Michael Nicholson

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For other people named Michael, see Michael.

Michael Nicholson is a developer who worked at Interplay Entertainment and was credited with Special Thanks for Fallout: Brotherhood of Steel. He also created some concept art for the game.


Nicholson started out his career in the gaming industry in 1994 at Dreamforge where he worked on multiple titles as Lead Game designer, Lead Artist, Concept artist and Interface design/artist. He then moved on to Interplay in 2001. Nicholson also worked at other well-known video game companies including Sony Studios, Monolith, and Sigil Games Online. Nicholson was hired by Blizzard in October of 2006.

Employment historyEdit

2006PresentBlizzard EntertainmentSenior Artist
20052006Sigil Games OnlineSenior Artist/UI Designer
20042005MonolithArt Director
20032004Point of ViewSenior Artist
20032003Sony StudiosSenior Artist
20012003Interplay EntertainmentLead Artist
19942001DreamforgeLead Artist/Game Designer


Fallout seriesEdit

YearTitleCredited as/for
2004Fallout: Brotherhood of SteelSpecial Thanks

Other workEdit

YearTitleCredited as/for
2007The Shield
2012Diablo IIISenior Artist / UI Designer


External linksEdit

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