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|location =[[Vault City courtyard]]
 
|location =[[Vault City courtyard]]
 
|special ={{SPECIAL|4,6,4,6,6,5,5}}
 
|special ={{SPECIAL|4,6,4,6,6,5,5}}
|tag skills =[[First Aid]]: 45<br />[[Speech]]: 75<br /> [[Barter]]: 75
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|tag skills =[[First Aid]]: 45<br />[[Speech]]: 75<br />[[Barter]]: 75
 
|derived =[[Hit Points]]: 35<br />[[Experience Points]]: 30<br />[[Armor Class]]: 5<br />[[Action Points]]: 7<br />[[Carry Weight]]: 125<br />[[Melee Damage]]: 1<br />[[Sequence]]: 12<br />[[Healing Rate]]: 1
 
|derived =[[Hit Points]]: 35<br />[[Experience Points]]: 30<br />[[Armor Class]]: 5<br />[[Action Points]]: 7<br />[[Carry Weight]]: 125<br />[[Melee Damage]]: 1<br />[[Sequence]]: 12<br />[[Healing Rate]]: 1
 
|proto ={{proto|456}} (bureaucrat 2)
 
|proto ={{proto|456}} (bureaucrat 2)
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}}{{Games|FO2}}
 
}}{{Games|FO2}}
   
{{quotation|- You don't seem capable of understanding what we're doing here.<br />
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{{quotation|- You don't seem capable of understanding what we're doing here.<br />- You're right. I can't understand it because it doesn't make any ''sense''.|Melinda and the [[Chosen One]]}}
- You're right. I can't understand it because it doesn't make any ''sense''.|Melinda and the [[Chosen One]]}}
 
   
 
'''Melinda''' is the incredibly stiff and high strung greeting officer for [[Vault City]] in [[Timeline#2241|2241]].
 
'''Melinda''' is the incredibly stiff and high strung greeting officer for [[Vault City]] in [[Timeline#2241|2241]].

Revision as of 12:39, 27 August 2014

 
Gametitle-FO2
Gametitle-FO2
- You don't seem capable of understanding what we're doing here.
- You're right. I can't understand it because it doesn't make any sense.
— Melinda and the Chosen One

Melinda is the incredibly stiff and high strung greeting officer for Vault City in 2241.

Background

She can be described as an utter fanatic, believing that her city is the only true oasis of civilization in the wastes and the mistreatment of the 'Outworlders', which it is actually her job to greet, is a good thing. She is practically useless, except as a means of introducing the Chosen One to the bigotry and hypocrisy that defines Vault City's society. She is perpetually tense person, who has not relaxed in years.

Interactions with the player character

Interactions overview

Interactions
Paving the Way
This character is a permanent companion.
25 Strictly Business
This character is a temporary companion.
Icon talkinghead
This character has a talking head.
Icon quest starter
This character starts quests.

-

FO76 ui icon quest
This character is involved in quests.

-

FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Sells: -
40 Weaponsmith
This character can modify weapons.

-

Effects of player's actions

After one has finished their conversation with her in an overly questioning fashion, being what she feels is a disrespectful way of talking of Vault City and its structure, she will no longer engage in conversation and will instead refer the Chosen One to her subordinate.

Inventory

Apparel Weapon Other items
Vault jumpsuit - -

Appearances

Melinda appears only in Fallout 2.

FO2 VC sign