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{{For|the Med-X that appears in the [[Fallout series|''Fallout'' series]] of games|Med-X}}
 
{{Infobox consumable
 
{{Infobox consumable
 
|games =FNV
 
|games =FNV
 
|icon =Icon Med-X.png
 
|icon =Icon Med-X.png
 
|image =FO3 Med-X.png
 
|image =FO3 Med-X.png
|effects =+25 [[Damage Resistance]] for 4 minutes
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|effects =+25 [[Damage Resistance]] for 4 min.
 
|addiction =[[Med-X addiction]] 10% chance<br />+30 [[UMON]] for 30h
|effects hardcore =
 
|addiction =[[Med-X addiction]] 10% chance<br />+30 [[UMON]] for 30 hours
 
 
|weight =0
 
|weight =0
 
|value =20
 
|value =20
|baseid ={{ID|00050F8F}}
+
|baseid ={{ID|050F8F}}
}}{{Games|FNV}}
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}}{{Games|FNV|AR}}
   
 
'''Med-X''' is a [[Fallout: New Vegas consumables|chem]] in ''[[Fallout: New Vegas]]''.
 
'''Med-X''' is a [[Fallout: New Vegas consumables|chem]] in ''[[Fallout: New Vegas]]''.
   
 
==Characteristics==
 
==Characteristics==
Med-X is a highly potent painkiller which, when injected, it makes the user impervious to pain to the degree that [[damage resistance]] is increased by 25% - this will last for 6 minutes, or 12 minutes with the [[Chemist]] [[perk]].
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Med-X is a highly potent painkiller which, when injected, makes the user impervious to pain to the degree that [[damage resistance]] is increased by 25% - this will last for 6 minutes, or 12 minutes with the [[Chemist]] [[perk]].
   
Besides providing the benefits of regular armor, the [[Stealth suit Mk II]] in ''[[Old World Blues (add-on)|Old World Blues]]'' will automatically dispense Med-X every 2.5 hours (game time) if the player's health drops below 33% or if a limb's health drops below 25%. While being administered players using the Stealth Suit can become addicted to Med-X this way.
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Besides providing the benefits of regular armor, the [[stealth suit Mk II]] in ''[[Old World Blues (add-on)|Old World Blues]]'' will automatically dispense Med-X every 2.5 hours (game time) if the player's health drops below 33% or if a limb's health drops below 25%. While being administered players using the Stealth Suit can become addicted to Med-X this way.
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==Related quests==
 
* [[Restoring Hope]]
 
* [[Beyond the Beef]]
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* [[Friend of the Followers]] and [[Short-Term Treatment]]
   
 
==Notes==
 
==Notes==
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* In the G.E.C.K., it lists the effect as "ChemIncDamResistPsycho". This would have been [[psycho]]'s effect at first, mimicking the psycho from ''Fallout'', ''Fallout 2'', and ''Fallout Tactics''.
 
* In the G.E.C.K., it lists the effect as "ChemIncDamResistPsycho". This would have been [[psycho]]'s effect at first, mimicking the psycho from ''Fallout'', ''Fallout 2'', and ''Fallout Tactics''.
 
* The effects of addiction are listed as "Morphine Addiction".
 
* The effects of addiction are listed as "Morphine Addiction".
* According to [[Boxcars]], 5 Med-X will knock someone out and 20 is enough to kill a man. However, the player can use more than 20 Med-X without any harmful effects past addiction.
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* According to [[Boxcars]], 5 doses of Med-X is enough to kill a man. However, the player can use more than 5 Med-X without any harmful effects past addiction.
 
==Related quests==
 
*[[Restoring Hope]].
 
*[[Beyond the Beef]]
 
   
 
==Behind the scenes==
 
==Behind the scenes==
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[[Category:Fallout: New Vegas consumables]]
 
[[Category:Fallout: New Vegas consumables]]
 
[[Category:Fallout: New Vegas quest items]]
 
[[Category:Fallout: New Vegas quest items]]
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[[Category:All Roads consumables]]
   
 
[[pl:Med-X]]
 
[[pl:Med-X]]

Revision as of 00:20, 1 June 2014

 
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Gametitle-FNVGametitle-AR

Med-X is a chem in Fallout: New Vegas.

Characteristics

Med-X is a highly potent painkiller which, when injected, makes the user impervious to pain to the degree that damage resistance is increased by 25% - this will last for 6 minutes, or 12 minutes with the Chemist perk.

Besides providing the benefits of regular armor, the stealth suit Mk II in Old World Blues will automatically dispense Med-X every 2.5 hours (game time) if the player's health drops below 33% or if a limb's health drops below 25%. While being administered players using the Stealth Suit can become addicted to Med-X this way.

Related quests

Notes

  • In the G.E.C.K, the Editor ID is still displayed as "morphine."
  • In the G.E.C.K., it lists the effect as "ChemIncDamResistPsycho". This would have been psycho's effect at first, mimicking the psycho from Fallout, Fallout 2, and Fallout Tactics.
  • The effects of addiction are listed as "Morphine Addiction".
  • According to Boxcars, 5 doses of Med-X is enough to kill a man. However, the player can use more than 5 Med-X without any harmful effects past addiction.

Behind the scenes

Originally, Med-X was named "morphine" in the game. However, on July 4, 2008, Fallout 3 was refused classification by the OFLC in Australia, thus making the game illegal for sale in the country due to the "realistic visual representations of drugs and their delivery method [bringing] the 'science-fiction' drugs in line with 'real-world' drugs." On September 9, 2008 Bethesda vice president of PR and marketing, Peter Hines, described the idea of the Australian version of Fallout 3 as a misconception, and said all versions of Fallout 3 will not include real world drug references. However, the name "morphine" is still used in the Japanese and Czech versions of the game.