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Moat guard

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Moat guard
Fo1 Moat Guard
Biography
raceHuman
sexMale
affiliationGun Runners
roleGuard
locationFortress, Boneyard
Gameplay
appearancesFallout
Statistics
base SPECIAL8 ST, 10 PE, 9 EN, 9 CH, 7 IN, 8 AG, 5 LK
derived statsHit Points: 50
Experience Points: 125
Armor Class: 28
Action Points: 9
Carry Weight: 225
Melee Damage: 3
Sequence: 20
Healing Rate: 3
tag skillsSmall Guns: 79
Big Guns: 88
Energy Weapons: 78
Unarmed: 104
Melee Weapons: 109
Throwing: 74
prototype id00000268 (senior knight)
dialogue fileMOATGRD.MSG
 
Gametitle-FO1
Gametitle-FO1

I have no patience for jokes. If you do not leave this area now I will shoot you!

The moat guard is a character living the Boneyard in 2161.

BackgroundEdit

Being a member of the Gun Runners, he guards the single wooden plank connecting the two sides of the moat of highly toxic waste that surrounds the Gun Runners' Fortress.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
Talking head: noIcon cross
Merchant: noIcon cross
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: noIcon cross

Other interactionsEdit

  • If the Vault Dweller is not intelligent enough (Intelligence less than 4), the moat guard won't let him pass and he will need to find another way over the moat.

InventoryEdit

Apparel Weapon Other items
Combat armor Shotgun Stimpak x5
Bottle cap x8
12 gauge shotgun shell x100

AppearancesEdit

The moat guard appears only in Fallout.

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