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{{for|an overview of mole rats in the [[Fallout series|''Fallout'' series]] of games|mole rat}} |
{{for|an overview of mole rats in the [[Fallout series|''Fallout'' series]] of games|mole rat}} |
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{{Infobox creature |
{{Infobox creature |
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− | | |
+ | |games =FO1, FO2 |
− | | |
+ | |image =FoModel Mole rat.png |
− | | |
+ | |image2 =AlbinoMole rat.gif |
− | |image |
+ | |image desc =Mole rat (left) and albino mole rat (right) |
− | |location =[[ |
+ | |location =[[New California]] |
+ | |variants =[[#Mole rat|Mole rat]]<br />[[#Lesser mole rat|Lesser mole rat]]<br />[[#Greater mole rat|Greater mole rat]]<br />[[#Albino mole rat|Albino mole rat]]<br />[[Rat (Fallout)|Giant rat]]<br />[[Pig rat]] |
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− | |variations=[[Giant rat]]<br>[[Pig rat]] |
||
− | }}{{Games| |
+ | }}{{Games|FO1|FO2}} |
− | ''' |
+ | '''Mole rats''' are creatures found in ''[[Fallout]]'' and ''[[Fallout 2]]''. |
+ | |||
+ | ==Background== |
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+ | {{Transcluded|Mole rat}} |
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+ | {{transcludesection|article=Mole rat|section=Background|options=nointro}} |
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==Characteristics== |
==Characteristics== |
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+ | ===Biology=== |
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− | Mole rats can often be found in packs together with [[pig rat]]s and [[giant rat]]s. Mole rats can be dispatched with relative ease using second and third tier [[Small Guns|small guns]] and [[Energy Weapons|energy weapons]], most notably [[City-Killer Combat Shotgun|combat shotguns]] and [[Plasma_Pistol_(Fallout)|plasma pistols]]. Early on however, the easiest way to kill them is to aim for the eyes, a critically vulnerable part, as with any creature; human or not. A player with a good unarmed or melee skill can effectively euthanize one by doing so. |
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+ | Mole rats are very large, hairy rodents with a mean streak. They are marginally larger than a large dog, and are rather durable creatures. |
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− | === |
+ | ===Gameplay attributes=== |
+ | Mole rats can often be found in large packs together with [[pig rat]]s and [[Rat (Fallout)|giant rats]], particularly in underground locations such as caverns or derelict vaults. They are very aggressive, and will attack if approached. |
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⚫ | |||
⚫ | |||
− | == |
+ | ==Variants== |
+ | ===Mole rat=== |
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− | {{Creature stats FO1 |
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+ | [[File:FoModel Mole rat.png|70px|right]] |
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− | |Strength=5|Perception=4|Endurance=3|Charisma=1|Intelligence=1|Agility=6|Luck=2 |
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+ | Mole rats are large creatures, and take a lot of damage before going down. As individuals they pose a threat to low-level player, but in larger packs of mole rats and rats they can prove to be a potential danger to even more powerful player characters. |
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− | |Hit Points=26|Action Points=8|Unarmed Damage=0|Melee Damage=7 |
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+ | {{Stats creature FO1|start}} |
||
− | |Carry Weight=150|Critical Chance=2|Sequence=8|Healing Rate=1|Armor Class=6 |
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+ | {{Stats creature FO1|row |
||
− | |Small Guns=32%|Big Guns=0|Energy Weapons=0|Unarmed=48%|Melee Weapons=0%|Throwing=0 |
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+ | |name =Mole rat {{icon|FO2}} |
||
− | |Normdt=0%|Lasdt=0%|Firedt=0%|Plasdt=0%|Elecdt=0%|Empdt=0%|Expldt=0% |
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+ | |proto ={{Proto|110}} |
||
− | |Normdr=0%|Lasdr=0%|Firedr=0%|Plasdr=0%|Elecdr=0%|Empdr=500%|Expldr=0%|Raddr=6%|Poisdr=15% |
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+ | |xp =120 |
||
+ | |hp =26 |
||
+ | |healing rate =1 |
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+ | |ac =6 |
||
+ | |sequence =8 |
||
+ | |ap =8 |
||
+ | |melee damage =7 |
||
+ | |crit chance =2 |
||
+ | |dt normal =0 |
||
+ | |dt laser =0 |
||
+ | |dt fire =0 |
||
+ | |dt plasma =0 |
||
+ | |dt elec =0 |
||
+ | |dt expl =0 |
||
+ | |dt emp =0 |
||
+ | |dr normal =0 |
||
+ | |dr laser =0 |
||
+ | |dr fire =0 |
||
+ | |dr plasma =0 |
||
+ | |dr elec =0 |
||
+ | |dr expl =0 |
||
+ | |dr emp =500 |
||
+ | |attack1 = |
||
+ | |attack2 = |
||
+ | |ability1 = |
||
+ | |ability2 = |
||
}} |
}} |
||
+ | {{Stats creature FO1|end}} |
||
+ | |||
+ | ===Lesser mole rat=== |
||
+ | [[File:FoModel Mole rat.png|70px|right]] |
||
+ | These are the smaller and weaker versions of the common mole rat, with reduced health and attack power. As a result of this, they grant significantly less experience than a common mole rat when defeated. |
||
+ | {{Stats creature FO1|start}} |
||
+ | {{Stats creature FO1|row |
||
+ | |name =Lesser mole rat {{icon|FO1}} |
||
+ | |proto ={{Proto|162}} |
||
+ | |xp =65 |
||
+ | |hp =22 |
||
+ | |healing rate =1 |
||
+ | |ac =9 |
||
+ | |sequence =10 |
||
+ | |ap =7 |
||
+ | |melee damage =3 |
||
+ | |crit chance =0 |
||
+ | |dt normal =0 |
||
+ | |dt laser =0 |
||
+ | |dt fire =0 |
||
+ | |dt plasma =0 |
||
+ | |dt elec =0 |
||
+ | |dt expl =0 |
||
+ | |dt emp =0 |
||
+ | |dr normal =15 |
||
+ | |dr laser =15 |
||
+ | |dr fire =15 |
||
+ | |dr plasma =15 |
||
+ | |dr elec =20 |
||
+ | |dr expl =10 |
||
+ | |dr emp =500 |
||
+ | |attack1 = |
||
+ | |attack2 = |
||
+ | |ability1 = |
||
+ | |ability2 = |
||
+ | }} |
||
+ | {{Stats creature FO1|end}} |
||
+ | |||
+ | ===Greater mole rat=== |
||
+ | [[File:FoModel Mole rat.png|70px|right]] |
||
+ | Greater mole rats are even larger creatures than regular mole rats, and can be potentially devastating to encounter for low-level player characters. |
||
+ | {{Stats creature FO1|start}} |
||
+ | {{Stats creature FO1|row |
||
+ | |name =Greater mole rat {{icon|FO1}} |
||
+ | |proto ={{Proto|010}} |
||
+ | |xp =120 |
||
+ | |hp =26 |
||
+ | |healing rate =1 |
||
+ | |ac =26 |
||
+ | |sequence =12 |
||
+ | |ap =8 |
||
+ | |melee damage =1 |
||
+ | |crit chance =2 |
||
+ | |dt normal =0 |
||
+ | |dt laser =0 |
||
+ | |dt fire =0 |
||
+ | |dt plasma =0 |
||
+ | |dt elec =0 |
||
+ | |dt expl =0 |
||
+ | |dt emp =0 |
||
+ | |dr normal =25 |
||
+ | |dr laser =20 |
||
+ | |dr fire =20 |
||
+ | |dr plasma =10 |
||
+ | |dr elec =30 |
||
+ | |dr expl =20 |
||
+ | |dr emp =500 |
||
+ | |attack1 = |
||
+ | |attack2 = |
||
+ | |attack3 = |
||
+ | |ability1 = |
||
+ | |ability2 = |
||
+ | |ability3 = |
||
+ | }} |
||
+ | {{Stats creature FO1|row |
||
+ | |name =Greater mole rat {{icon|FO2}} |
||
+ | |proto ={{Proto|111}} |
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+ | |xp =160 |
||
+ | |hp =36 |
||
+ | |healing rate =1 |
||
+ | |ac =22 |
||
+ | |sequence =10 |
||
+ | |ap =8 |
||
+ | |melee damage =8 |
||
+ | |crit chance =2 |
||
+ | |dt normal =2 |
||
+ | |dt laser =0 |
||
+ | |dt fire =0 |
||
+ | |dt plasma =0 |
||
+ | |dt elec =0 |
||
+ | |dt expl =0 |
||
+ | |dt emp =0 |
||
+ | |dr normal =25 |
||
+ | |dr laser =20 |
||
+ | |dr fire =20 |
||
+ | |dr plasma =10 |
||
+ | |dr elec =30 |
||
+ | |dr expl =20 |
||
+ | |dr emp =500 |
||
+ | |attack1 = |
||
+ | |attack2 = |
||
+ | |ability1 = |
||
+ | |ability2 = |
||
+ | }} |
||
+ | {{Stats creature FO1|end}} |
||
+ | |||
+ | ===Mutated mole rat=== |
||
+ | [[File:FoModel Mole rat.png|70px|right]] |
||
+ | {{section|FO2}} |
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+ | {{Stats creature FO1|start}} |
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+ | {{Stats creature FO1|row |
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+ | |name =Mutated mole rat {{icon|FO2}} |
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+ | |proto ={{Proto|118}} |
||
+ | |xp =90 |
||
+ | |hp =26 |
||
+ | |healing rate =1 |
||
+ | |ac =22 |
||
+ | |sequence =8 |
||
+ | |ap =8 |
||
+ | |melee damage =5 |
||
+ | |crit chance =0 |
||
+ | |dt normal =0 |
||
+ | |dt laser =0 |
||
+ | |dt fire =0 |
||
+ | |dt plasma =0 |
||
+ | |dt elec =0 |
||
+ | |dt expl =0 |
||
+ | |dt emp =0 |
||
+ | |dr normal =25 |
||
+ | |dr laser =20 |
||
+ | |dr fire =20 |
||
+ | |dr plasma =10 |
||
+ | |dr elec =30 |
||
+ | |dr expl =20 |
||
+ | |dr emp =500 |
||
+ | |attack1 = |
||
+ | |attack2 = |
||
+ | |ability1 = |
||
+ | |ability2 = |
||
+ | }} |
||
+ | {{Stats creature FO1|end}} |
||
+ | |||
+ | ===Albino mole rat=== |
||
⚫ | |||
⚫ | |||
+ | |||
⚫ | |||
⚫ | |||
+ | *When killed with a critical hit, it is mentioned on the [[Pip-Boy 2000]] that it was "summoned" to "the great rat catcher in the sky." |
||
+ | |||
+ | ==Notable mole rats== |
||
+ | * [[Keeng Ra'at]] |
||
+ | * [[Brain]] |
||
+ | ==Gallery== |
||
− | {{clear}} |
||
+ | <gallery captionalign="center"> |
||
+ | FO1 Mole rat target.png|[[Aimed Shot|Targeted]] mole rat |
||
+ | MAMRATAA se.gif|Animated mole rat |
||
+ | </gallery> |
||
+ | ==References== |
||
+ | {{References}} |
||
+ | {{Navbox creatures}} |
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⚫ | |||
⚫ | |||
⚫ | |||
+ | [[Category:Fallout 2 creatures]] |
||
+ | [[ru:Кротокрыс]] |
||
⚫ |
Revision as of 17:04, 4 April 2015
For an overview of mole rats in the Fallout series of games, see mole rat. |
Mole rats are creatures found in Fallout and Fallout 2.
Background
Mole rats have sharp claws and even sharper tusks that they use to tear great chunks of flesh from their prey. Mole rats are either huge rats or the result of gene-splicing Kodiak bears with maladjusted lab rats. They seldom run in packs larger than a half dozen or so.[Non-game 1][Non-game 2]
Characteristics
Biology
Mole rats are very large, hairy rodents with a mean streak. They are marginally larger than a large dog, and are rather durable creatures.
Gameplay attributes
Mole rats can often be found in large packs together with pig rats and giant rats, particularly in underground locations such as caverns or derelict vaults. They are very aggressive, and will attack if approached.
Variants
Mole rat
Mole rats are large creatures, and take a lot of damage before going down. As individuals they pose a threat to low-level player, but in larger packs of mole rats and rats they can prove to be a potential danger to even more powerful player characters.
Name (Proto ID) | Statistics | DT/DR | Abilities | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mole rat 00000110 |
|
|
Lesser mole rat
These are the smaller and weaker versions of the common mole rat, with reduced health and attack power. As a result of this, they grant significantly less experience than a common mole rat when defeated.
Name (Proto ID) | Statistics | DT/DR | Abilities | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Lesser mole rat 00000162 |
|
|
Greater mole rat
Greater mole rats are even larger creatures than regular mole rats, and can be potentially devastating to encounter for low-level player characters.
Name (Proto ID) | Statistics | DT/DR | Abilities | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Greater mole rat 00000010 |
|
| |||||||||||||||||||
Greater mole rat 00000111 |
|
|
Mutated mole rat
Section needed
This section is required but has not been written yet. You can help Nukapedia by writing it.
|
Name (Proto ID) | Statistics | DT/DR | Abilities | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mutated mole rat 00000118 |
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Albino mole rat
A rare variety of intelligent albino mole rat exists, and their origins are unknown. They're a bit bigger than a normal mole rat and have a pair of red eyes. The only two known specimens are Keeng Ra'at and Brain.
Notes
- In contrast to the other games, mole rats in Fallout have hair.
- When killed with a critical hit, it is mentioned on the Pip-Boy 2000 that it was "summoned" to "the great rat catcher in the sky."
Notable mole rats
Gallery
References
Cite error: <ref>
tags exist for a group named "Non-game", but no corresponding <references group="Non-game"/>
tag was found