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Matthew may refer to:
- Characters:
- Matthew (Fallout), an initiate to the Followers of the Apocalypse in Fallout.
- Matthew (Fallout 2), the Brotherhood of Steel agent staffing the San Francisco Brotherhood outpost in Fallout 2.
- PFC Matthew Scott, a Enclave soldier mentioned in Fallout 3.
- Matthew Fry, one of the original residents of Vault 87 who died during the FEV experiments, mentioned in Fallout 3.
- Matthew Stevens, the general manager at Beaver Creek Lanes before the Great War, mentioned in the Fallout 4 add-on Far Harbor.
- Matthew Johnston, a personal trainer that resided in Vault 51, mentioned in the Fallout 76 update Nuclear Winter.
- Matthew (Van Buren), a Mormon priest in New Canaan in Van Buren.
- Location:
- Matthews Animal Husbandry Farm, the setting and location of the torn diary pages in the Mojave Wasteland in Fallout: New Vegas.
- Real-life people:
- Matthew Golembiewski, a developer who worked at Interplay Entertainment as a quality assurance tester on Fallout.
- Matthew Murakami, a developer who worked at Interplay Entertainment as a lead quality assurance tester on the Mac version of Fallout.
- Matthew Carofano, a developer who worked at Bethesda Softworks as an additional world artist on Fallout 3 and as a world artist on Fallout 4.
- Matthew Perry, an American-Canadian actor who voiced Benny in Fallout: New Vegas.
- Matthew Brown, a developer who worked at Obsidian Entertainment as a dialogue editor on Fallout: New Vegas.
- Matthew Ponton Jr., a developer who worked at Bethesda Softworks as an additional quality assurance tester on Fallout: New Vegas.
- Matthew Campbell, a developer who worked at Bethesda Softworks as an additional level designer on Fallout 4.
- Matthew Stokes, a developer who worked at Bethesda Softworks as a quality assurance tester on Fallout 4 and as a producer on Fallout 76.
- Matthew Dondelinger, a developer who worked at Bethesda Softworks as a monetization and systems designer on Fallout 76.
- Matthew Gawalek, a developer who worked at Bethesda Softworks as a gameplay programmer on Fallout 76.
- Matthew Johnson, a developer who worked at Bethesda Softworks as a gameplay programmer on Fallout 76.
- Matthew Ornstein, a developer who worked at Bethesda Softworks as the lead animator on Fallout 76.
- Matthew Tewksbury, a developer who worked at Bethesda Softworks as an additional quality assurance tester on Fallout 76.
- Matthew Brooks, a developer who worked at Interplay Entertainment as an artist on Fallout Tactics.
- Matthew Monaco, a developer who worked at Interplay Entertainment as a quality assurance tester on Fallout Tactics.
- Matthew Phillips, a developer who worked at Interplay Entertainment as the quality assurance associate product manager on Fallout: Brotherhood of Steel.