For the perk, see Mysterious Stranger. |
The Mysterious Stranger is the individual that might appear if the player character has the Mysterious Stranger perk. He/she lends a helping hand in battles.
Background
The Mysterious Stranger in Fallout 3 and Fallout: New Vegas is heavily implied to be the father of The Lonesome Drifter. In speech, the Drifter will state that his father was a "mysterious" man, and that he was a "stranger" to his own family. The word mysterious appears right above stranger in the dialogue box. The Drifter carries a unique .44 Magnum, which can be acquired by the Courier, that looks remarkably like the Mysterious Stranger's .44 Magnum; and when drawing it, the same guitar notes that are heard when the Mysterious Stranger shows up are played, and a chord is played when the weapon is holstered. As of Fallout 4, the Mysterious Stranger is currently being investigated by Nick Valentine, who has made note of his several appearances in other games of the series, and attempts to apprehend him when he appears.
Interactions with the player character
Fallout, Fallout 2
Interactions | ||
---|---|---|
This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character has a talking head. | ||
This character starts quests. |
no | |
This character is involved in quests. |
no | |
This character is a doctor. | ||
This character is a merchant. | Sells: no | |
This character can modify weapons. |
no | |
This character is allied with the following faction(s). |
no |
Other interactions
There is a chance that Mysterious Stranger will appear as a temporary ally during random encounters.
Fallout 3, Fallout: New Vegas
Interactions | ||
---|---|---|
This character is essential. Essential characters cannot be killed. | ||
This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character starts quests. |
- | |
This character is involved in quests. |
- | |
This character is a doctor. |
| |
This character is a merchant. | Sells: - | -|
This character can repair items. | Max Repair condition: - | |
This character rents beds. | -. | |
This character drops an ear upon death (Contract Killer). | ||
This character drops a finger upon death (Lawbringer). | ||
This character can be enslaved with the Mesmetron. |
Other interactions
The Mysterious Stranger will appear out of nowhere to assist in battle by finishing off enemies. After the V.A.T.S. sequence finishes, he will disappear in a similarly abrupt manner.
Fallout Shelter
The Mysterious Stranger appears in vault rooms or elevators. He does not aid in battles, but may appear in the vault regardless of if the vault is experiencing an incident. When selected, he disappears and the vault is awarded a random amount of caps. He must be tapped on to receive the caps. If any rooms are not powered he will not appear, even when the sound effect occurs. Finding him five times is one of the Objectives.
Inventory
Fallout, Fallout 2
Apparel | Weapon | Other items |
---|---|---|
Levels 9-14: leather armor Levels 15-18: Combat leather jacket Levels 19-22 metal armor Levels 23-26: combat armor Levels 27-99: power armor |
Levels 9-13: hunting rifle or FN FAL Levels 14-19: assault rifle or combat shotgun Levels 20-26: laser rifle or H&K CAWS Levels 27-99: H&K G11 |
- |
Fallout 3, Fallout: New Vegas
Apparel | Weapon | Other items |
---|---|---|
Mysterious Stranger outfit and hat | Mysterious Stranger's .44 Magnum | - |
Fallout 4
Apparel | Weapon | Other items |
---|---|---|
Dirty fedora Dirty yellow trench coat |
.44 pistol | Pack of cigarettes .44 round |
Notes
Fallout 3, Fallout: New Vegas
- A short guitar riff will play whenever the Stranger holsters or unholsters his weapon, as does the Mysterious Magnum.
- He circles around the enemy shooting several times.
- He can appear in water, and swim around. He will not shoot when this occurs.
- In Fallout 3 and Fallout: New Vegas, The Mysterious Stranger has a unique .44 Magnum; Mysterious Stranger's .44 magnum that can only be obtained via console commands. It deals up to 9000 damage, making it one of the strongest weapons in both games.
Fallout 3
- During the add-on Mothership Zeta, having the Mysterious Stranger perk opens up a unique dialogue option with Somah. "Maybe, if we're lucky, a friend of mine will show up to help us." To which she responds with confusion.
- There have been cases of the stranger making movie-like entrances and exits. An example is on the Anacostia Crossing escalators near Rivet City; he will walk up the escalators and shoot the enemy. [citation needed]
- The Fallout 3 Official Game Guide refers to his name being Farmer.
Fallout: New Vegas
- He seems to have a son, The Lonesome Drifter, who wanders around the wasteland looking for his father.
Fallout 4
- Unlike Fallout 3 and Fallout: New Vegas, The Mysterious Stranger no longer appears to be asian. He now also sports a mustache, appears older, and has his coat buttoned shut rather than being tied shut.
- The Mysterious Stranger isn't bearing a Mysterious Stranger's .44 magnum as he did before in Fallout 3 and Fallout: New Vegas. Instead he uses the standard issue .44 Magnum and possesses a special and unique perk, named "Mysterious Stranger Damage", which increases all the damage stats on all weapons except melee weapons. It can be obtained only through console commands using player.addperk 00188AAA.
- The riff alerting to his upcoming presence is considerably different to previous games.
- Nick Valentine is trying to arrest the Mysterious Stranger. Nick has a short log containing everything he knows about the Stranger in his office, and if the player has Nick as a companion while the Stranger appears, Nick will exclaim in frustration as the Stranger slips away.
Appearances
The Mysterious Stranger appears in Fallout, Fallout 2, Fallout 3 and all its add-ons, Fallout: New Vegas and all its add-ons and Fallout 4, making him the only character to appear in all canon Fallout games. He also appears in Fallout Shelter.
Behind the scenes
The Mysterious Stranger is inspired by the trenchcoat-clad figures of 1940's and 1950's film noir.
Bugs
Fallout 3, Fallout: New Vegas
- This may also happen if your target is swimming as he will not be able to draw his weapon and will swim around possibly rendering you stuck in V.A.T.S.
If the Mysterious Stranger appears and there is a wall or other obstacle between him and his target, he will not take a shot. This will sometimes lead to you being stuck in V.A.T.S. permanently, necessitating a reload of an earlier save. [verified]
- If the enemy is near a cliff and a weapon is used that knocks them off it without killing them, the Stranger may spawn in the air off the cliff and fall to his "death" as a result. As he is an "essential" character he will be rendered unconscious and the "Mysterious Stranger is unconscious" message will appear on screen like any other essential non-player character. This will not prevent him from appearing to aid the player at a later date. [verified]
- You can sometimes knock the Mysterious Stranger unconscious if you attack a nearby enemy in V.A.T.S. with an explosive such as a grenade. [verified]
- After the Mysterious Stranger has killed his target, there may be a considerable delay in V.A.T.S. before he goes away and normal play is resumed. You and companions can still be attacked and may be killed if there are other enemies around. [verified]
Fallout 4
- The Mysterious Stranger has a criterium that needs to be met before he can come: the target must be at 150 hit points or lower, or the target must have 40% of health or less.
- [verification overdue] If the Mysterious Stranger appears and there is a wall or other obstacle between him and his target, he will not take a shot.
- Some times the Mysterious Stranger kills himself causing him never to spawn again. [platforms tag needed][verification overdue]
- [verification overdue]
- If this happens try to put space between you and your target
The Mysterious Stranger spawns either on top of the enemy or within touching distance and won't fire his shot. He continues doing this and resetting the game doesn't fix it, effectively making him useless. - [verification overdue] If the Mysterious Stranger shoots Virgil it refills his life instantly.
- It appears that the Mysterious Stranger doesn't even have to hit the target for the bullet to kill his target, this is most noticable when he appears behind the Sole Survivor and shoots. Blood will come out of where he shot at but the target will die regardless.
- Lorenzo Cabot can survive up to 8 or 9 Mysterious Stranger shots when the criterium for summoning the Mysterious Stranger is met.
Sounds
Mysterious Stranger appearing in Fallout 4
Mysterious Stranger appearing in Fallout Shelter