Doc Mitchell's house
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Doc Mitchell's house | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Interior of Doc Mitchell's house | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Eventually, I went back and married my childhood sweetheart and that was the end of my traveling days. Didn't miss it none then. Still don't.
”— Doc MitchellDoc Mitchell's house is a house in Goodsprings. It is also the starting location of Fallout: New Vegas for the player. Owned by Doc Mitchell, it acts as the town's medical clinic.
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Layout
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It is a single story building with a living room, clinic area, kitchen, bedroom, restroom, and small storage room. The living room houses the Vit-o-matic Vigor Tester which is used to assign SPECIAL points in the Ain't That a Kick in the Head quest.
In the clinic room you can find a lab kit. With a Science skill of 25, you can either create 5 stimpaks or some chems. To the right of the lab kit is a broken 9mm submachine gun. It can't be picked up but can be moved. You can interact with it and, with a Repair skill of 25, you can fix the weapon and it will be added to your inventory.
Notable loot
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- Inside a metal box is a Laser pistol (Fallout: New Vegas) along with a random amount of Energy cell (Fallout: New Vegas)s and Drained small energy cells.
- A Today's Physician is located on a bench near the operating table.
- Some stimpaks and doctor's bags are located on a table next to the Vigor-Tester machine.
- There is a broken 9mm submachine gun that can be repaired (skill of 25 required), on top of some Sunset Sarsaparilla boxes.
Notes
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- Outside Mitchell's house flies the state flag of Nevada.
- The items in Doc Mitchell's house are not marked as owned so the player can't force hostility before character creation is complete.[1]
Appearances
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Doc Mitchell's house appears only in Fallout: New Vegas.
Gallery
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References
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