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I've been here since the first push into Vegas. Back in the days this camp was the hotspot for conflicts with the Legion, raider tribes, you name it.

Sgt. McCredie is an NCR sergeant in charge of Camp Golf in 2281.

Background

McCredie joined the NCR at 16. He has been stationed at Camp Golf since it was the front line between the NCR and the Legion. He is upset with the misfits under his command, and set on whipping them in to shape if it kills him, or them.

Interactions with the player character

Interactions overview

Interactions
Perk nociception regulator color
This character is essential. Essential characters cannot be killed.
Paving the Way
This character is a permanent companion. They grant the - perk.
25 Strictly Business
This character is a temporary companion.
Icon quest starter
This character starts quests.
FO76 ui icon quest
This character is involved in quests.
FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Bottle cap -
Sells: -
2d20 Jury Rigger
This character can repair items. Max Repair condition: -
40 Weaponsmith
This character can modify weapons.

-

12 The American Dream
This character rents beds. Bottle cap -.

Quests

  • Flags of Our Foul-Ups: McCredie is the misfits' CO and as such he wants them to become an effective unit, but he needs some external help.
  • No, Not Much: As part of the quest, the misfits have to be trained better so aid can be sent to Bitter Springs. Following Flags of Our Foul-Ups, McCredie is comfortable with the misfits enough that aid can be sent to Bitter Springs.

Inventory

Apparel Weapon Other items On death
NCR mantle armor
Trooper helmet
Service rifle
Combat knife
- -

Notes

  • McCredie can be found inside the large tent between the two rows of tents behind the southwest of the House Resort on Camp Golf.

Appearances

Sgt. McCredie appears only in Fallout: New Vegas.

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