Mel (Fallout 3)

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Icon disambig
For Dogmeat's defender in Fallout 2, see Mel (Fallout 2).
raceHuman, Caucasian
locationCapital Wasteland
appearancesFallout 3
base SPECIAL6 ST, 5 PE, 4 EN, 4 CH, 4 IN, 6 AG, 4 LK
derived statsHit Points: 75
tag skillsMelee Weapons: 40
Small Guns: 40
Sneak: 40
voice actorJeff Baker
base id00058059
ref id0005805c
dialogue fileFFEU09NPC.txt

You've done this before, haven't you? Fine time for me to be out of bullets...

Mel is an ineffective would-be mugger the Lone Wanderer may come across as a random encounter. He wants you to give him all your money. He will appear as friendly on radar, and his clearly unassertive and stammering speaking voice make his demands pathetic.


Recently forced out of his mercenary settlement, Mel is a nervous and ineffectual highwayman, waving an unloaded weapon at you should your paths ever cross. He is of no threat, except to himself.[1]

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Essential: noIcon cross
Enslavable: yesIcon check
Companion: noIcon cross
Bounty: yesIcon check
Merchant: noIcon cross
Repairman: noIcon cross
Doctor: noIcon cross
Rents bed/room: noIcon cross
Starts quests: noIcon cross
Involved in quests: noIcon cross

Effects of player's actionsEdit

There may be several conversation options, depending on your skills:

  • (Speech) Back off or I'll make you regret threatening me.
  • (Speech) How about I give you 5 caps and you leave me alone?
  • (Intelligence) Bullshit, a mugger in the Wasteland? A real raider would've shot me already.
  • (Perception) That gun doesn't look loaded.
  • All right. I haven't killed anyone all day. Let's go.
  • I can't give you all my stuff, sorry.

If a skill-based topic is used, Mel will end the conversation without turning hostile, and will cower as if fleeing. If you simply refuse to give him anything, he may turn hostile. Mel will also fight any roving hostiles that travel near him (i.e. raiders or critters). But, since his shotgun is unloaded, he's limited to fighting with his fists. He's about as tough as an average raider, although without weapons, he's a limited threat.


Apparel Weapon Other items On death
Merc cruiser outfit Sawed-off shotgun - -


  • After speaking with you, Mel will hang around the area where you encountered him for the rest of the game. For a little while, he will be shown as 'fleeing', but afterwards he will be hanging around the same spot forever.
  • Crouched in one spot, cowering with his arms protecting his head, Mel still counts as "fleeing" and can not be pickpocketed.
  • Mel may run off to a gas station outside Old Olney and then say one of the following phrases...
  • Uh hey, I'm outta here, so see ya.
  • I mind my business, you mind your business.
  • I got nothing to say to you.
  • I'm not looking for trouble, or conversation either.
  • Even if Mel gets a weapon with ammunition from a nearby enemy you can still say, "That gun doesn't look loaded." And he'll still say, "What, how did you know that?"


Mel appears only in Fallout 3.

Behind the scenesEdit

Mel is an homage to Mel Gibson, the actor who played Mad Max. In Mad Max 2 Gibson threatened the Gyro Captain using an unloaded sawed-off shotgun. [citation needed]


  1. Fallout 3 Official Game Guide

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