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* Moonshine doesn't have a flag set for medicine or food, which means that it does not scale with any skill and therefore the effects won't raise.
 
* Moonshine doesn't have a flag set for medicine or food, which means that it does not scale with any skill and therefore the effects won't raise.
 
* It is valued at only 20 caps, lower than its cost in [[Moonshine (Fallout 3)|''Fallout 3'']]. Moonshine is worth substantially less than its components.
 
* It is valued at only 20 caps, lower than its cost in [[Moonshine (Fallout 3)|''Fallout 3'']]. Moonshine is worth substantially less than its components.
  +
* Moonshine's effects can stack with other alcohols.
   
 
{{Navbox consumables FNV}}
 
{{Navbox consumables FNV}}

Revision as of 17:04, 13 June 2014

 
Gametitle-FNV
Gametitle-FNV

Moonshine is a consumable item in Fallout: New Vegas.

Characteristics

Moonshine is an alcoholic beverage which has a more pronounced effect on the user's personality than other types, giving a greater boost to Charisma. Like other alcohol, it raises Strength, but lowers Intelligence for the duration of its effects.

Moonshine's effects stack with other alcohol types. Unlike other drinks, its effects are not modified by high Survival skill.

Crafting

This item can be crafted by the player after learning the recipe through dialogue with Cass.

Creation requirements

Materials:Requirements:Produces:
maize (1)
yeast (1)
Range
Level
Moonshine (1)

¹ Craftable without a campfire or electric hot plate via a dialogue option with Cass.

Locations

Notes

  • Moonshine doesn't have a flag set for medicine or food, which means that it does not scale with any skill and therefore the effects won't raise.
  • It is valued at only 20 caps, lower than its cost in Fallout 3. Moonshine is worth substantially less than its components.
  • Moonshine's effects can stack with other alcohols.