Gaming
 

Mini Nuke

From The Vault

Mini Nuke
used in: Fat Man
Experimental MIRV
weight: 0
value: 250
base id: 00020799

The Mini Nuke is a tactical nuclear warhead designed for use in a nuclear catapult and appears in Fallout 3.

A nuclear catapult is a device made to launch small nuclear payloads that are not self-propulsive. The Mini Nuke used as ammunition for the Fat Man and the Experimental MIRV.


The following is based on Fallout: Brotherhood of Steel and has not been confirmed by canon sources.

A hand grenade electric version of Mini Nuke also exists and appears in Fallout: Brotherhood of Steel.

Contents

[edit] Fallout 3

Mini Nukes are the single most expensive piece of ammunition, ranging from 250 to 400 caps apiece to buy, depending on your Barter level. They are also ammunition for the single most powerful weapon in the game, doing many times more damage than any other weapon even at low Big Guns levels. These are also great decoration for your house or Tenpenny Tower Suite. This is clearly another reference to the Nagasaki Fat Man because it is an implosion-type bomb like the original Fat Man.

It is based on the W54, a nuclear warhead made by the US Army which can be fired from a recoilless rifle. Although the real life W54 is quite a bit bigger than the warhead used by the Fat Man and Experimental MIRV, it still looks alike.

[edit] Weapons using this ammunition

[edit] Locations

There are a total of 70 free Mini Nukes in Fallout 3. 2 more can be obtained by doing various quests. Another 2 are in random encounters, one of which only occurs after you complete Reilly's Rangers. Another one can be found in Operation: Anchorage, 11 in Broken Steel, 6 in Point Lookout and two in Mothership Zeta, making for 94 in total with all add-ons.

[edit] Available for free

Closest map marker Amount Description
Agatha's House 1 Inside Agatha's ammo box.
Bethesda Ruins 3 One in Office West (move some crates on the top floor near a fridge), one in Office East (near the exit to the catwalk), and one in the Underworks (in the storage room under a crate).
Broadcast Tower KB5 3 1 in a truck's trailer on an abandoned highway to the west, 1 Northwest of tower, in an abandoned house guarded by raiders, in the bathtub, and 1 Northeast of abandoned house in a lone bathtub between a skeleton's legs.
Broadcast Tower KT8 1 In a Drainage Chamber to the northeast.
Capitol 2 1 carried by the Talon Company Merc with the Fat Man, another on a shelf in the rotunda.
Cliffside Cavern 1 In the northwestern chamber, on top of a Hard locked safe.
Corvega Factory 1 In a derelict truck trailer on the road leading south from the factory.
Deathclaw Sanctuary 1 Near the Endurance Bobblehead, inside, near the entrance.
Five Axles Rest Stop 1 Among the wrecked vehicles.
Fort Bannister 1 "Fort Bannister Main", at the top of the stairs in an Average locked room.
Fort Constantine 3 Bomb Storage: Two in locked room (see You Gotta Shoot 'Em in the Head), one in upstairs office.
Fort Independence 2 In room containing Miss Launcher.
Franklin Metro Utility 1 At the end of the water filled tunnel.
Friendship Heights 1 West of Friendship Heights, in a Super Mutant camp, close to health and ammo boxes.
GNR Building Plaza 8 Eight Mini Nukes and a Fat Man are on the body of a fallen Brotherhood of Steel soldier.
Georgetown East 1 In La Maison Beauregard.
Grayditch 1 In the Ghoul outpost building to the south, in the back room on a shelf.
Hallowed Moors Cemetery 1 Inside the chapel.
Hamilton's Hideaway 1 In the weapons cache behind a (key-required; get it from Three Dog) locked cell door.
Jalbert Brothers Waste Disposal 1 In the eastern building of Wasteland Gypsy Village laying on the floor next to a Duck and Cover! book.
Jocko's Pop & Gas Stop 1 In a manhole near the Signal Sierra Victor transmission tower to the southeast.
Jury Street Metro Station 2 1 inside the Calverton church to the southwest, and 1 in Gold Ribbon Grocers (see Rube's Gold Ribbon).
L.O.B. Enterprises 1 East Wing, on top of light fixture in CEO's bathroom.
Meresti Metro Station 1 On an inaccessible shelf near a workbench ; shoot with a Sniper Rifle or knock off with a Grenade explosion.
Minefield 1 The Roach King keeps one behind his throne northeast of the town.
National Archives 1 Sub-basement, in the generator room behind a Very Hard locked gate.
National Guard Depot 5 Next to Experimental MIRV.
Oasis 1 In the northern-most part of the sunken chambers, at the bottom of a pool.
Old Olney Sewer 1 In a Very Hard locked closet.
Raider Farmhouse 1 On the ground inside the barn, next to an open locker.
Roosevelt Academy 1 Due east of the academy. Under a table, located on top of a small wooden platform alongside a dried-up riverbed.
SatCom Array NN-03d 2 On the hands of the dummy on top of tower C.
SatCom Array NW-05a 1 At a wharf to the west.
Seward Sq. Southeast 5 From The Preacher (unmarked mini-quest).
Super Duper Mart 1 On a table near a Protectron.
Tenpenny Tower 1 Inside Herbert Dashwood's safe.
VAPL-58 Power Station 1 In the power station building on top of the overhead light near the door.
VAPL-58 Power Station 1 In a small "shack" due north of the power station under a power line tower. (This is also the location of the first Keller Family Transcript).
VAPL-66 Power Station 1 On a table next to the left desk.
VAPL-84 Power Station 1 In a trailer behind the station.
Vault 101 1 On a wooden shelf at the back of the barn just northwest of the Vault.
Vault 106 1 In the final chamber of the Science Lab level.
White House 3 At the top of the stairs (outside), near a Fat Man.
Outcast Outpost
(Operation: Anchorage add-on)
1 In the armory after the Anchorage Reclamation simulation has been completed.
Adams Air Force Base
(Broken Steel add-on)
4 In the 2nd aircraft hangar on the Eastern side from the entrance to the airstrip. Get in through the alley on the Eastern side of the hangar, and check under the desk in the Southeastern side, then behind some filing cabinets on the opposite wall. Another 1 is on a metal awning reached from the building adjacent to the building with the Sector 1 Artillery Note, along with 4 groups of 20 Microfusion Cells. A final one is located on top of the stacked yellow crates inside the hangar with the open Deathclaw cages.
Adams Storage Facility
(Broken Steel add-on)
2 On a table next to the Rapid-Torch Flamer
Citadel
(Broken Steel add-on)
3 Inside the Armory after blowing up the Citadel in Who Dares Wins.
Old Olney S. Wilson Building
(Broken Steel add-on)
2 Inside the broken half of the radio tower, on a debris shelf. Get to the east side of the top level and jump down to reach them.
Calvert Mansion
(Point Lookout add-on)
1 Enter the Chinese Intelligence Bunker (Access granted only via The Velvet Curtain quest) take a left, down the stairs and the Mini Nuke will lie on a shelf next to the door on the opposite wall.
Coastal Grotto
(Point Lookout add-on)
1 The first door on the right when you round the corner and see Plik. The Mini Nuke is in the back on the table
Grower's Shack
(Point Lookout add-on)
1 The Mini Nuke is on the bedside table next to the bed.
House of Wares
(Point Lookout add-on)
1 Just a little bit north of House of Wares is a Naval Recruitment Station. In the small office next to the computer is the Mini Nuke.
Pilgrim's Landing
(Point Lookout add-on)
1 Beneath the buoy right behind the riverboat is an half overturned non-movable metal crate close to a standing mannequin. The Mini Nuke is in this crate.
Turtledove Detention Camp
(Point Lookout add-on)
1 In the Administration building to the west as you enter the camp. The Mini nuke is on the top shelf in the armory immediately to the left when you enter the building
Cargo Hold
(Mothership Zeta add-on)
1 Follow the conveyor belt in any direction and the Mini Nuke will stand in one of the turns down in the south-east corner.
Engineering Core
(Mothership Zeta add-on)
1 Right before you enter the decompression chamber during "Among the Stars" quest, it will be on the left along with several clips of 5.56mm and other ammunition types, on a chair.
Random 1 Carried by a dead scavenger, who is also carrying a Fat Man.

[edit] Available through quests

Closest map marker Amount Description
Megaton/Underworld 1 Obtained from Moira Brown after completing all of the objectives in The Wasteland Survival Guide.
Canterbury Commons 1 Obtained from Lucky Harith by investing twice in him for the Merchant Empire quest.
Random 1 Obtained from Donovan for completing Reilly's Rangers.

[edit] Available infinitely

[edit] Fallout: Brotherhood of Steel

The following is based on Fallout: Brotherhood of Steel and has not been confirmed by canon sources.
See: Mini Nuke Grenade
Ammunition in Fallout 3