dmg/attack 60 ( 68) DPS 62.1 ( 70.3) DPS (reload) 38.3 ( 43.4) crit dmg 100 crit % mult x2 attacks/sec 1 AP 30 projectiles 1 spread 0.2 crit effect Disintegration on death
microwave emitter is a weapon added to in the Fallout 3 Point Lookout add-on.
This weapon ignores
damage resistance and its rather large damage makes it ideal for use against heavily armored foes. Fatal critical hits will turn enemies to ash, like laser weapons.
The Microwave emitter can fire a total of about 375 shots, the equivalent of 75 reloads, from full
condition before breaking.
Mesmetron - An experimental weapon that can be given to the player by Grouse, the Mesmetron will confuse and daze an enemy instead of disintegrating them but is visually identical to the microwave emitter.
Legend Weapon name (current weapon is highlighted) - Weapon name (melee or unarmed) Attacks in V.A.T.S. - Attacks in V.A.T.S. Weapon name (current weapon is highlighted) - Weapon name (gun, energy or explosive) Action point cost - Action point cost Damage per attack (damage per projectile) - Damage per attack (damage per projectile) Damage per action point - Damage per action point Damage per second - Damage per second Weapon spread - Weapon spread Area of effect damage - Area of effect damage Magazine capacity (shots per reload) - Magazine capacity (shots per reload) Effect damage & duration - Effect damage & duration Durability (number of attacks before breaking) - Durability (number of attacks before breaking) Bonus effects - Bonus effects Weight - Weight Attacks per second - Attacks per second Value in caps - Value in caps Critical chance % multiplier - Critical chance % multiplier Value to weight ratio - Value to weight ratio Critical damage - Critical damage Skill required - Skill required Critical effect damage & duration - Critical effect damage & duration Strength required - Strength required With all mods attached - With all mods attached
Weapon name (current weapon is highlighted) Damage per attack (damage per projectile) Damage per second Bonus effects Attacks per second Critical Chance % multiplier Critical damage Action Point cost Damage per action point Weapon spread Magazine capacity (shots per reload) Durability (number of attacks before breaking) Weight Value in caps Value to weight ratio Mesmetron 1 1 Chance to mesmerize(50%), frenzy(30%), or head explode (20%) 1.03 x1 0 65 0 0.0 5 2500 2 500 250 Microwave emitter fo3pl 60 62.1 Ignores DR 1.03 x2 100 30 2 0.2 5 375 8 500 62.5
The microwave emitter is found in the reward vault at the end of the quest
A Meeting of the Minds.
When you reload this weapon the animation shows the player loading a Mesmetron power cell, not a microfusion cell. However, microfusion cells are still loaded as normal.
It is more difficult to use free-aim in first person with this weapon due to its bulk blocking a good portion of the screen.
This weapon has a pretty slow fire rate outside V.A.T.S. compared to other energy weapons. Another good reason to use V.A.T.S.
This weapon's attack is similar to the mirelurk king's.
Note that there is a slight delay between pulling the trigger and actually firing the weapon. Keep this in mind when firing on moving targets and adjust accordingly.
Unlike most energy weapons, the Microwave Emitter does not ignite explosive gases.
Microwave emitter in action