Ready to die for your country, you commie son of a bitch?”— Deputy Steel as the player breaks in
The Megaton armory is the town's most heavily secured location. The armory is Megaton's primary weapons and ammunition storage area. It also houses the computer terminal used to control both Deputy Weld and Deputy Steel.
The armory has a very hard lock on the door. Deputy Steel waits in front, ready to protect the arsenal from thieves. To the right is a counter with two hunting rifles, a combat shotgun and three Chinese assault rifles. In the back there is a cabinet and beside that is a terminal protected by a hard lock which allows the player to deactivate Deputy Weld and Steel. Along the left wall is a ruined couch.
- Sheriff Lucas Simms' key will open the armory. If anybody sees the player entering the armory, the whole town's population will turn hostile.
- There is no way, without using console commands, to make Deputy Steel non-hostile when entering the armory.
- The equipment inside the armory is in low condition.
The Megaton armory appears in Fallout 3.
xbox360 If the player initiates combat with Deputy Weld (the protectron outside of Megaton), Deputy Steel and Lucas Simms will come to back him up, which may remove Deputy Steel from the armory. In the newer versions of the game (i.e. Game of the Year Edition) this option is not possible; Deputy Steel keeps his place in the armory and no one moves into Deputy Weld's position outside Megaton. [verified]