Melee Damage
From The Vault
Melee Damage is a derived statistic in Fallout, Fallout 2, and Fallout Tactics.
The amount of bonus damage your character does in hand-to-hand combat.
Initial Level: Starting melee damage is equal to ST - 5, with a minimum of 1 point. Average characters will have a melee damage of 1.
- The Heavy Handed [[trait] increases melee damage by 4 points.
- The Bonus HtH Damage perk increases melee damage by 2 per rank.
| Derived Statistics
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| Action Points · Armor Class · Carry Weight · Critical Chance · Damage Resistance · Healing Rate · Hit points · Melee Damage · Perks · Poison Resistance · Radiation Resistance · Sequence |

