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I found out. Bad mistake. No one fucks with me. He's lucky to be alive.

Metzger is the head of the Slaver's Guild at the Den in 2241.


A horribly rude and gruff fellow, Metzger runs the the Den Slaver's Guild with an iron fist. He demands a lot of respect, but most of it is forced, as he is little more than a crude brute, controlling the Den through fear and intimidation. Rebecca, representing the more honest townsfolk, is not happy with the state of affairs, but is unable to move against him. She openly proposes a handsome reward for the person who kills him.

Seeking more influence, he is investing in several projects he hopes will make a profit for him. He is mainly involved with trying to ascertain the production of jet. He is employing a local gang to guard the raw chemicals needed to produce jet, that he stores in an old church. He is apparently making money off acting as a middle man between Vault City and New Reno for the chemical shipments (both towns have no direct relations).

Vic, the Klamath antiques dealer, tried to swindle Metzger by selling him a broken radio to eavesdrop on transmissions between the Enclave and New Reno. Obviously, the slaver master did not take to this kindly and locked up the trader like a slave, forcing him to repair the radio or rot, whichever came first.

Interactions with the player character

Interactions overview

General Services Quests
Companion: noIcon cross
Talking head: noIcon cross
Merchant: noIcon cross
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: yesIcon check


Effects of player's actions

  • Eliminating Metzger will result in any slave trading caravan becoming hostile to you.

Other interactions

  • He is the proper person to talk to if you are willing to join the gang, and become one of the slavers. If you are playing an evil character, then this is a very good thing to do. You can go on slave runs, capture slaves, and sell them to Metzger for a lot of money. However, once you've become a slaver, you will get a tattoo identifying you as one. This means that you will lose a chance for getting many sub-quests, since most people will never trust you (and not even want to talk to you), once they see the tattoo and know that you're a slaver; however, being a slaver will earn you respect from the mobs at New Reno.
  • Killing Metzger is optional, and can be a difficult fight when the player first meets him as he has a large number of guards. The task can be made easier by locking the doors so his men outside can't come to help, and stealing Metzger's shotgun from him to leave him weaponless. Killing Metzger earns 1500 XP for killing the slaver leader, while killing all his men earns 1000 XP. The player can then free the slaves in the back for 1250 XP and report Metzger's death to Rebecca for $1000. Doing all of this naturally earns good Karma as well (+100).


Apparel Weapon Other items
Leather armor Shotgun Stimpak
12 gauge shotgun shell x20


Metzger appears only in Fallout 2.

Behind the scenes

  • Judging from the file names in the datafile, Metzger was supposed to be called Caesar. The name was later used in Van Buren and Fallout: New Vegas for Caesar, the leader of another slaver organization, called Caesar's Legion.
  • 'Metzger' is also German for 'butcher'.

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