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| ||For other people named Michael, see Michael.|
Nicholson started out his career in the gaming industry in 1994 at Dreamforge where he worked on multiple titles as Lead Game designer, Lead Artist, Concept artist and Interface design/artist. He then moved on to Interplay in 2001. Nicholson also worked at other well-known video game companies including Sony Studios, Monolith, and Sigil Games Online. Nicholson was hired by Blizzard in October of 2006.
|2006||Present||Blizzard Entertainment||Senior Artist|
|2005||2006||Sigil Games Online||Senior Artist/UI Designer|
|2003||2004||Point of View||Senior Artist|
|2003||2003||Sony Studios||Senior Artist|
|2001||2003||Interplay Entertainment||Lead Artist|
|1994||2001||Dreamforge||Lead Artist/Game Designer|
|2004||Fallout: Brotherhood of Steel||Special Thanks|
|2012||Diablo III||Senior Artist / UI Designer|