Mitch Ahlswede

24,186pages on
this wiki
Add New Page
Talk0 Share

Mitch Ahlswede is a developer who worked at Obsidian Entertainment on Fallout: New Vegas as a Weapon Artist.

Bio / CareerEdit

Killspace Entertainment

Privately Held; 11-50 employees; Entertainment industry

2010 – 2011 (1 year)

  • Tasking
  • Scheduling
  • Modeling
  • Tech development
  • Created environment creation pipeline
  • Level layout
  • Level Lighting
  • Concept/Pitch Development

Environment Artist/ Weapons Artist Obsidian Entertainment April 2008 – September 2009 (1 year 6 months) Orange County

  • Environment modeling and texturing
  • Weapons modeling and texturing
  • Tile-set coordination
  • Tech Development
  • Lighting

Environment Artist Sony Computer Entertainment America LLC Public Company; 1001-5000 employees; SNE; Entertainment industry 2004 – 2007 (3 years) Greater San Diego Area

  • Story mode development
  • Cinematic modeling
  • PSP environment modeling and texturing
  • Motion capture assistant

Employment historyEdit

2010?Obsidian Entertainment


Fallout seriesEdit

YearTitleCredited as/for
2010Fallout: New VegasWeapon Artist

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Also on Fandom

Random Wiki