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Will you get it over with!— McMurphy to Benny at the Courier's grave

McMurphy is a member of the Great Khans in the Mojave Wasteland in Fallout: New Vegas.

Background[]

McMurphy, alongside Jessup and Chance, led a group of Great Khans on a job working as muscle for the leader of the Chairmen, Benny, who hired them to assist him with forcefully retrieving the package containing the platinum chip from its carrier.[1][Non-game 1] He was also present at the Goodsprings Cemetery after they captured the innocent courier and Benny shot them in the head.[2]

Unlike the others in his group, McMurphy was perceptive enough to realize that Benny was a former tribal,[Non-game 2] and spent most of his time keeping Jessup and Chance on board with Benny's plan, and Jessup especially from stealing Benny's lighter.[Non-game 3][Non-game 4] However, he proved willing to compromise the Great Khans' values in order to get paid, and was almost convinced by Benny to leave Chance for dead after his fellow Great Khan charged alone into a fight against Fiends attacking a tribal village.[Non-game 5] Unlike Chance, who was traumatized and depressed by the Bitter Springs Massacre, he and Jessup tried to move on rather than turn to chems to cope.

After finishing the job at Goodsprings, Benny and the Great Khans started the trip back. The group passed through Primm, where they were spotted by Deputy Beagle, and later Novac, where they were received and hosted for a time by Manny Vargas, a former Great Khan and First Recon sniper for the NCR, now retired; McMurphy left a note for Manny promising him that the Khans will welcome him with open arms should he ever return.[1]

As they neared the borders of New Vegas, they ended up in a firefight with an NCR patrol that forced them to take shelter in a hideout inside the Boulder City ruins with a pair of hostages they grabbed in the chaos. Benny used the opportunity to escape and flee back to New Vegas alone and the Great Khans were left trapped in the ruins. McMurphy received serious wounds from the battle and without proper medical care, he eventually died from his wounds.

Interactions with the player character[]

Interactions overview[]

Interactions
38 Paradigm of Humanity
This character has no special interactions.

Inventory[]

Apparel Weapon Other items On death
Bandana
Great Khan suit armor
9mm submachine gun Purified water x2
9mm round x1

Notes[]

  • McMurphy assisted in creating Chance's map.[Non-game 1]
  • Once Boulder City Showdown has been completed, McMurphy's corpse will no longer be in the building and will disappear from the game.
  • If McMurphy is resurrected, he will walk all the way back to Goodsprings Cemetery and stand at the Courier's grave permanently.
  • McMurphy's inventory also contains an additional item which has no name and cannot be taken from his inventory, or otherwise obtained, without console commands. This item, with Editor ID dlc04Shovel and Form ID 000F204A, is a shovel with no weight, no value, no damage, and no world model or item icon. See this page for more information.

Appearances[]

McMurphy appears in Fallout: New Vegas and features prominently in the graphic novel All Roads.

Gallery[]

References[]

Non-game

  1. 1.0 1.1 All Roads
  2. All Roads, p.22-23:
    McMurphy: "Vegas already swallowed three tribes and spit 'em out into families."
    Jessup: "Tribes? You telling me he's a tribal?"
    McMurphy: "It's midday, and he's setting the pace. You tell me."
  3. All Roads, p.42:
    Jessup: "What now? We still going through with this?"
    McMurphy: "Course we are."
    Jessup: "Just saying. Nothing's worth this, even for all the caps in Vegas."
  4. All Roads, p.22:
    Jessup: "See that lighter of his? Could use a lighter like that."
    McMurphy: "Try it, and Vegas will come at us with both barrels. Khans have enough to worry about."
  5. All Roads, p.28:
    Benny: "--For him. Don't draw attention to us. We get away clean."
    Jessup: "No fucking way. McMurphy? That's Chance down there."
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