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Bug Verification Project
This article is within the scope of the Bug Verification Project. This project is dedicated to increasing the validity of game bugs. If you want to participate, please check the project page.
If the player selects Meyers or Primm Slim to be the sheriff instead, Sgt. McGee will travel to Camp Forlorn Hope along with Lt. Hayes. Unlike almost every other non-player character in the game, including Lt. Hayes, McGee does not fast-travel when the player is not in the same active map cell. Thus, he will never make it to Camp Forlorn Hope unless escorted by the player, an extremely difficult task considering his path takes him through some of the most dangerous areas in the game. If he reaches Forlorn Hope, McGee has no new dialogue.
The game will inform the player if McGee dies at any point, similar to the message that appears if an non-player character companion dies on Hardcore mode.
McGee levels with the player, which is quite unusual for a minor non-player character. At higher levels he can have 200 to 300 hit points, compared to just 50 hit points for a normal NCR trooper.
McGee was supposed to be a Lance Corporal instead, according to game files.
pc After the Player decides to let the NCR take over Primm, Sheriff Sgt. McGee will show up in the Sheriff's shack. Sgt. McGee will get stuck in the corner of the room, near the desk, because a bench is blocking his path, and, as a result, he will not leave the shack. [verified]
pcps3xbox360 After Player chooses anyone to be the Sheriff of Primm, and has visited the zone just north of the solar plant, Sgt. McGee will be found wandering any outside territory the player visits at random, eventually getting himself killed. [verified]