Megan Parks

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Megan Parks is a developer who worked at Obsidian Entertainment on Fallout: New Vegas as an Environment Artist. She was responsible for 3D asset, texture and prop creation, as well as for building (planning, layout, decoration, lighting, gameplay flow, navmesh) of various game locations.

Employment historyEdit

2010?Obsidian Entertainment


Fallout seriesEdit

YearTitleCredited as/for
2010Fallout: New VegasEnvironment Artist

Other workEdit

YearTitleCredited as/for
2011Alpha Protocol

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