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Melchior

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Melchior
Super mutant2
Biography
raceMariposa super mutant
affiliationRedding (formerly)
Second generation super mutants
roleSuper mutant leader
Psyker
locationMariposa Military Base
familyMelchior Jr. - son
Gameplay
appearancesFallout 2
Statistics
base SPECIAL10 ST, 8 PE, 10 EN, 3 CH, 7 IN, 8 AG, 9 LK
derived statsArmor class: 33
Hit Points: 120
Action Points: 9
Sequence: 16
Critical chance: 9%
Damage Resistance: 40%
tag skillsBig Guns: 95%
Energy Weapons: 87%
Unarmed: 117%
Melee Weapons: 117%
prototype id00000121
dialogue fileECMELCHR.MSG
 
Gametitle-FO2
Gametitle-FO2

Behold, I am the greatest magician in the world!

Melchior the Magnificent is a super mutant who resides in the fourth level of the Mariposa Military Base facility in 2241 in front of a steaming pit of radioactive goo.

Background

Melchior hails from Redding, where he earned a living as a miner and entertained the community with his magic tricks on the side. In an event witnessed by his young son Melchior Junior, he was kidnapped by the Enclave, and taken to the Mariposa Military Base where he was turned into a mutant and has since taken leadership of the second generation of super mutants.

Whether he masterminded the rebellion against the Enclave slave masters is not known, but his magician skills were almost certainly used to accumulate and hide weapons, even though as a human his tricks were limited to pulling rats out of a hat.

Interactions with the player character

Interactions overview

General Services Quests
Companion: noIcon cross
Talking head: noIcon cross
Merchant: noIcon cross
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: noIcon cross

Other interactions

  • Melchior is the boss character of Mariposa Military Base. One should approach Melchior with caution as he will summon other monsters from the goo to attack. The monsters he summons are: four deathclaws, four floaters, four fire geckos, and four mole rats. Melchior will summon monsters until there are four in total, and if any are killed he will summon more to maintain this number.
  • Surviving and killing all waves of his pets without killing Melchior results in humorous dialog.

Inventory

Apparel Weapon Other items
Mutant armor Wattz 2000 laser rifle M.B. Level 4 Holodisk
Microfusion cell x50

Notes

  • He guards a locker containing a Gauss pistol.
  • Melchior's son can be found in Redding. He is the little kid who's running around the casino. If the player tries to talk to him, he will reveal some background about his father.

Appearances

Melchior appears only in Fallout 2.

Behind the scenes

Melchior shares his name with one of the Biblical Magi.

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