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Mordino's man

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Mordino's man
Fo2 Mordinos men
Biography
raceHuman
sexMale
affiliationBig Jesus Mordino
roleGuards
locationDesperado, New Reno
Stables
Gameplay
appearancesFallout 2
Statistics
base SPECIAL6 ST, 5 PE, 6 EN, 4 CH, 4 IN, 6 AG, 5 LK
derived statsHit Points: 70
Experience Points: 150
Armor Class: 24
Action Points: 8
Carry Weight: 175 lbs
Melee Damage: 1
Sequence: 10
Healing rate: 2
tag skillsSmall Guns: 90
Big Guns: 90
Unarmed: 90
Melee Weapons: 90
Throwing: 65
prototype id00000407, 00000408
00000409
dialogue fileNcMorMen.msg
 
Gametitle-FO2
Gametitle-FO2

Look, I ain't your compadre, so don't be talking to me no more.

Mordino's men are Big Jesus Mordino's guards in New Reno in 2241.

BackgroundEdit

They are guards of the stables, a chem lab and Desperado, a New Reno casino. They are employed by Big Jesus Mordino.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
Talking head: noIcon cross
Merchant: noIcon cross
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: noIcon cross

Effects of player's actionsEdit

  • They will comment on the power armor the Chosen One wears.

InventoryEdit

AppearancesEdit

Mordino's men only appear in Fallout 2.

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