“I've been here since the first push into Vegas. Back in the days this camp was the hotspot for conflicts with the Legion, raider tribes, you name it.”
Sgt. McCredie is an NCR sergeant in charge of Camp Golf in 2281.
Background
McCredie joined the NCR at 16. He has been stationed at Camp Golf since it was the front line between the NCR and the Legion. He is upset with the misfits under his command, and set on whipping them in to shape if it kills him, or them.
Interactions with the player character
Interactions overview
Interactions | ||
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This character is essential. Essential characters cannot be killed. | ||
This character is a permanent companion. They grant the - perk. | ||
This character is a temporary companion. | ||
This character starts quests. | ||
This character is involved in quests. | ||
This character is a doctor. |
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This character is a merchant. | Sells: - | -|
This character can repair items. | Max Repair condition: - | |
This character can modify weapons. |
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This character rents beds. | -. |
Quests
- Flags of Our Foul-Ups: McCredie is the misfits' CO and as such he wants them to become an effective unit, but he needs some external help.
- No, Not Much: As part of the quest, the misfits have to be trained better so aid can be sent to Bitter Springs. Following Flags of Our Foul-Ups, McCredie is comfortable with the misfits enough that aid can be sent to Bitter Springs.
Inventory
Apparel | Weapon | Other items | On death |
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NCR mantle armor Trooper helmet |
Service rifle Combat knife |
- | - |
Notes
- McCredie can be found inside the large tent between the two rows of tents behind the southwest of the House Resort on Camp Golf.
Appearances
Sgt. McCredie appears only in Fallout: New Vegas.
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