||
⚫ | '''NCR military police''' are [[NCR trooper]]s serving as military police, patrolling around the [[New Vegas Strip]] and guarding the [[NCR Embassy]]. Units named '''NCR trooper MP''' can be found maintaining order at [[Camp Forlorn Hope]], as well as at [[Hoover Dam]] during [[President Kimball]]'s speech. |
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NCR military police are equipped exclusively with [[Cattle prod (Fallout: New Vegas)|cattle prod]]s, and can see through disguises. Their jurisdiction includes internal affairs and intelligence, as well as guarding important NCR figure-heads. Lieutenant [[Carrie Boyd]] is a leading member of the NCR military police. |
NCR military police are equipped exclusively with [[Cattle prod (Fallout: New Vegas)|cattle prod]]s, and can see through disguises. Their jurisdiction includes internal affairs and intelligence, as well as guarding important NCR figure-heads. Lieutenant [[Carrie Boyd]] is a leading member of the NCR military police. |
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==Background== |
==Background== |
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− | The NCR military police found guarding the NCR Embassy are marginally stronger than those patrolling the [[New Vegas Strip]], and also are trained in [[unarmed]] combat. The military police at the embassy drop [[NCR dogtag]]s when killed, unlike their counterparts. NCR MPs at Hoover Dam are marginally stronger than any of the other NCR military police presences, and are also equipped with combat knives rather than cattle prods. |
+ | The NCR military police found guarding the NCR Embassy are marginally stronger than those patrolling the [[New Vegas Strip]], and also are trained in [[unarmed]] combat. The military police at the embassy drop [[NCR dogtag]]s when killed, unlike their counterparts. NCR MPs at Hoover Dam are marginally stronger than any of the other NCR military police presences, and are also equipped with combat knives rather than cattle prods. While NCR MPs at Camp Forlorn Hope are equipped with 10mm pistols, giving them an advantage in range. |
==Interactions with the player character== |
==Interactions with the player character== |
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<nowiki>*</nowiki> Only NCR MPs at Hoover Dam are equipped with combat knives instead of cattle prods. |
<nowiki>*</nowiki> Only NCR MPs at Hoover Dam are equipped with combat knives instead of cattle prods. |
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<br /><nowiki>**</nowiki> Only NCR MPs at Camp Forlorn Hope carry 10mm pistols. |
<br /><nowiki>**</nowiki> Only NCR MPs at Camp Forlorn Hope carry 10mm pistols. |
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+ | |||
+ | ==Notable quotes== |
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+ | {{Notable content |
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+ | |{{Inline quote|...The usual. Troopers getting drunk and causing problems. Like that's a surprise to anyone. Hell, I plan on getting drunk once I'm done with my shift. Maybe even head over to Gomorrah for a good time.|sound=FNV_NCRtrooperMP TheUsual.ogg}} |
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+ | |{{Inline quote|This is the NCR Embassy. Our little slice of heaven on the Strip.|sound=FNV_NCRTrooperMP_SliceOfHeaven.ogg}} |
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+ | |{{Inline quote|You hear about the girls dancing in the fountain? What I wouldn't give to see that show.|sound=FNV_NCRTrooperMP HearAboutGirls.ogg}} |
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+ | }} |
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==Appearances== |
==Appearances== |
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− | NCR military police appears in ''[[Fallout: New Vegas]]''. |
+ | NCR military police appears only in ''[[Fallout: New Vegas]]''. |
==Bugs== |
==Bugs== |
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− | * {{Platforms|xbox360|pc}} They may randomly became hostile to the courier when inside the NCR Embassy, despite having good NCR and good Strip Reputation. Killing them when they are hostile causes you to lose Strip reputation despite them attacking you first. This may be triggered by wearing an NCR disguise and using the monorail at Camp McCarran to gain access to the strip for the very first time (Unconfirmed). It could also be triggered by entering the strip by any means other than having 2000 caps therefore not making it a bug at all.(Mick and Ralph's passport, |
+ | * {{Platforms|xbox360|pc}} They may randomly became hostile to the courier when inside the NCR Embassy, despite having good NCR and good Strip Reputation. Killing them when they are hostile causes you to lose Strip reputation despite them attacking you first. This may be triggered by wearing an NCR disguise and using the [[monorail]] at Camp McCarran to gain access to the strip for the very first time (Unconfirmed). It could also be triggered by entering the strip by any means other than having 2000 caps therefore not making it a bug at all.(Mick and Ralph's passport, monorail, etc.). A solution to this is to run into Vault 21 and kill them there, as you won't lose any Strip Fame, or the Securitrons won't attack you. {{Verify|verified}} |
− | * {{Platforms|pc}} The base id might spawn [[cazador]]es occasionally. |
+ | * {{Platforms|pc}} The base id might spawn [[cazador]]es occasionally. {{Verify|verified}} |
+ | * {{Platforms|pc}} A MP may approach you in the embassy after completing [[Things That Go Boom]] and become hostile after talking to you (he says it is "a surprise to see you on the strip and no one fucks with the NCR and gets away with it" etc.), even if you are idolized by both the NCR and the Strip. He may even spawn outside of the Strip, for example Westside. {{Verify|verified}} |
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+ | |||
+ | ==Gallery== |
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+ | <gallery widths=220> |
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+ | NCR military police Embassy.jpg|The MP guarding the [[NCR Embassy]] |
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+ | </gallery> |
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{{Navbox New Vegas}} |
{{Navbox New Vegas}} |
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⚫ | |||
⚫ | |||
[[Category:Fallout: New Vegas human characters]] |
[[Category:Fallout: New Vegas human characters]] |
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⚫ | |||
+ | [[Category:New California Republic Army characters]] |
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⚫ | |||
[[ru:Военный полицейский НКР]] |
[[ru:Военный полицейский НКР]] |
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+ | [[de:RNK-Feldjäger]] |
Revision as of 04:31, 2 August 2015
For similar named characters, see NCR trooper MP. |
NCR military police are NCR troopers serving as military police, patrolling around the New Vegas Strip and guarding the NCR Embassy. Units named NCR trooper MP can be found maintaining order at Camp Forlorn Hope, as well as at Hoover Dam during President Kimball's speech.
NCR military police are equipped exclusively with cattle prods, and can see through disguises. Their jurisdiction includes internal affairs and intelligence, as well as guarding important NCR figure-heads. Lieutenant Carrie Boyd is a leading member of the NCR military police.
Background
The NCR military police found guarding the NCR Embassy are marginally stronger than those patrolling the New Vegas Strip, and also are trained in unarmed combat. The military police at the embassy drop NCR dogtags when killed, unlike their counterparts. NCR MPs at Hoover Dam are marginally stronger than any of the other NCR military police presences, and are also equipped with combat knives rather than cattle prods. While NCR MPs at Camp Forlorn Hope are equipped with 10mm pistols, giving them an advantage in range.
Interactions with the player character
Interactions overview
Interactions | ||
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This character is essential. Essential characters cannot be killed. | ||
This character is a permanent companion. They grant the - perk. | ||
This character is a temporary companion. | ||
This character starts quests. |
- | |
This character is involved in quests. |
- | |
This character is a doctor. |
| |
This character is a merchant. | Sells: - | -|
This character can repair items. | Max Repair condition: - | |
This character can modify weapons. |
- | |
This character rents beds. | -. |
Other interactions
A few of the NCR military police will either attack the Courier or make him/her give them 200 caps, depending on if you encounter them on the Strip or in the Wasteland. This only happens if the Courier has a bad reputation with the NCR. If the Courier kills them, he/she will still gain NCR infamy, along with turning other NCR soldiers and citizens around him/her hostile.
Inventory
Apparel | Weapon | Other items | On death |
---|---|---|---|
MP outfit and helmet | Cattle prod Combat knife* and 10mm pistol** |
NCR dogtag |
* Only NCR MPs at Hoover Dam are equipped with combat knives instead of cattle prods.
** Only NCR MPs at Camp Forlorn Hope carry 10mm pistols.
Notable quotes
- "...The usual. Troopers getting drunk and causing problems. Like that's a surprise to anyone. Hell, I plan on getting drunk once I'm done with my shift. Maybe even head over to Gomorrah for a good time."
- "This is the NCR Embassy. Our little slice of heaven on the Strip."
- "You hear about the girls dancing in the fountain? What I wouldn't give to see that show."
Appearances
NCR military police appears only in Fallout: New Vegas.
Bugs
- monorail at Camp McCarran to gain access to the strip for the very first time (Unconfirmed). It could also be triggered by entering the strip by any means other than having 2000 caps therefore not making it a bug at all.(Mick and Ralph's passport, monorail, etc.). A solution to this is to run into Vault 21 and kill them there, as you won't lose any Strip Fame, or the Securitrons won't attack you. [verified] They may randomly became hostile to the courier when inside the NCR Embassy, despite having good NCR and good Strip Reputation. Killing them when they are hostile causes you to lose Strip reputation despite them attacking you first. This may be triggered by wearing an NCR disguise and using the
- cazadores occasionally. [verified] The base id might spawn
- Things That Go Boom and become hostile after talking to you (he says it is "a surprise to see you on the strip and no one fucks with the NCR and gets away with it" etc.), even if you are idolized by both the NCR and the Strip. He may even spawn outside of the Strip, for example Westside. [verified] A MP may approach you in the embassy after completing