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This is the transcript of a dialogue or message file, a file which contains the dialogue of a non-player character in a given game or ingame messages related to scripts and items.
 
Gametitle-FO2
Gametitle-FO2

New Reno Helicopter Script Map.

Transcript

# 0. QUICK LOOK, BOXES (WTG)
{100}{}{You see several crates filled with chemicals.}
# 0. LOOK, BOXES (WTG)
{150}{}{You see several crates filled with chemicals. You can't identify the chemicals, but they have been packed *very* carefully.}
# 1. QUICK LOOK, VERTIBIRD (WTG)
{175}{}{You see a Vertibird.}
# 1. QUICK LOOK, VERTIBIRD (WTG)
{199}{}{You see a Vertibird...an advanced form of helicopter. Unfortunately, you have no idea how to operate it. }
# 2. NORMAL ACTION SEQUENCE (WTG)
{200}{}{(These guys give me the creeps...)}
{000}{}{(Shut up. Here they come.)}
{000}{}{*Zztttt* Do you have the cargo we requested? *Zzzttt**}
{000}{}{Yes, the chemicals are all here. You can check them if you like.}
{000}{}{*Zztttt* That will not be necessary. *Zzzttt**}
{000}{}{*Zztttt* You know what will happen if the chemicals do not meet the specifications we requested.
*Zzzttt**}
{000}{}{Right, of course. Uh, and you brought the lightbringers...?}
{000}{}{*Zztttt* The laser weapons are in our cargo bay. *Zzzttt**}
{000}{}{*Zztttt* To insure your cooperation, we will transmit the arming sequence for them once the chemicals are loaded. *Zzzttt**}
{000}{}{Uh...well...all right then. Load her up, boys --}
{000}{}{*Zztttt* No. *Zzzttt**}
{000}{}{*Zztttt* We will load the cargo. *Zzzttt**}
{000}{}{Uh, right...right. Of course. Give them room, boys.}
{000}{}{All right; we're good here. The rest of you guards...you, too, newbie...head back to Reno. We'll meet up with you.}
# 3. FLOAT SEQUENCE: INTRUDER (WTG)
{250}{}{Look! Someone's been watching us!}
{000}{}{Kill them!}
{000}{}{Looks like we got us a spy...!}
{000}{}{*Zztttt* Mission aborted. Cargo failsafe sequence engaged. *Zzzttt**}
{000}{}{*Zztttt* Terminate hostiles, then return to base. *Zzzttt**}
# 4. FLOAT SEQUENCE: OUT OF POSITION WARNING (WTG)
{300}{}{Don't get near those armored fellas. They'll carve you up.}
{000}{}{Get back in position.}
{000}{}{Stop twitching...those armored guys don't like it much.}
# 5. FLOAT SEQUENCE: OUT OF POSITION, FINAL (WTG)
{350}{}{Dammit! What are you doing, dipshit?!}
{000}{}{Get back to your post! What the hell are you do --?!}
{000}{}{*Zztttt* Mission aborted. Cargo failsafe sequence engaged. *Zzzttt**}
{000}{}{*Zztttt* Terminate hostiles, then return to base. *Zzzttt**}
# 6. VERTIBIRD SEQUENCE: (WTG)
{400}{}{[Looks like there is a door. Open it and climb in?]}
{000}{}{Yup}
{000}{}{Wander off}
{000}{}{Board the Vertibird.}
{000}{}{Leave it alone.}
# 7. VERTIBIRD: TAKE OFF (7)
{450}{}{[The door seals behind you, and the Vertibird takes off! You can't open the door!]}
{000}{}{Uh-oh}
{000}{}{Oh, shit...}
# 8. DISPLAY TEXT: BOXES (WTG)
{500}{}{These crates are filled with heavy metal canisters. Judging from the care packing them, you suspect that they contain some sort of hazardous chemicals. }

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