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Megan Parks is a developer who worked at Obsidian Entertainment on Fallout: New Vegas as an Environment Artist. She was responsible for 3D asset, texture and prop creation, as well as for building (planning, layout, decoration, lighting, gameplay flow, navmesh) of various game locations.

Employment historyEdit

FromToCompanyRole
2010?Obsidian Entertainment

CreditsEdit

Fallout seriesEdit

YearTitleCredited as/for
2010Fallout: New VegasEnvironment Artist

Other workEdit

YearTitleCredited as/for
2011Alpha Protocol