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Med-X (Fallout: New Vegas)

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For the Med-X that appears in the Fallout series of games, see Med-X.
 
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Med-X is a chem in Fallout: New Vegas.

CharacteristicsEdit

Med-X is a highly potent painkiller which, when injected, makes the user impervious to pain to the degree that damage resistance is increased by 25% - this will last for 4 minutes, or 8 minutes with the Chemist perk.

Besides providing the benefits of regular armor, the stealth suit Mk II in Old World Blues will automatically dispense Med-X every 2.5 hours (game time) if the player's health drops below 33% or if a limb's health drops below 25%. While being administered players using the Stealth Suit can become addicted to Med-X this way.

Related questsEdit

LocationsEdit

NotesEdit

  • In the G.E.C.K, the Editor ID is still displayed as "morphine."
  • In the G.E.C.K., it lists the effect as "ChemIncDamResistPsycho". This would have been psycho's effect at first, mimicking the psycho from Fallout, Fallout 2, and Fallout Tactics.
  • The effects of addiction are listed as "Morphine Addiction".
  • According to Boxcars, 5 doses of Med-X is enough to kill a man. However, the player can use more than 5 Med-X without any harmful effects past addiction.

Behind the scenesEdit

Originally, Med-X was named "morphine" in the game. However, on July 4, 2008, Fallout 3 was refused classification by the OFLC in Australia, thus making the game illegal for sale in the country due to the "realistic visual representations of drugs and their delivery method [bringing] the 'science-fiction' drugs in line with 'real-world' drugs." On September 9, 2008 Bethesda vice president of PR and marketing, Peter Hines, described the idea of the Australian version of Fallout 3 as a misconception, and said all versions of Fallout 3 will not include real world drug references. However, the name "morphine" is still used in the Japanese and Czech versions of the game.

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