General McGann was the leader of the Commonwealth Minutemen for a short time in 2240.[1]


McGann was general of the Minutemen in 2240. He led the Minutemen after the beginning of their collapse in 2247, and was stationed at the Castle when it was taken over by mirelurks. He mistook the mirelurk queen for a behemoth leading a group of super mutants. Fearing that the mutants would make use of the fort's artillery, he locked down the armory, setting up traps and activating the tunnels' security measures. Finding out that he was trapped in the basement, McGann passed the time drinking the ancient Amontillado wines stored there, until he died of starvation/dehydration.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Essential: noIcon cross
Companion: noIcon cross
Perk: noIcon cross
Merchant: noIcon cross
Doctor: noIcon cross
Rents bed/room: noIcon cross
Starts quests: noIcon cross
Involved in quests: yesIcon check



Despite dying no less than 40 years prior to 2287, McGann shows no signs of decomposition.


General McGann appears only in Fallout 4.

Behind the scenesEdit

50 Vault-Tec C.E.O.The following is based on unverified behind the scenes information and has not been confirmed by canon sources.

General McGann is seen with two bottles of amontillado. Nearby, there is a skeleton chained to the inside of the wall opposite him. This is a reference to Edgar Allen Poe's The Cask of Amontillado, in which the antagonist is enticed into a cellar to taste the expensive wine, but is instead trapped behind a wall where he is left to die. Interestingly, the inspiration for Poe's The Cask of Amontillado, may have come from his time on Castle Island (South Boston).

50 Vault-Tec C.E.O.End of information based on unverified behind the scenes information.