Merrin
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Merrin | ||||||||||||||||||||||||||||||||||||
Image used as concept design for Merrin in the Van Buren design document | ||||||||||||||||||||||||||||||||||||
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| The following is based on Van Buren and has not been confirmed by canon sources. |
Merrin is the Daughter of Hecate assigned to the Hangdogs in 2253.
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Background
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The village shaman. She's having a hard time influencing Kurisu (Merrin was sent here after Kurisu was in power for a while). She's also allergic to dogs, which makes this a pissy assignment for her.
Interactions with the player character
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Interactions overview
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Quests
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- Take Over the Hangdogs - The PC must challenge Bares His Teeth for leadership of the group by pitting his dog against the Packleader's dog.
- Free the Blackfoots from the Daughter of Hecate - Help the Blackfoots by convincing Merrin that she'd be more comfortable elsewhere or make her flee.
- Recruit Marie for the Daughters of Hecate - Marie has some potential for science, which means Merrin wants her on the Daughter's side instead of independent. Marie can join them voluntarily or she can be kidnapped by the Prisoner.
- Fix Fast-Hands' Leg - Fast-Hands broke his leg in a climbing accident. You can take care of his leg, but it'll make her like you less.
- Reconcile Fast-Hands and the Daughter of Hecate - Get Fast-Hands and Merrin back together by cajoling Fast-Hands into apologizing to her.
Appearances
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Merrin has not appeared nor is he mentioned in any published game. Merrin was going to appear in Van Buren, the canceled Fallout 3 by Black Isle Studios. It is not certain if he will appear in any future Fallout game.