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Mini nuke (Fallout: New Vegas)

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For an overview of mini nuke ammunition types in various Fallout games, see mini nuke.
Mini nuke
Mini nuke
FNV mininuke icon
Mini nuke
weight
3
value
250
base id00020799
Mini nuke, Big Kid Gun Runners' ArsenalGametitle-FNV GRA
weight
3
value
500
base idxx000868
Mini nuke, low yield Gun Runners' ArsenalGametitle-FNV GRA
weight
3
value
125
base idxx000866
Mini nuke, timed Gun Runners' ArsenalGametitle-FNV GRA
weight
3
value
250
base idxx000867
Mini nuke, Tiny Tots Gun Runners' ArsenalGametitle-FNV GRA
weight
3
value
100
base idxx000a09
 
Gametitle-FNVGametitle-FNV GRA
Gametitle-FNVGametitle-FNV GRA

The mini nuke is a type of ammunition in Fallout: New Vegas.

CharacteristicsEdit

Mini nukes are much less common in Fallout: New Vegas than in Fallout 3: there are only 14 in the base game (12 with the Wild Wasteland trait). They weigh 3 pounds each in Hardcore mode and are shaped like the WWII atomic bomb "Fat Man." Their explosion is powerful, causing a characteristic mushroom cloud and leaving residual radioactivity, initially 40 rads/sec., but which quickly drops to low levels that linger for quite a while. The Lonesome Road add-on introduces the possibility of mini nukes randomly spawning in duffle bags and other containers. Due to the rarity and the effectiveness of them, mini nukes are the most valuable ammunition type in game.

Weapons using this ammunitionEdit

VariantsEdit

Mini nuke, low yieldEdit

Added with Gun Runners' Arsenal, it has less explosive power and a smaller kill radius than a standard mini nuke, but increased range.

Mini nuke, Big KidEdit

Added with Gun Runners' Arsenal, this type is significantly more powerful than a standard mini nuke and produces more residual radiation. The increased damage comes at the cost of reduced range, which can cause serious harm to an unprotected player.

Mini nuke, Tiny TotsEdit

Added with Gun Runners' Arsenal, this type can be used for cluster bombing, with each tiny tots round releasing 9 miniature mini nukes, similar to an experimental MIRV shot. While descending, they make noise similar to incoming Boomer artillery.

Mini nuke, timedEdit

Added with the Gun Runners' Arsenal, this type has a 5-second fuse and will not detonate on impact. The time-only fuse allows the round to ricochet off objects or be bounced around corners. The nuke itself can also cause damage if it strikes a target, in addition to the following explosion.

ComparisonEdit

Ammunition typeAssault carbine extended magazines Damage modifierIcon damage Damage Threshold modifierIcon shield gold Condition penaltyIcon repair Spread modifierIcon spread Bonus effectIcon effect CraftableIcon crafting Percentage chance of empty casingIcon chance
Mini nuke, standardx 1x 1x 1x 1+10 radiationIcon radiation for 12snoIcon cross0% chance
Mini nuke, low yield fnvgraGametitle-FNV GRAx 0.67x 1x 1x 1+6radiationIcon radiation for 12s
x 0.88 AoE radius
Gravity has 20% less influence
noIcon cross0% chance
Mini nuke, timed fnvgraGametitle-FNV GRAx 1x 1x 1x 1+10 radiationIcon radiation for 12s
5 second fuse,
no detonation on contact
noIcon cross0% chance
Mini nuke, Big Kid fnvgraGametitle-FNV GRAx 1.33x 1x 1x 1+30radiationIcon radiation for 12s
x 1.29 AoE radius
-700 projectile speed
noIcon cross0% chance
Mini nuke, Tiny Tots fnvgraGametitle-FNV GRAx 1.88 (total)x 1x 1x 20+25radiationIcon radiation for 12s
9 projectiles
Gravity has 60% less infulence
-1250 projectile speed
noIcon cross0% chance

LocationsEdit

Closest map marker Amount Description
Quarry Junction 2 One within the deathclaw mother's cave. One in the middle of the southern most irradiated pond.
Hidden Valley North Bunker 2 Inside the northernmost bunker, behind an average locked door in the right corner, on the ground.
Camp Searchlight, Searchlight church basement 2 Without Wild Wasteland trait two can be found; with Wild Wasteland 3 Holy Frag Grenades are found instead.
Hidden Valley South Bunker 1 Inside the southernmost bunker, behind the hard locked door in the right corner.
Nellis array 2 On the metal shelves in the lower level to the right of the generators along with several cases of 5mm rounds.
Vault 11 Security Room 1 Sitting on a desk in the hard locked Security Room.
Nellis Air Force Base 3 Each can be pickpocketed or looted from a Boomer carrying a Fat Man in the eastern portion of Nellis, usually near the corn field (repeatable). High Sneak skill is required, or a Stealth Boy. Boomers killed for their mini nukes will respawn.
Nellis Air Force Base, mess hall & munitions storage 1 In a wooden crate, atop of a shelf in the Boomers' munition store.

NotesEdit

  • The GRA mini nukes can only be used with the GRA Fat Man or Esther.
  • Mini nukes are the main component of a fat mine.
  • The explosion animation for mini nukes is the same one seen when blowing up a car.

BugsEdit

ps3Icon ps3 xbox360Icon xbox360 If fired straight up, the Tiny Tots sound effects may not play or may play on repeat, endlessly.[verified]

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