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NCR guard

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Gametitle-VB
Gametitle-VB
Gametitle-VBThe following is based on Van Buren and has not been confirmed by canon sources.

NCR guards are guards at the Bloomfield Space Center in 2253.

BackgroundEdit

These are the NCR soldiers who accompanied Dr. Presper, and helped launch the Doc and his men to B.O.M.B.-001.

Over a small amount of time, they established an "understanding" of sorts with the Rusty Hooks. The NCR would let them live at the base in peace, and the Rusty Hooks would not bother the NCR guards. In addition, the Rusty Hooks would try to prevent anyone from accessing the facilities, and the NCR guards would help the Rusty Hooks if anyone tried to overtake them.[1]

Daily scheduleEdit

They hover around the launch pad making sure no one messes with the space rocket, the turrets, and the security robots.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
New Plague Carrier: noIcon cross
Merchant: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: noIcon cross

Other interactionsEdit

NCR guards will be encountered outside the airlock at the B.O.M.B.-001 command center if the Prisoner chooses not sneak past the security robots.[2]

InventoryEdit

Apparel Weapon Other items On death
Combat armor Rifle
Grenade
-

AppearancesEdit

NCR guards were to appear only in Van Buren, the canceled Fallout 3 by Black Isle Studios.

ReferencesEdit

  1. Bloomfield Space Center design document/3 - NCR Guards
  2. B.O.M.B.-001 design document/1 - Overview

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