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Mister Handy (Fallout)

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For the Mister Handies that appear in the Fallout series, see Mister Handy.
Mister Handy
Mahandaa se
locationCore Region
 
Gametitle-FO1
Gametitle-FO1

Mister Handy is a robot found around the Core Region in 2161.

Contents

BackgroundEdit

This section is transcluded from Mister Handy. To change it, please edit the transcluded page.

The Mister Handy series of robots, named so because of the robot's large number of hands,[1] was first brought to market in 2037 as a general construction and maintenance unit by General Atomics International, with some assistance from RobCo. Primarily used in the United States and Mexico (where it was the leader in sales after the Mexico City earthquake of 2042), the Mister Handy was a reliable robot. An early bug that caused interference in the operation of the multiple arms was fixed with a hardware update in 2039, with no major problems since then. A key selling feature is the nuclear power unit (a model 238B, licensed from Calpower) and self-maintenance modes. Multiple Mister Handies are capable of keeping themselves in working condition and are also fully programmed to perform nuclear fuel replacements. Secondary programming handles radiation cleansing after refueling.

CharacteristicsEdit

The Mister Handies are an older model. They don't have the buzzsaw and the flamer (unlike the newer models), but are still used in other jobs.

Gameplay attributesEdit

These robots are in general not designed for any combat, but they will still aid and will attack.

VariantsEdit

Weak Mister HandyEdit

Mahandaa se
Name (Proto ID)StatisticsDT/DRAbilities
Weak Mister Handy
00000172
Experience PointsIcon XP
?
Hit PointIcon heart
60
Healing RateIcon healing
1
Armor ClassIcon shield bronze
19
SequenceIcon sequence
8
Action PointsIcon action
10
Melee DamageIcon melee
8
Critical ChanceIcon chance
0%
Damage Threshold/Damage Resistance: NormalIcon damage
2-25%
Damage Threshold/Damage Resistance: LaserIcon laser
2-40%
Damage Threshold/Damage Resistance: FireIcon fire
0-20%
Damage Threshold/Damage Resistance: PlasmaIcon plasma
0-10%
Damage Threshold/Damage Resistance: ElectricalIcon electrical
0-30%
Damage Threshold/Damage Resistance: ExplosiveIcon explosion
0-20%
Damage Threshold/Damage Resistance: EMPIcon EMP
0-0%

LocationsEdit

AppearancesEdit

Mister Handies appear in Fallout and Fallout 2.

GalleryEdit

ReferencesEdit

  1. Fallout 2 Official Strategies & Secrets

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