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Gametitle-FO2
Gametitle-FO2

Greetings, stranger. Come to do business with NCR, have you?

The NCR gate guard stands guard over the gate in NCR town in 2241.

BackgroundEdit

He watches the gate and warns any person with a weapon to holster it, since it is the law of the town.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
Talking head: noIcon cross
Merchant: noIcon cross
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: noIcon cross

Other interactionsEdit

  • He will warn the Chosen One to put any weapons before going to town. If refused constantly, the guard will turn hostile.
  • He will only let people in during the night if they asked the guard captain first.

InventoryEdit

Apparel Weapon Other items
Combat armor Combat shotgun $40
Stimpak
12 gauge shotgun shell x40

AppearancesEdit

The NCR gate guard appears only in Fallout 2.