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NCR Ranger safehouse

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NCR Ranger safehouse
NCR Ranger Safehouse
Icon settlement small
Site
NCR Ranger Safehouse loc
map markerNCR Ranger Safehouse
People
factionsNCR Rangers
ownersRanger Gomez
Other actors
creaturesOutside:
Radscorpions
Deathclaws
Technical
cell nameSafehouseNCRINT (interior)
SafehouseNCR (exterior)
ref id001592e5 (interior)
000dac90 (exterior)
 
Gametitle-FNV
Gametitle-FNV

The NCR Ranger safehouse is a location in the Mojave Wasteland, located east of Junction 15 Railway Station and north-west of Black Mountain. The safehouse is hidden in a rock face, and requires a key to enter. The key can be received from Colonel James Hsu at Camp McCarran after gaining a reputation of Liked with the New California Republic (NCR).

Layout

The region around the safehouse is heavily infested by deathclaws and radscorpions. An NCR ranger named Gomez visits the safehouse occasionally, and the player can request a small amount of a specific ammunition type from her every few days.

The entrance is a cave, which leads to a door that enters the safehouse. There are three rooms inside the safehouse: a dining room (which contains a reloading bench, a bar with bar stools in front of it, and a water fountain which gives 2 HP and zero rads), a bedroom (seven usable beds, seven footlockers, and two lockers) and a generator room for the electricity (two empty racks of shelves).

Notes

  • While the location is called NCR Ranger safehouse, the key is called NCR safehouse key.
  • It is not safe to store food or weapons outside containers in the safehouse as Ranger Gomez may pick them up.
  • As with the other safehouses, most, if not all the items from the safehouse are in poor condition.
  • The rear of the inner building displays the 'Lamp Light Caverns' Sign from Fallout 3. (Visible only through no-clip)
  • The safest way of approaching the safehouse is usually via REPCONN Headquarters.
  • When fast-traveling to the safehouse a super mutant may spawn at the door and attack.

Bugs

  • pcIcon pc ps3Icon ps3 xbox360Icon xbox360 Weapons and armor sometimes do not appear inside the safehouse at all. Possible Fix - the content seems to be linked to the patch update (same one which has bug preventing sending companions to Lucky 38). If you update before entering, clear the place of all the loot then leave the safehouse (i.e. back into wasteland) then resave and clear the update cache, you should have all the loot still.
  • pcIcon pc xbox360Icon xbox360 Ranger Gomez sometimes appears unconscious when you enter the safehouse. Be warned, do not kill her or touch her. If you do, she will disappear, and the NCR will shoot at you, even if you're Idolized, or wearing NCR armor. Avoid touching her, and enter through the second door. Sleep in one of the beds for twenty-four hours. Gomez should return to normal.
  • xbox360Icon xbox360 After discovering the location, an NCR sergeant and an NCR soldier may come and talk to you. Afterward, when fast-travelling to the NCR Ranger safehouse, the door can be locked with no option to do anything, and the rocks along the path will not be solid.
  • xbox360Icon xbox360 ps3Icon ps3 After taking NCR armor in the building, putting it on, and leaving with it, your reputation with the NCR may reset to Neutral even after you take the armor off. This can be fixed by raising or lowering your reputation with any faction.
  • pcIcon pc xbox360Icon xbox360 When fast traveling to the safehouse, sometimes the ability to enter it will disappear. The door will still be present but there will be no option to interact with it, the door will not even be solid. Reloading a save can fix the problem.
  • pcIcon pc ps3Icon ps3 Occasionally a single Legion Assassin will be waiting inside the cave when the player character enters for the first time.

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