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Mirelurk (Fallout 4)

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For an overview of mirelurks that appear in the Fallout series of games, see mirelurk.
 
Gametitle-FO4Gametitle-FO4 FHGametitle-FO4 NW
Gametitle-FO4Gametitle-FO4 FHGametitle-FO4 NW

Most Mirelurks are heavily armored and resistant to most forms of damage, but their faces are vulnerable.

Fallout 4 loading screens

Mirelurks are creatures encountered in the Commonwealth and are present on the Island in 2287.

BackgroundEdit

Although the games do not specifically state the origins of mirelurks, it can be discerned from their appearances that they are the descendants of crustaceans which have been living and breeding in irradiated waters for over 200 years following the Great War. Given this level of diversity, it can be assumed that the term "mirelurk" is more than just the common name for one species, but rather a colloquial term for any of several typically-chitinous, marsh-dwelling creatures living together in symbiotic relationships. Before the war, the mutation was predicted by researchers at Nahant Oceanological Society, who theorized that the dumping of radioactive waste would lead to greater size and toxicity.

BiologyEdit

Most adult mirelurk variants have shells resembling those of horseshoe crabs, while their offspring resemble mole crabs. The queen, on the other hand, has a shell that resembles that of a lobster or spider crab. The hunter appears to be a shrimp or a much smaller lobster compared to the queen. Finally, the king is unique in that it bears no resemblance to any sort of crustacean, and may instead be a heavily mutated turtle or fish.

All mirelurks (excluding mirelurk kings and softshell mirelurks) are protected by a thick shell which is difficult to penetrate, even with powerful ballistic weapons. The face is unarmored but a small target, and when charging a mirelurk will often lower its head to protect this area. However, the face will inevitably be exposed once the creature commences close combat. Extremities are also more vulnerable than the rest of the body, though not as much as the face.

Typical specimens in particular resemble mirelurk hunters from the Capital Wasteland, but also differ in several aspects, such as is seen with their legs. This specimen also walks in a mixed crab/spider-like motion, which is atypical of mirelurk variants documented so far; in general they have more realistic qualities correlating to appearance.

Gameplay attributesEdit

Mirelurks will bury themselves in dirt or mud, with the only visual indication that they are present being the rounded backs of their shells, which resemble large, smooth rocks from a distance. V.A.T.S. will be able to detect them from a distance when used. It is not uncommon to see mirelurks with netting and seaweed caught on their carapaces or have barnacles latched on to them. Typical mirelurks and their variants can occasionally be found feeding on sea creatures.

Mirelurks are mostly found in groups and thus often appreciate strength in numbers, and glowing mirelurks also deal radiation damage when in close quarters. Combine this with their generally high resilience they can easily prove a challenge for low-level player characters.

Because of their thick shells, they can be quite hard to defeat in a melee fight, as they tend to hide their weak points when the player character is about to strike, or when they charge before revealing their body parts in order to attack. Because of their unique fighting style, melee weapons with the legendary modifiers "Penetrating" (attacks ignore 30% of enemy's damage resistance) and "Exterminator's" (specific bonus damage to mirelurks) are very useful against them.

As some companions mention, mirelurks have no way to protect themselves against mines, or any attack from below. Even being on a lower platform that can be shot through give the player an advantage.

All mirelurk variants have a chance to be pacified through the Wasteland Whisperer perk.

VariantsEdit

Mirelurk hatchlingEdit

Mirelurkhatchling

When nearing a mirelurk nest, typically about half of its eggs will shake briefly and then hatch, revealing these small, aggressive crab-like creatures. The mirelurk queen can spawn several hatchlings to attack the player character. Their overall combat strength is practically identical to radroaches.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Mirelurk hatchling
00000000
LevelIcon level
1
PerceptionIcon eye
4
Hit pointsIcon heart
3
Damage ResistanceIcon shield silver
0
Energy ResistanceIcon electrical
0
Radiation ResistanceIcon radiation
0
Poison ResistanceIcon poison
0
Experience PointsIcon XP
2
Gamebryo AI attributes#AggressionIcon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
attackIcon attack
Melee (0 damageIcon damage)
attackIcon attack
empty

Mirelurk spawnEdit

Mirelurk spawn are identical in statistics and look to mirelurk hatchlings. A few can be found at the bottom floor of the Massachusetts State House.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Mirelurk spawn
00000000
LevelIcon level
1
PerceptionIcon eye
4
Hit pointsIcon heart
3
Damage ResistanceIcon shield silver
0
Energy ResistanceIcon electrical
0
Radiation ResistanceIcon radiation
0
Poison ResistanceIcon poison
0
Experience PointsIcon XP
2
Gamebryo AI attributes#AggressionIcon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
attackIcon attack
Melee (10 damageIcon damage)
attackIcon attack
empty
  • deadIcon dead

Nukalurk spawnEdit

A Nuka-Cola imbued mirelurk hatchling, which can emerge from eggs littering the World of Refreshment attraction, or can be born from the Nukalurk queen.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Nukalurk spawn fo4nwGametitle-FO4 NW
xx01234a
LevelIcon level
1
PerceptionIcon eye
4
Hit pointsIcon heart
3
Damage ResistanceIcon shield silver
0
Energy ResistanceIcon electrical
0
Radiation ResistanceIcon radiation
0
Poison ResistanceIcon poison
0
Experience PointsIcon XP
2
Gamebryo AI attributes#AggressionIcon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
attackIcon attack
Melee (10 damageIcon damage)
attackIcon attack
empty
  • deadIcon dead

Softshell mirelurkEdit

Weak, green mirelurks encountered at low levels and can be seen mixed in with stronger mirelurks at higher levels. Their meat provides more health when cooked than normal mirelurk meat.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Softshell mirelurk
00000000
LevelIcon level
5
PerceptionIcon eye
3
Hit pointsIcon heart
100
Damage ResistanceIcon shield silver
45
Energy ResistanceIcon electrical
40
Radiation ResistanceIcon radiation
Immune
Poison ResistanceIcon poison
0
Experience PointsIcon XP
9
Gamebryo AI attributes#AggressionIcon fist
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Average: Will avoid/flee from threats stronger than itself.Icon requiredIcon requiredIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps allies: Will help allies.Icon requiredIcon optional
attackIcon attack
Melee (25 damageIcon damage)
attackIcon attack
empty

MirelurkEdit

The standard variant of mirelurk. Darker in appearance than softshell mirelurks, it is also more resilient and deals more damage per hit. It's stronger than the first variant, and probably older.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Mirelurk
00024002 (standard)
000361c1 (burrowed)
0017e6d3 (legendary)
00033f49 (template)
LevelIcon level
12
PerceptionIcon eye
3
Hit pointsIcon heart
160
Damage ResistanceIcon shield silver
60
Energy ResistanceIcon electrical
50
Radiation ResistanceIcon radiation
Immune
Poison ResistanceIcon poison
0
Experience PointsIcon XP
19
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Average: Will avoid/flee from threats stronger than itself.Icon requiredIcon requiredIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps allies: Will help allies.Icon requiredIcon optional
attackIcon attack
Melee (40 damageIcon damage)
attackIcon attack
empty

Mirelurk razorclawEdit

A more powerful variant of the mirelurk that may be encountered commonly as the player character levels up. It has double the health of a softshell mirelurk and deals significantly more damage per hit, making them potentially challenging opponents for those that are poorly-equipped.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Mirelurk razorclaw
0014237f (standard)
0017e6d0 (legendary)
LevelIcon level
18
PerceptionIcon eye
3
Hit pointsIcon heart
215
Damage ResistanceIcon shield silver
100
Energy ResistanceIcon electrical
85
Radiation ResistanceIcon radiation
Immune
Poison ResistanceIcon poison
?
Experience PointsIcon XP
27
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Cautious: Will avoid/flee from threats unless stronger than them.Icon requiredIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps friends: Will help friends and allies.Icon requiredIcon required
attackIcon attack
Melee (65 damageIcon damage)
attackIcon attack
empty

Mirelurk killclawEdit

A powerful type of mirelurk that can be encountered in any mirelurk-infested area, such as Salem, if the player character's level is high enough. It is much more resilient than the razorclaw, and is more powerful in combat.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Mirelurk killclaw
00142380 (standard)
0017e6d1 (legendary)
LevelIcon level
26
PerceptionIcon eye
3
Hit pointsIcon heart
380
Damage ResistanceIcon shield silver
125
Energy ResistanceIcon electrical
100
Radiation ResistanceIcon radiation
Immune
Poison ResistanceIcon poison
?
Experience PointsIcon XP
37
Gamebryo AI attributes#AggressionIcon fist
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Brave: Will avoid/flee from threats only if severely outmatched.Icon requiredIcon requiredIcon requiredIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps allies: Will help allies.Icon requiredIcon optional
attackIcon attack
Melee (75 damageIcon damage)
attackIcon attack
empty

Glowing mirelurkEdit

FO4 Glowing mirelurk

An irradiated variant of the mirelurk which is increasingly encountered as the player character levels up. Due to steady absorption of large quantities of radiation these mirelurks glow with its superabundance; their undersides are positively luminescent and a notable build up of radiation in its eyestalks gives them a distinct feature even among "glowing" creatures.

Glowing mirelurks inflict radiation damage on top of the ballistic damage. This variant has a considerable amount of health (half of that of a super mutant behemoth), and deals considerable amount of damage in combat, making them challenging opponents for low-level player characters.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Glowing mirelurk
00142383 (standard)
0017e6d6 (legendary)
LevelIcon level
34
PerceptionIcon eye
3
Hit pointsIcon heart
500
Damage ResistanceIcon shield silver
150
Energy ResistanceIcon electrical
125
Radiation ResistanceIcon radiation
Immune
Poison ResistanceIcon poison
?
Experience PointsIcon XP
48
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Brave: Will avoid/flee from threats only if severely outmatched.Icon requiredIcon requiredIcon requiredIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps allies: Will help allies.Icon requiredIcon optional
attackIcon attack
Melee (100 damageIcon damage)
attackIcon attack
empty

NukalurkEdit

Fo4NW Nukalurk

Nukalurks make a return in add-on Nuka-World, they apparently mutated from regular mirelurks living in the river of Nuka-Cola Quantum that is part of the World of Refreshment attraction.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Nukalurk fo4nwGametitle-FO4 NW
xx01234c
LevelIcon level
40
PerceptionIcon eye
3
Hit pointsIcon heart
750
Damage ResistanceIcon shield silver
150
Energy ResistanceIcon electrical
125
Radiation ResistanceIcon radiation
Immune
Poison ResistanceIcon poison
0
Experience PointsIcon XP
19
Gamebryo AI attributes#AggressionIcon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps nobody: Will not help anyone.Icon optionalIcon optional

Bloodrage mirelurkEdit

Bloodrage mirelurk

The most powerful type of the base mirelurk genus in terms of both resistances and damage potential, Bloodrage mirelurks were added to the game with the Far Harbor add-on. They have very dark carapaces, glowing red eyes and also emit a baleful reddish glow from their underside. Their presence is not exclusive to the Island - the Sole Survivor can encounter them in the Commonwealth as well once they reach level 42.[verification overdue]

Despite their power and threat potential, killing a Bloodrage mirelurk awards significantly less experience than most of its lower-ranking variants.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Bloodrage mirelurk fo4fhGametitle-FO4 FH
xx023ac1
LevelIcon level
42
PerceptionIcon eye
5
Hit pointsIcon heart
650
Damage ResistanceIcon shield silver
200
Energy ResistanceIcon electrical
135
Radiation ResistanceIcon radiation
Immune
Poison ResistanceIcon poison
?
Experience PointsIcon XP
13
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Brave: Will avoid/flee from threats only if severely outmatched.Icon requiredIcon requiredIcon requiredIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps allies: Will help allies.Icon requiredIcon optional
attackIcon attack
Melee ( damageIcon damage)
attackIcon attack
empty

Mirelurk queenEdit

Fo4 creature Mirelurk queen portrait Revere Beach station

The mirelurk queen is a rarely seen mirelurk variant. The queen is considerably larger and more dangerous than her children and inflicts more radiation on the player character. The mirelurk queen's acidic spittle rapidly damages anyone caught in it and she can spawn new hatchlings. Crippling her spouts will prevent her from using her acid attack. She benefits from the same resistance as the regular mirelurks: an incredibly thick shell but a very soft skin. Subsequent respawns may have her either already emerged and idling in her area, or else submerged if her first spawning-in is triggered by killing nearby mirelurks. Players can note her presence (as well as that of hidden Kings and Hunters) by sneaking to triangulate her location, and then trigger her appearance with an AOE attack, such as an explosive or a ground slam from power armor.

One occupies the Castle and is fought when the Minutemen retake it, another occupies the Murkwater construction site. Other spawn locations are Nahant Chapel, Spectacle Island, Massachusetts State House, Recon bunker Theta, west of Salem, the beach southeast of the Revere Beach station, and at a beached fishing boat southeast of Poseidon Energy.

The Island of Far Harbor is home to several mirelurk queens as well. One has its nest at the bottom of Northwood Ridge Quarry, another one plays a role in the Rite of Passage quest.

A mirelurk queen may also occupy the dig site of Vault 88 in the Vault-Tec Workshop DLC. One can also be found at Nuka-World 's Northpoint Reservoir (killing all the mirelurks here will spawn a mirelurk queen) and southeast of Grandchester Mystery Mansion.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Mirelurk queen
000e12ab (standard)
0016cdbb (template)
LevelIcon level
50
PerceptionIcon eye
10
Hit pointsIcon heart
1000
Damage ResistanceIcon shield silver
150
Energy ResistanceIcon electrical
200
Radiation ResistanceIcon radiation
Immune
Poison ResistanceIcon poison
Immune
Experience PointsIcon XP
200
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps allies: Will help allies.Icon requiredIcon optional
attackIcon attack
Melee (0 damageIcon damage)
attackIcon attack
empty

Nukalurk queenEdit

Fo4NW Nukalurk queen

The Nukalurk queen is created by the Nuka-Cola bottling plant at Nuka-World as the result of a Mirelurk queen consuming too much Nuka-Cola Quantum, causing it to glow blue. It has more health and strength as a result of this, making it a fair challenge for even a high level opponent. She will emerge from the lake when all Nukalurks occupying the factory are defeated.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Nukalurk queen fo4nwGametitle-FO4 NW
xx01234b
LevelIcon level
64
PerceptionIcon eye
10
Hit pointsIcon heart
1500
Damage ResistanceIcon shield silver
150
Energy ResistanceIcon electrical
200
Radiation ResistanceIcon radiation
Immune
Poison ResistanceIcon poison
Immune
Experience PointsIcon XP
200
Gamebryo AI attributes#AggressionIcon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
attackIcon attack
Melee (0 damageIcon damage)
attackIcon attack
empty

HuntersEdit

Mirelurk hunterEdit

FO4 Mirelurk Hunter

This type of mirelurk has mutated from the local lobster population.[1] They are significantly more resilient than regular mirelurks and gain the ability to spit acid at its enemies, as well as more powerful attacks. A few can be found at Spectacle Island, and others may spawn in the tunnels during The Big Dig.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Mirelurk hunter
00142380 (standard)
0017e6d6 (legendary)
LevelIcon level
24
PerceptionIcon eye
9
Hit pointsIcon heart
410
Damage ResistanceIcon shield silver
85+
Energy ResistanceIcon electrical
85+
Radiation ResistanceIcon radiation
Immune
Poison ResistanceIcon poison
?
Experience PointsIcon XP
35
Gamebryo AI attributes#AggressionIcon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
attackIcon attack
Melee (0 damageIcon damage)
attackIcon attack
empty

Glowing mirelurk hunterEdit

An extremely irradiated variation of the mirelurk hunter that glows. Glowing mirelurk hunters deal additional radiation damage when attacking the player character.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Glowing mirelurk hunter
00142381 (standard)
0017e6d6 (legendary)
LevelIcon level
34
PerceptionIcon eye
9
Hit pointsIcon heart
510
Damage ResistanceIcon shield silver
95
Energy ResistanceIcon electrical
95
Radiation ResistanceIcon radiation
Immune
Poison ResistanceIcon poison
?
Experience PointsIcon XP
48
Gamebryo AI attributes#AggressionIcon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
attackIcon attack
Melee (0 damageIcon damage)
attackIcon attack
empty

Albino mirelurk hunterEdit

Mirelurk hunters that have been born afflicted with albinism, giving them a distinguishable pinkish-white skin color signature to albino creatures. While their attacks are indifferent from that of a regular mirelurk hunter, they are protected by higher resistances. They, as with most albino creatures, are very rare and appear only by chance.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Albino mirelurk hunter
00142384 (standard)
0017e6d8 (legendary)
LevelIcon level
46+
PerceptionIcon eye
9
Hit pointsIcon heart
235+
Damage ResistanceIcon shield silver
90+
Energy ResistanceIcon electrical
90+
Radiation ResistanceIcon radiation
Immune
Poison ResistanceIcon poison
?
Experience PointsIcon XP
65
Gamebryo AI attributes#AggressionIcon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
attackIcon attack
Melee (0 damageIcon damage)
attackIcon attack
empty

Nukalurk hunterEdit

A mirelurk hunter that has absorbed great amounts of Nuka-Cola Quantum, making their shells glow blue. They behave identically to a normal mirelurk hunter.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Nukalurk hunter fo4nwGametitle-FO4 NW
xx01234d
LevelIcon level
46
PerceptionIcon eye
9
Hit pointsIcon heart
470
Damage ResistanceIcon shield silver
90
Energy ResistanceIcon electrical
90
Radiation ResistanceIcon radiation
Immune
Poison ResistanceIcon poison
200
Experience PointsIcon XP
65
Gamebryo AI attributes#AggressionIcon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
attackIcon attack
Melee (0 damageIcon damage)
attackIcon attack
empty
  • deadIcon dead

KingsEdit

Mirelurk kingEdit

FO4 MireLurk King Front1

Mirelurk kings do not resemble the crab-like mirelurks, instead appearing to be heavily mutated frogs based on sounds they make. They are very fast and can easily kill a low level player character in seconds.

Unlike the other mirelurks, they have a ranged sonic projectile attack that is particularly effective at crippling the target's head. Mirelurk kings have less health than glowing mirelurks, mirelurk hunters or mirelurk queens, although they are much more agile and efficient at range. One can be found in a room alongside power armor, a few tunnels into the The Big Dig. Up to four can be found at Cutler Bend, and a few may be encountered at Spectacle Island. Another can be found inside a crypt to the north of Electrical Hobbyist's club underneath the skybridge. He will appear and attack after taking the lone mirelurk egg.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Mirelurk king
000b7f95 (standard)
0017e6dc (legendary)
LevelIcon level
30
PerceptionIcon eye
7
Hit pointsIcon heart
350
Damage ResistanceIcon shield silver
95
Energy ResistanceIcon electrical
250
Radiation ResistanceIcon radiation
Immune
Poison ResistanceIcon poison
?
Experience PointsIcon XP
43
Gamebryo AI attributes#AggressionIcon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
attackIcon attack
Melee (0 damageIcon damage)
attackIcon attack
empty

Mirelurk deep kingEdit

A stronger variant of the mirelurk king with blue and yellow scales. It has more health and overall defense than the average king, but with identical attack patterns.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Mirelurk deep king
00142382 (standard)
0017e6dd (legendary)
LevelIcon level
40
PerceptionIcon eye
8
Hit pointsIcon heart
400
Damage ResistanceIcon shield silver
110
Energy ResistanceIcon electrical
275
Radiation ResistanceIcon radiation
Immune
Poison ResistanceIcon poison
?
Experience PointsIcon XP
57
Gamebryo AI attributes#AggressionIcon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
attackIcon attack
empty (0 damageIcon damage)
attackIcon attack
empty
  • deadIcon dead

Glowing mirelurk kingEdit

A variant of the mirelurk king glowing with the excesses of inordinate radiation absorption. It inflicts radiation damage when executing a melee attack.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Glowing mirelurk king
00142385 (standard)
0017e6de (legendary)
LevelIcon level
50+
PerceptionIcon eye
9
Hit pointsIcon heart
245+
Damage ResistanceIcon shield silver
110+
Energy ResistanceIcon electrical
275+
Radiation ResistanceIcon radiation
Immune
Poison ResistanceIcon poison
?
Experience PointsIcon XP
71
Gamebryo AI attributes#AggressionIcon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
attackIcon attack
empty (0 damageIcon damage)
attackIcon attack
empty
  • deadIcon dead

Nukalurk kingEdit

A Mirelurk king imbued with high amounts of Nuka-Cola, causing it to glow blue. It has greater health than other mirelurk kings as a result of this, and has stronger attacks as well.

Mbox stub
Section needed
This section is needed but has not been written yet. You can help Nukapedia by writing it.
Name (Base ID)StatisticsBehaviorAbilitiesItems
Nukalurk king fo4nwGametitle-FO4 NW
xx01234e
LevelIcon level
56
PerceptionIcon eye
9
Hit pointsIcon heart
500
Damage ResistanceIcon shield silver
50
Energy ResistanceIcon electrical
170
Radiation ResistanceIcon radiation
Immune
Poison ResistanceIcon poison
250
Experience PointsIcon XP
71
Gamebryo AI attributes#AggressionIcon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
attackIcon attack
Melee (0 damageIcon damage)
attackIcon attack
empty
  • deadIcon dead

AppearancesEdit

Mirelurks appear in Fallout 4 and two of its add-ons Far Harbor and Nuka-World.

Behind the scenesEdit

  • The mirelurk model was created by Jonah Lobe,[2] with their Fallout 4 model bearing close similarities to the Garthim from the movie The Dark Crystal.
    • The mirelurk king model, in comparison, seems to be inspired by the Deep Ones of H.P. Lovecraft's famous story, "Shadow over Innsmouth", with its blending of humanoid, frog and fish. As H.P. Lovecraft set this work in the New England region, it's likely to be an homage to him.
  • A mire is an area of bog, marsh, or other wet, swampy ground. So the mirelurks' name is fitting, as they tend to lurk in mires.

GalleryEdit

ReferencesEdit

  1. The Art of Fallout 4, page 194
  2. Twitter Jonah Lobe

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