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|image =Matt Norton.jpg
 
|image =Matt Norton.jpg
 
|other names =Matt Norton<br />SoCalRover
 
|other names =Matt Norton<br />SoCalRover
|date of birth =?
 
 
|games =FO2
 
|games =FO2
 
|homepage =
 
|homepage =
 
|wikipedia =
 
|wikipedia =
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|twitter =SoCalRover
 
|mobygames =http://www.mobygames.com/developer/sheet/view/developerId,96377/
 
|mobygames =http://www.mobygames.com/developer/sheet/view/developerId,96377/
|other links =[http://www.linkedin.com/in/mattnorton LinkedIn Profile]<br />[http://twitter.com/#!/SoCalRover Twitter]
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|linkedin =http://www.linkedin.com/in/mattnorton
 
|other links =
}}{{Games|FO2}}
 
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}}
   
'''Matthew J. Norton''' was one of the two lead designers who worked on ''[[Fallout 2]]'', together with [[Feargus Urquhart]]. He was responsible for writing the official [[Fallout 2 Official Strategies & Secrets|Fallout 2 strategy guide]].
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'''Matthew J. Norton''' was one of the two lead designers who worked on ''[[Fallout 2]]'', together with [[Feargus Urquhart]]. He was responsible for the design of [[Klamath]], [[Gecko (town)|Gecko]], [[Redding]], [[Enclave Oil Rig]], [[Frank Horrigan]] and was also responsible for writing the official ''[[Fallout 2 Official Strategies & Secrets]]'' guide.
   
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==Work on the ''Fallout'' series==
==Credits==
 
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After [[Timothy Cain]], [[Jason D. Anderson]], and [[Leonard Boyarsky]] left ''Fallout 2'' to form [[Troika Games]], Norton and [[Feargus Urquhart]] took over in directing the game.<ref>[https://twitter.com/ChrisAvellone/status/118426916649836544 Chris Avellone]: ''"@TheREALMrDerp Feargus Urquhart/Matt Norton directed F2 after Cain/Anderson/Boyarsky left after a few months to form Troika."''</ref>
===''[[Fallout 2]]'' (1997)===
 
* Lead Designer
 
* [[Fallout 2 Official Strategies & Secrets|Official Strategy Guide]] Writer
 
   
 
==Employment history==
 
==Employment history==
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|from =1991
 
|from =1991
 
|to =2000
 
|to =2000
|company =[[Interplay]]
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|company =[[Interplay Entertainment]]
 
|role =
 
|role =
 
}}
 
}}
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==Credits==
 
==Credits==
 
===''Fallout'' series===
 
===''Fallout'' series===
{{Credits table|start}}
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{{Credits table/Lua
 
|year 1 =1998
{{Credits table|row
 
|year =1998
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|title 1 =FO2
 
|credit 1=Lead designer<br />Guide writer
|title =FO2
 
|credit =Lead Designer<br>Guide Writer
 
 
}}
 
}}
{{Credits table|end}}
 
   
 
===Other work===
 
===Other work===
{{Credits table|start}}
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{{Credits table/Lua
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|year 1 =2006
{{Credits table|row
 
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|title 1 =[[wikipedia:Daxter (video game)|Daxter]]
|year =
 
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|credit 1=Additional Production
|title =Daxter
 
|credit =
 
 
}}
 
}}
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{{Credits table|end}}
 
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==Gallery==
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<gallery widths=200>
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FO2 Official Strategies & Secrets.jpg|Cover of the official guide authored by Matthew Norton
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</gallery>
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==References==
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{{References}}
   
 
{{DEFAULTSORT:Norton, Matt}}
 
{{DEFAULTSORT:Norton, Matt}}
   
[[Category:Fallout 2 developers]]
 
 
[[Category:Interplay Entertainment and Black Isle Studios employees]]
 
[[Category:Interplay Entertainment and Black Isle Studios employees]]
[[Category:Designers and writers]]
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[[Category:Fallout 2 designers and writers]]
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[[ru:Мэтью Нортон]]
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[[uk:Метью Нортон]]

Latest revision as of 15:00, 11 June 2022

Matthew J. Norton was one of the two lead designers who worked on Fallout 2, together with Feargus Urquhart. He was responsible for the design of Klamath, Gecko, Redding, Enclave Oil Rig, Frank Horrigan and was also responsible for writing the official Fallout 2 Official Strategies & Secrets guide.

Work on the Fallout series

After Timothy Cain, Jason D. Anderson, and Leonard Boyarsky left Fallout 2 to form Troika Games, Norton and Feargus Urquhart took over in directing the game.[1]

Employment history

FromToCompanyRole
19912000Interplay Entertainment

Credits

Fallout series

YearTitleCredited as/for
1998Fallout 2Lead designer
Guide writer

Other work

YearTitleCredited as/for
2006DaxterAdditional Production

Gallery

References

  1. Chris Avellone: "@TheREALMrDerp Feargus Urquhart/Matt Norton directed F2 after Cain/Anderson/Boyarsky left after a few months to form Troika."